Tezzeret's Simulacrum


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Tezzeret's Simulacrum

Artifact Creature — Golem

: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.

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Tezzeret's Simulacrum Discussion

pistachio28 on Grixis Improv

1 month ago

I like how different this deck is from all the other improvise decks I've been seeing. I haven't seen Tezzeret's Simulacrum so I hadn't heard of it, but it's really good. I've been working the past couple weeks on my own take on the improvise deck. Would you mind checking it out and giving me some feedback? Thanks.Rage Against the Machine (90% win rate!!)

DanaBarrosReincarnate on

8 months ago

why not run a more consistent # of the cards that synergize the most efficiently with Tezzeret's Touch/Mechanized Production?

i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler

& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol

Orion93 on Tezzeret Artifcat Modified

8 months ago

Im gonna suggest a couple small edits.

First I would make room for Metallic Rebuke. This is the best hard counter spell for your deck. You can easily tap down an artifact that you aren't using to help with the mana cost, servo schematic is the option I'm thinking of.

Second, you should increase your planeswalker count. Tezzeret the Schemer is great in this deck because he gives you artifacts and works wonderfully with most of the deck.

Third, you could probably make an interesting combo using Scrap Trawler and Resourceful Return. Just keep bringing back your creatures.

I agree that Chief of the Foundry is great but there are better options to play. Metallic Rebuke, Battle at the Bridge, Metallurgic Summonings are all great cards that play well in a tezz deck.

As far as what to drop, Chief of the foundry, maybe Merchant's Dockhand (I tried him in my deck and it didn't work well), and Implement of Examination.

The implement would be great late game but think of what you could do with 3 mana. You can play an artifact that doesn't progress your board or you can play tezzeret's touch, scrap trawler, Tezzeret's Simulacrum, Metallic Rebuke, Battle at the Bridge.... You get it. I know that the extra draw is great, especially if you use the sacrifice ability on your opponents turn, but for 4 mana you could also play Glimmer of Genius which plays much much better. Or even Anticipate which is almost as good.

WiltLeafElves on Tezzeret at the Wheel

8 months ago

you should cut down some of the stuff like the metalwork (since it isn't doing much, also nombo with your tezz touch since metalwork says noncreature artifact and touch turns artifact into artifact creatures), and get more Tezzeret's Simulacrum, because its basically a lightning bolt latched onto a creature that only targets players, Tezz betrayal isn't exactly a great card, for removal use stuff like Fatal Push, Grasp of Darkness, etc. for creatures, try to get your hands on some Herald of Anguish, because you will have a lot of artifacts, you can cast this turn 4 and ruin your opponents hand by making them discard, also its activated ability is nice, you can get rid of an empty ornithopter (that has no touch on it) and destroy some of your opponents creatures.

n0bunga on

9 months ago

Tezzeret's Simulacrum may be of use?

Struyk on Master of Metal

9 months ago

Where is Tezzeret the Schemer for Tezzeret's Simulacrum???

Efficient Construction comes into play too late

Remove Fortuitous Find add Resourceful Return

Where are the control spells? Fatal Push???

LithiumHD on Tezzeret Modified

9 months ago

I think you made a really great move removing the solvent lol. I personally hate that card. It's just way too much mana.

Obviously, I wouldn't want you to make a duplicate of what I brewed, you need to make one that puts mine to shame haha.

Good luck on your boosters. I'm excited for you. Hopefully your luck with boosters is a lot better than mine is.

When I just got the starter deck, one of the first cards I added was a Mobile Garrison. It's definitely a solid card, that has a nice synergy with cards like Quicksmith Spy which can give you a lot of card draw. Or Tezzeret's Simulacrum which can get off some extra cheeky damage.

Keep be updated on what happens lol. I'm curious to see what you end up with when you Polish it up. Like I said earlier, this deck has a lot of potential, and I believe you're on the right track. Cheers m8

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