|Commander / EDH||Legal|
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|Future Sight (FUT)||Rare|
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At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
Barren Glory Discussion
3 weeks ago
I will agree that the ability to untap all permanents, or all lands, or all non-lands is a HUGE advantage. seedborn muse is at the top of the list of cards that go into most green decks I make. That said, not every deck can take full advantage of the benefits, just as not every deck can take full advantage of, say Hypersonic Dragon or Teferi, Time Raveler 's +1 ability. If everyone and their grandmother are building the deck around one card (as we saw with paradox engine), then it makes sense to ban it; behold, to paraphrase the the EDH rules committee: "That $#!t don't fly".
The ability to cast ANY spell at flash, however, is something that every deck can take advantage of. By waiting on specific triggers, certain combinations otherwise impossible become disgustingly good. At the end of opponent's turn? cast Phage the Untouchable , and respond to it with Supreme Verdict . Field wipes, phage resolves, untap & swing. Sure, it's an over-the-top example, but it does illastrate the point nicely. Hell, for ages I had a deck of "bad cards" just so I could run Barren Glory and respond to it with Kaervek's Spite . the ability to flash that at the end of an opponent's turn massivly reduces the chances an opponent can do something about it. I think (or possibly just hope, but who knows) that wizards has discovered that Vedalken Orrery and Leyline of Anticipation aren't what people should have (it may be what they want, but that's another thing entirely). In war of the spark, we saw Vivien, Champion of the Wilds , Teferi, Time Raveler , and Emergence Zone , all good examples of what _should_ work as a flash mechanic - ones that have limitations built in - they have to remain in play, are on attackable, damageable permanents, or are a one-time, sac to activate effect. Quicken , Scout's Warning , and Savage Summoning are all other good examples of this mechanic being used. Now, Wilderness Reclamation is actually _waaaaaay_ lower on my threat-meter for one, simple reason - it only untaps once. Honestly, the Isochron Scepter + Dramatic Reversal combo is far more dangerous in my book, simply due to the ability to untap creatures as well as mana rocks. In a multi-player format, the difference between it and Seedborn Muse or Unwinding Clock is huge. Speaking of Unwinding Clock , this is one of the cards that also don't have as much of a problem with - to get the full effect of this card, you're typically going to have to build your deck as an artifact deck. and in a format with Vandalblast , Bane of Progress , Shatterstorm , Nevinyrral's Disk , Akroma's Vengeance ...well, the list goes on. And since most people run Sol Ring (I'll confess to a love/hate relationship with that card, but thats a story for another time), most decks will run at least _one_ artifact removal (or steal) effect on the assumption that their opponent's will also be running it.
anyway, just my two cents as a response.
4 weeks ago
Barren Glory is not standard playable sadly.
4 weeks ago
Sure? But we already have Barren Glory , just reprint that.
5 months ago
5 months ago
Kaervek, Half Redeemed
Legendary Creature - Human Wizard
When ~ attacks, you may pick a number. Sacrifice that many permanents, and discard that many cards. If you do, at the end of the next turn, search your library for an enchantment with the same converted mana cost as the chosen number, and put it into play.
make a card that pairs well with another cord in an unexpected way.
7 months ago
+1 because I love crazy combos, but I have a question.
Why do you also need to exile your library and graveyard? It looks to me like if Barren Glory is your main wincon, then you only need to remove all your permanents and discard your hand. Your library and graveyard don't count as permanents, so they shouldn't affect Barren Glory at all, unless I'm missing something? Sorry, if I am.
8 months ago
A really nice decklist you've put together here, it's worthy of the great goat-mother! I love all the weird litle synergies between the cards. Exspecially the combination of Oblivion Ring , Worldpurge and Barren Glory is just phenomenal, as Barren Glory is simply one of the funniest alternate wincons ever printed!
For the suggestions there's only one card I think would fit in this deck perfectly: Clever Impersonator can be everything you want and is just a better Phyrexian Metamorph in my opinion. You might also be running booth for even more fun ;) Simply imagine to have 3x Assemble the Legion in combination with Paradox Haze ...
Maybe you are also interested in having a look at my own Zedruu-decklist: Zedruu, Enlightened Master :)
8 months ago
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