|Commander / EDH||Legal|
Printings View all
Combos Browse all
Artifact Creature — Construct
Scrapheap Scrounger can't block.
, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
Price & Acquistion Set Price Alerts
|Have (23)||EdenGardenz , Nemesis , , ecurps , Tribor , ZombieFood , Hootiequack , firemind12 , acbooster , KillDatBUG , jparker-sartori21 , zachi , GeminiSpartanX , jhTheMan99 , orzhov_is_relatively_okay819 , HardShift37 , Sparky41 , Dawnsly , brokendwarf , KB2187 , Big-Foot , gildan_bladeborn , 2austin5|
Scrapheap Scrounger Discussion
5 hours ago
If you want it that way, i'd suggest you go zombies instead. Check out my full aggro version of BW zombies.
You may want to go mono black as well.
If you want recursion, focus on being on the defensive end with Relentless Dead and Cryptbreaker. Then in the mid game, try resolving Haunted Dead with Prized Amalgam in your graveyard. Then mid to late game, try to resolve Voldaren Pariah Flip through madness ability. These 5 cards that i mentioned should all be a playset in your deck as they are the core cards with the exception of Voldaren Pariah Flip (you may have 3 copies of it in the deck instead of 4).
To smoothen it up, you may need some cards that would make you discard.
There's just no such thing in zombies as a combination of both aggro and recursion. I've tried it and i failed several times (been playing zombies since shadows over innistrad block and i always come back to play it even if i did try other meta). You have to commit fully on one type that you are comfortable with. Otherwise, you'll end up discarding key aggro cards or removal in order to recur Haunted Dead or stitchwings. I also tried switching Haunted Deads with Scrapheap Scrounger and it was a failure. I end up exiling zombies that Relentless Dead could've taken out of the grave once i activate it's ability.
You may wan't to try aristocrats zombies. I'm honestly excited about it since it might augment the benefits of recursion (Wayward Servant on the battlefield, recur Haunted Dead or recur another zombie with Relentless Dead = drain/gain 1 life + another gain/drain 1 life per Prized Amalgam that would come back in the next end step) and with Plague Belcher, Voldaren Pariah Flip can sweep your opponent's creatures while you are draining his/her life as well.
Hope my advice helps.;).
Play to have fun, and play to win.
The ZOMBIES are COMING!
6 hours ago
1 day ago
I changed a bit. Now the deck works smoothly. I took Scrapheap Scrounger out because he cannot block...--Cut / Ribbon is in the sideboard. Flameblade Adept and Supernatural Stamina are in. It really works to my satisfaction.--Still i am not totally satisfied with removal and the land mix.--I could board in Grasp of Darkness or even Ruinous Path but "the stamina" is a good mix between Blossoming Defense and Built to Smash. It can save you a creature or give e.g. the adept the certain extra damage.
1 day ago
Sciencebean The main reason for running Horribly Awry is Scrapheap Scrounger. Awry hits everything in 4c Saheeli, everything except Avacyn in Mardu, and almost all creatures in the other top lists from AKH that I've seen so far, in addition to exiling Embalming creatures and Zombie recursion.
With the change from green to black, this deck has gained so much hard removal for the bigger creatures that I still value the Exile on Awry very highly.
2 days ago
IMO Neheb, the Worthy is solid, I won't say strictly better than Heir, but justifies its inclusion, since the you won't be able to benefit from being Hellbent just trusting your topdecks if your opponent has a full hand. The Minotaur tribal isn't the relevant part of its text in here, Neheb clears opponents' hands of additional threats and keeps the aggro plan safe and sound. Heir is probably a very good sideboard option to replace Neheb against other Hellbent decks, I'd say.
Also, you're probably right about Collective Brutality, even Lay Bare the Heart could be a better option to pick and choose what we don't want opponents to cast, but even so I'm not sure about the necessity. Grasp is not assured removal right now, but I'm guessing Felidar Guardian will be banned, opening way to the return of Constrictor decks, maybe some kind of Revolt deck, and lots of aggro, so, apart from anything running Gearhulks, Grasp might be fine, but in that scenario so is Fiery Temper, are there really additional removal spells needed? I'd definitely run those Scrapheap Scroungers though. They don't have Madness, but they might as well. Similar to why Pyromancer's Goggles decks used to run Drownyard Temple, Scrapheap Scrounger is a good discard, it practically makes no difference casting it from your graveyard anyway, and turns on your Unlicensed Disintegrations.
2 days ago
Noctem, thanks for the suggestions. I was on the fence about Neheb, the Worthy, and you made some good points. I have replaced him with Scrapheap Scrounger. I thought Collective Brutality was pretty good, with all the chances to discard, but I will try out Grasp of Darkness instead. I actually do run Key to the City as a 3 of, and have Call the Bloodline to give me lifelink blockers that I feel can help save me in a creature heavy meta.
2 days ago
Neheb, the Worthy doesn't make sense in this deck. You have no other minotaurs. If you're using him just to maybe cause discard if you hit face, why not just use Heir of Falkenrath Flip? You only get a benefit from him when you're hellbent and when he hits face. That's way too narrow to justify a 3 drop 2/2.
Also, where is Scrapheap Scrounger?
Call the Bloodline is also bad. Instead use Key to the City for a reliable discard outlet non-creature. Accelerates your draws (because yes, even though you're a hellbent deck you still need to draw cards) and makes key creatures unblockable while you discard. Much better.
2 days ago
I do indeed have a red source-- Foreboding Ruins! The haste has been pretty good, and occasionally I do sacrifice to get the cards exiled. It was not in an early version of the deck and I added it at the suggestion of others and it has worked very, very well!
Ya, Lupine Prototype is the card that's leaving once Amonkhet is out. It's a great card for a speed deck, but there are just better cards to replace it in the new set.
Fatal Push is only good if I want to lose a creature first-- and I don't.
Thanks for the suggestions!