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Nope, nothing suspicious here at all *whistling*

Commander / EDH

__fense


The point of this deck is to mess around with the board state as much as possible, instead of actively trying to win. A lot of the things are permanents with global effects, so why not donate them to you're confused opponents and reap the benefits of your Zedruu? Also includes some alternate win conditions, to give to your opponents and distract them from trying to actually win, then snatch them away with homeward path at the last possible second. There's a few possible win conditions, but if you're playing this deck right, you'll only achieve them by accident, as will everyone else.

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Date added 10 years
Last updated 10 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

56 - 0 Rares

13 - 0 Uncommons

3 - 0 Commons

Cards 100
Avg. CMC 4.19
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