FlabbyAbs Deckling

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Said on GB explore...


Great deck! How does Enter the Unknown play? Supernatural Stamina could be a safer bet to me.

January 16, 2018 7:30 a.m.

I played against Rakdos constructs and it's really powerful and fast. I'm guessing the counter theme has it's value. But it doesn't look like it's worth all the tapped lands. Idk. Good deck!

January 15, 2018 12:30 p.m.

Said on Reanimation...


Liliana planeswalker would be good here. Merfolk Branchwalker seems like it'll go with the theme over Dusk Legion Zealot. As far as reanimating there only 2x cards that do that here. Beyond Liliana and the new enchantment I'm not familiar of any reanimating stuff in standard worth looking at.

Supernatural Stamina over Destined / Lead seems like a quick, cheap, and effective alternative. It might even be better than Blossoming Sands here, too.

Arguel's Blood Fast looks a little weak. Running Branchwalker and Dusk Legion Zealot will give more value and bodies.

I'd also suggest just a few dual-lands. Even evolving wilds if anything.

January 15, 2018 12:23 p.m.

Love the red splash concept. Didn't think about stretching it that far for burn/Soul-Scar Mage. It might just want me to revisit -1/-1 counters for a minute.

But looking at the list it seems light on lands and the cycle/discard theme looks weird at best to me. Taking out that little side theme and going strong into what this deck wants will win many more games.

I don't want to be a downer but making 3 colors work with this archetype is nearly impossible unless your mana base is virtually on point and there's fetches for lands like Attune with Aether. 6 is never going to get fnm stats long run. It just can't.

If I played Soul-Scar Mage I'd attempt a controlish type tempo, which needs extra lands to do so. Otherwise your wishing you had red when you need black and green and visa versa.

It could look like a energy sub theme with 4x Attune with Aether, 4x Aether Hub, 4x Harnessed Lightning, and 4x Glint-Sleeve Siphoner. Cutting Key to the City, Ruthless Ripper, and Archfiend of Ifnir would be the best route. Harnessed Lightning will do much more work than cut/ribbons with energy.

That's a lot to stuff in there without moving really far from the negative counters, however it will work more often than the current mana/creature base. Nice work!

January 10, 2018 12:11 p.m.

Love the concept, lol. But hate bears are pretty much all 2CC creatures. They generally are decent power/toughness and nice abilities that make it difficult for you opponent to respond. nice job.

January 10, 2018 11:49 a.m.

I wan't to say Legion's Landing should be 3-4x but it's tough with Unclaimed Territory at 4x. Gruesome Fate has SB written on it. Unless you have a crazy control meta? Hope this helps!

January 10, 2018 11:31 a.m.

Said on W/B tokens...


Yeah, I think just waiting to hear about energy before thinking a lot on it. If I were preparing I'd think of what archetypes get upgrades and new possible tier 1 and 2 builds. Like Vampire and probably a few Merfolk. Merfolk will be a terrible match-up here. As it's wanting to do exactly what this is doing but with more speed and power.

Servo Exhibition seems to be a must here. You just have 5 artifact producers. Guys like Toolcraft Exemplar will likely be 1/1 lemons lot if something isn't on the board when needed. Right now there's nothing really going on turn 1 or 2 and even usually 3 even with artifact from what I'm looking at. Maybe I'm missing something.

I personally think Renegade Map is pretty much everything this deck needs. I know some people don't like and I can understand. It does fit with the theme wonderfully though.

January 10, 2018 11:18 a.m.

Said on Naya Jurassic Park...


That's been my big problem with dinos. They just whack the mana dorks. It's not a tier 1 deck, I'm sure, but it's not on par with what I like in a ramp/beef deck.

January 10, 2018 11:07 a.m.

I really like what multimedia had to say. No one seems to look at Jungleborn Pioneer, imo. 2 bodies for 1 card is very special when both make merfolk.

Although Simic lands are weak now the additional enemy land doesn't have to be there in tribal. We still have a good Unclaimed Territory for merfolk. That with just the right balance of non-merfolk spell colors can easily work.

Additionally there probably needs to be 2 more lands here. I wouldn't push 19 lands with this curve. It's nice when it does help but it's going to eventually lose because of lack of consistent land drops when it's most needed... that's said after a decade of magic. Good job.

January 10, 2018 11:03 a.m.

Nice list. I was trying to work in Metallic Mimic into an artificer deck. It worked with improvise and could pump artificers or thopters. I do like Winds here however, but Mimic seemed a little better. Have you tried him? +1

January 7, 2018 9:30 a.m.

Nice job keeping the pace! May it slaughter the meta :D

January 6, 2018 4:06 a.m.

Said on W/B tokens...


Good thoughts on ixalan. Right now I think pride of conquerors seems the way to go. That will reduce the mana demand nicely. Free up for your mana sinks or even be able to include a slightly higher curve.

The other thoughts I liked but felt it wasnt better than your current list

January 6, 2018 12:54 a.m.

I'd say cut some expensive 5CC zombie producers and put in Metallic Mimic. Mimic is a body in itself and will do more harm if left alone. And having 6x 5CC spells in aggro is clunky here. Mimic also helps with your Dread Wanderer to stay relevant.

Fan Bearer looks like it could get cut down 1 or 2 without changing too much here. Nice job.

January 5, 2018 12:21 p.m.

Love this list. I want to be careful not to compare all merfolk lists with Modern but it seems like Silvergill Adept is an auto 4x of. Standard is slow so it's pretty much a free card.

I'm on the fence about Seafloor Oracle or Herald of Secret Streams. Right now Merfolk don't have a way to consistently get through blockers. But the counter theme with Merfolk is really good with counter spells.

January 5, 2018 12:55 a.m.

I don't think this is an elf deck. There's really no reason to run them here. But it's bad ass anyways. Nice job.

January 5, 2018 12:26 a.m.

Merfolk for budget and non-budget became a thing when I saw Merfolk Mistbinder. Idk, but I'm thinking Merfolk is at the very least a tier 2. I don't see why it couldn't be a tier 1. 0 removal but it can simply break through every build now. Cantrips, pumps, counters, and unblockables. Vampires look like a bad match up.

January 4, 2018 11:44 a.m.

Said on Abzan Solemnity...


I love your concept! But idk about Gifted Aetherborn in a 3-color Standard mana base. Torment of Scarabs looks underwhelming. Maybe another creature bomb or planeswalker? Not sure exactly what thought. Nice job.

January 4, 2018 6:18 a.m.

Said on Harmonious Sultai...


This is a sick list. How does it preform? I like the idea of dropping Hostage Taker with Pan. Is Spire of Industry needed? Looks like another Island and Swamp would pull more weight for early drops. Usually by the time Gearhulks come out all the mana is set anyways. Nice deck! I'll have to whip up a Pan deck.

January 3, 2018 9:28 p.m.

Said on Harmonious Sultai...


This is a sick list. How does it preform? I like the idea of dropping Hostage Taker with Pan. Is Spire of Industry needed? Looks like another Island and Swamp would pull more weight for early drops. Usually by the time Gearhulks come out all the mana is set anyways. Nice deck! I'll have to whip up a Pan deck.

January 3, 2018 9:27 p.m.

I like what you got here. I'm thinking you might be on the budget side but if not:

Bomat Courier instead of Augmenting Automaton. I think Bomat is everything this deck wants as a quick drop.

Whirler Virtuoso instead of Tezzeret's Simulacrum and Weaponcraft Enthusiast. I like the Simulacrum combo with Tezzeret planeswalker but Whirler is just better with Saheeli and Tezzeret's Touch. Plus it opens up Aether Hub.

I would look at Maverick Thopterist with the extra slot.

Finally looking at Walking Ballista. Yeah he's not the greatest here but still a viable option.

January 3, 2018 6:08 a.m.




Harmony Pan

Standard* FlabbyAbs


Finished Decks 1
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Points 685
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Last activity 8 hours
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