|Commander / EDH||Legal|
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Artifact Creature — Construct
Scrapheap Scrounger can't block.
, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
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Scrapheap Scrounger Discussion
12 hours ago
So, im looking at this from a competitive modern standpoint, and you have it listed as "casual" in the description. i think to up it to somewhat competitive, some slight adjustments could be made, all while holding the theme and mechanics in place. Some choices of cards to add, in my opinion, to make the deck a little better are:
other general adds to consider for rounding out purposes or spicy flavor are Blisterpod (why not 4?), Mortarpod, Tukatongue Thallid, Nest Invader, Fleshbag Marauder, Kalitas, Traitor of Ghet, Grim Haruspex, Duskwatch Recruiter Flip, Carrier Thrall, Evolutionary Leap, Sultai Emissary, Bloodthrone Vampire, Bloodsoaked Champion, Scrapheap Scrounger, Altar's Reap, Bone Splinters.
1 week ago
1 week ago
I would -1 kefnet, +2 Stormtamer, +1 fatal push, -1 opt, -1 supreme will, -1 bontus, +1 chart a course. I would also highly consider Scrapheap Scrounger
1 week ago
Potentially Sin Prodder, Maybe Goblin Rabblemaster instead of some of the top end now that his price has come down. I may be crazy but Scrapheap Scrounger might also give this deck some much needed grind potential
2 weeks ago
Hey, Black Red Aggro is currently a good archetype in Standard. It uses the interaction between Night Market Lookout and Aethersphere Harvester to make your opponent lose a lot of life. This archetype however is base dominate black and just splashes red for Strike, Hazoret, Bomat ability as well as some sideboard cards that black can't provide. It's dominate black because of the number of good black one drops as well as good sideboard cards that red can't provide. Lookout and Dread Wanderer are the stand out black one drops, you want to play either one turn one and the only way to do this is to play a lot of Swamps.
This deck is different and I can appreciate that, brewing is good, but if you want to be competitive, playing tournaments, then I suggest using an already established Black Red Aggro list or just playing Ramunap Red.
Aggro feeds off consistency and playing a bunch of 3 ofs of a lot of different creatures is not consistent. You already have the best red one drop here, Bomat, but it's the only creature as a 4 of. I suggest cutting quite a few creatures and make the better ones for this strategy 4 ofs. Start by cutting the two drops, Aetherborn and Captain. Aetherborn is double black which is not going to work unless your manabase is dominate black. A dominate red mana base can't support double black for a two drop. There's no other Pirates in the deck, Captain is very much wasted. Earthshaker is the best two drop here play it as a 4 of.
One of the reasons to play black with aggro is Scrapheap Scrounger which is amazing with aggro strategies because it's 3 power for two mana and can keep coming back even at instant speed by exiling one of your dead creatures from your yard such as Bomat. I suggest adding 4x Scrounger as the second two drop. Since it's an artifact it makes Unlicensed an even better removal spell. Black also gives you a nice three drop in Yahenni, Undying Partisan. This guy is deceptively powerful because he can project himself from removal and board wipes by free sacing another creature you control. He combos with Scrounger because Scrounger can be reanimated using other creatures you sac to give Yahenni indestructibility and you can sac Scrounger to protect Yahenni and then reanimate Scrounger. He can also save Scrounger or Earthshaker from exile removal which is how your opponent can stop them.
What Standard is currently telling us is if you want to play aggro red and black together than it's best to use black as the dominate color and just splash red or just play mono-red. This is because the best cards that black has to offer for aggro are one drops and two drops and you need black as the dominate color in the deck to consistently play these on curve.
If you want to be "different" consider this list:
- 9x Swamp
- 4x Mountain
- 4x Dragonskull
- 4x Canyon Slough
- 4x Ruins
- 4x Bomat
- 4x Dread Wanderer
- 4x Earthshaker
- 4x Scrapheap Scrounger
- 3x Crasher
- 2x Yahenni, Undying Partisan
- 4x Hazoret
- 4x Fatal Push
- 4x Strike
- 3x Unlicensed
I've cut Sunscorched Desert for Slough because Slough can make black mana. Sunscorched with Ruins is a powerful interaction, but there's no room for Sunscorched in the manabase because black mana is more important. Ruins is a far superior card. There isn't a dominate color instead I've gone with an equal amount of black and red, with only one extra black source than red. I've cut the energy strategy (Hub, Siphoner, Harvester) and Lookout to be different than current Black Red Aggro.
I've cut Soul-Scar Mage in favor of Wanderer because I think Wanderer is much better one drop creature because he can come back from your yard. Both Aetherborn and Captain have been cut and replaced with Scrounger and Yahenni. Scrounger is nice on the manabase because it's colorless which is good to be able to consistently play it turn two.
Chandra has been cut for a fourth Hazoret, but if you don't have a fourth Hazoret then just play your 1x Chandra. I think Chandra is better in the sideboard because she is good in some matchups, but Hazoret wins games and you always want it turn four. I've add Push because it's so good with an aggro strategy because your opponent is going to have to at some point have to kill your aggro creatures. When they do you it makes Push a very good removal spell.
Overall this list looks okay, but it's really a much worse version of the already established Black Red Aggro and is much much worse than Ramunap Red. If I were you I would just play either of those decks.
At some point you need a 15 card sideboard because that's how Standard works. 4x Duress is your best sideboard card, there's also Kitesail Freebooter who is Duress with a body, Abrade, Doomfall, Magma Spray, Rampaging Ferocidon and Bontu's Last Reckoning.
Good luck with your deck.
2 weeks ago
Lookout with Harvester is a combo. You can tap Lookout to crew Harvester thus making your opponent lose life and you gain life. You can do this interaction every turn as long as you control both. This interaction isn't limited to only one Lookout if you have two in play you can tap both to crew the same Harvester. When the first crew goes on the stack crew again with another Lookout, etc.
Scrounger is a staple for black aggressive decks with a lot of creatures because it can keep coming back even at instant speed. It's excellent in control matchups.
Consider cutting Aetherborn for Scrounger and Kari for Harvester?
For the sideboard consider more range:
Good luck with your deck.
3 weeks ago
Nice to hear that im not the only one to get this potential ;)
Thanks, i did think that Restoration Specialist but came to decision, that its not efective enought. No battlecry (Hearthstone) :) when it comes to battlefield. Arguel's Blood Fast Flip does almost same as Driven / Despair, and you get to use Driven / Despair from your grave and opponent loses his cards.Instead i thought these cards: Bloodcrazed Paladin, not enought consistant i think, but has flash whits helps to make more effective blocks
Miasmic Mummy (im really serious with this one), helps you get instantly on turn 2 same thing as Restoration Specialist grave dumped creature, now i just get to choose, and have 2/2 on board at end of it.Thou Restoration Specialist does help return Panharmonicon and trigger revolt.Revolt isn't really a issue i think, its overall draw i think. You have to kind of get good peaces to get it overwhelm your opponent.Scrapheap Scrounger have not tested yet, might be good?
Is this a Tempo Deck? What you think.
Ps. Those are just suggestions and my thoughts. You should try enchanment version. Give me link after you done :)