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Abzan & Orzhov Lifebomb (Combo-Midrange)

Modern Counters Humans Lifelink WB (Orzhov)

MGOtaku


Sideboard


Maybeboard


This deck is a combo-midrange deck, with the combo using the synergy of Ordeal of Heliod's effect and Vizkopa Guildmage's second activate ability. The effect of gaining 10 life from Ordeal of Heliod and Vizkopa guildmage activating the ability to "Whenever you gain life this turn, each opponent loses that much life." causes you to gain a massive life advantage whilst simultaneously reducing your opponents. This combo can be easily disrupted however, as if the creature enchanted with 'Ordeal' is destroyed or if Vizkopa guildmage is, the combo is then postponed until another of either card is drawn. Hall of Heliod's Generosity is thrown in, just incase you want to pull Ordeal of Heliod out of the graveyard, or any of the other enchantments, and ontop of your deck for only 2 mana. This only works if it's not exiled of course, so cards like Extirpate are still a problem. So to counter this in mid-late game Sanguine Bond allows you to still get 10 damage off against a single target player when you trigger Ordeal of Heliod.

The midrange part comes from the creatures and various other cards in this deck, that are designed to generate +1/+1 counters. This counter generation is very good once it gets going with the massive benefit of helping getting Ordeal of Heliod popped sooner as if the creature has 2 +1/+1 counters on it already, when you enchant it and attack with it gets a counter at the start of combat as soon as you declare attackers from Ordeal of Heliod, and then it triggers the enchantment.

Also, Azban Battle Priest gives any creature with a counter on it lifelink, allowing you to do a lot of damage if used in conjuction with several creatures with counters on them attacking and then triggering Vizkopa Guildmage's second ability, of damaging opponents based on how much life you've gained that turn, which if used in conjunction with the Ordeal of Heliod combo can wipe out multiple people in one go with damage going into the teens.

Azban falconer also gives creatures with counters flying, allowing you to avoid blockers, which if combined with the Battlepriests passive ability you can see how this can snowball, especially with them both having Outlast abilities that add counters to themsevles for 1 mana, as well as the other creatures all having ways to generate counters in some ways.

[writing in progress as deck is still being tweaked]

Any help would be appreciated, keep in mind it's not a tournament deck, just one I use in friendlies, usually multiplayer games of 3+ with mates so it'll be used for both 1v1's and multiplayer free for alls. I'm mostly looking at sideboard cards. Any suggestions for cards that I can swap in for Vindicate or Rebuff the Wicked would be great. So any destroy or exile cards for Vindicate and instants to replace Rebuff the Wicked's ability to counter spells targeting my combo pieces. Alternative board wipes as well as maybe different artifacts from the ones I'm using would be interesting.

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69% Casual

31% Competitive

Date added 1 year
Last updated 4 weeks
Legality

This deck is Modern legal.

Rarity (main - side)

39 - 10 Rares

12 - 0 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 2.77
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