|Commander / EDH||Legal|
Printings View all
Combos Browse all
Artifact Creature — Construct
Scrapheap Scrounger can't block.
, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
Price & Acquistion Set Price Alerts
|Have (15)||BladeMasta220 , EdenGardenz , acbooster , jparker-sartori21 , jhTheMan99 , GeminiSpartanX , orzhov_is_relatively_okay819 , Nemesis , Hootiequack , firemind12 , , zachi , Dawnsly , Big-Foot , gildan_bladeborn|
Scrapheap Scrounger Discussion
7 hours ago
9 hours ago
i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler
& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol
1 day ago
Hey man, I'm also building grixis ensoul,
As for the open slots, ornithopters work fine but another option for black is Scrapheap Scrounger
Bant Coco (Idk about human coco, but I'm gonna try it) is absolute crap, I should know cause I tried running it, looses to hardened scales 8/10 times. I use Dispel to protect my ensoul target, but I'm thinking of using Stubborn Denial for a catch all.
I only use two Tezzeret's Touch, and it has saved me a couple times, but is usually something I pitch to the looter scooter. I once used it on a Hangarback Walker and since it uses counters, it just adds 5 PT, and then you get the walker back, plus the tokens.
And yes, Bomat courier is one hell of a card ;)
Please consider giving my deck some advice at http://tappedout.net/mtg-decks/16-03-17-lGI-grixis-ensoul/
1 day ago
Brainstrain2424 I do not disagree with you at all. I think your suggestions are 100% sound. I do not think I am wrong either. After my testing I find the Walking Ballista to be good but the power level is just not fast enough to kill the opponent quickly. That's why I, and many other current lists, are running 3 I believe. Gideon is a "must draw" card in many games and is such a strong card I would play 7 mainboard if I could. I am also humble and know that the "hive-mind" of online players have figured out the correct balance of these cards, so looking at top tier mardu lists is our best bet. Neither is wrong, I prefer this build.
Negate > Disallow 95% of the time. We almost never need to counter creatures and the spells that kill/sac/negate our aggressive plays are what we want to stop, as well as vehicles. I throw in a single Stasis Snare so we can answer that random creature if it comes up.
Spire of Industry is for 3 color decks and we splash just a lil for Scrapheap Scrounger. Again depends on who you are looking to beat. If it was a hard control meta i would do the spires to more consistently get scroungers back. However there is so much aggro that I do not want to burn myself, even for 1. Again, ur not wrong just think its a preference.
1 day ago
I do like the idea of replacing Leave in the Dust with Unsubstantiate, however, I've gotten a lot of use out of my Ice Over and I think Fatal Push is fine in the sideboard. I'll see if I can find a way to squeeze Noxious Gearhulk in, it's definitely not replacing Herald of Anguish. Whir of Invention has been on my mind but it seems as though it would be much cheaper in the long run to cast Tezzeret, Master of Metal and use his +1 ability. I'm not a huge fan of Scrapheap Scrounger, I understand that it might be a good attacker but there's other cards that are more useful to me at the moment. Aethersphere Harvester just doesn't fit my deck a whole lot. If I'm honest Battle at the Bridge and Inventors' Fair have done a good job at health regeneration. However, I am happy to hear more ideas for your suggestions because I may be missing something.
1 day ago
I can understand why you use Ice Over and Leave in the Dust as budget removal, but they're honestly to expensive and to slow for this deck to last long in this aggro Standard meta. You need Fatal Push to replace Ice Over, I'd replace Leave in the Dust with Unsubstantiate, as its less costly, can act as a temporary removal spell, and can act as a slightly worse Remand, a great counter spell. I'd also put in a couple Noxious Gearhulks. Not only is it a big creature, but its also acts as more removal, something this deck sorely needs, and as life gain. Since this is an artifact deck, maybe you want to try Whir of Invention for that instant speed tutor. It has lots of synergy with Noxious Gearhulk. You also want Scrapheap Scrounger, a super resilient attacker. I'd also put in some Aethersphere Harvesters mostly to stall aggro decks as good blockers and with their life gain. Otherwise this is a good decklist, totally worth an upvote.
1 day ago
Incendiary Flow is an absolute must and a 4-of, otherwise you'll lose against an onslaught of Scrapheap Scroungers. Running 4 Cathartic Reunion is rather risky, because it's a horrible topdeck and most of the time you won't have the required two cards in hand with the amount of burning you're planning to do. So my advice would be this: -4 Cathartic Reunion, +4 Incendiary Flow.
2 days ago
I believe you are right about Zulaport Cutthroat. A full set is needed. I will make some more adjustments!