Scrapheap Scrounger

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Scrapheap Scrounger

Artifact Creature — Construct

Scrapheap Scrounger can't block.

, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.

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Scrapheap Scrounger Discussion

Kogarashi on descrated tomb and scrapheap scrounger

1 month ago

They don't leave at the same exact time, though. When you activate Scrapheap Scrounger's ability, you put it on the stack and pay the costs for it, which includes exiling a creature card from your graveyard. This is one trigger. The ability hasn't resolved yet.

When the ability resolves, you move the Scrounger from your graveyard to the battlefield. This is one trigger, separate from the above.

For an example where the "one or more" part is important, Gravepurge has you put any number of creature cards from your graveyard on top of your library. This is one single trigger due to the "one or more" clause on Desecrated Tomb, so you will only get one bat token from this even if you move, say, five creature cards to your library.

Kogarashi on descrated tomb and scrapheap scrounger

1 month ago

It would be two.

Desecrated Tomb specifies that the creature cards have to leave your graveyard. It doesn't care which zone they go to. So when you exile another creature card to activate Scrapheap Scrounger's ability, that's one creature card leaving your graveyard, triggering the Tomb and getting you one bat token. Then the Scrounger's ability resolves, that creature card leaves your graveyard, and the Tomb triggers again for a second bat token.

fastbond_stripmine_crucible on descrated tomb and scrapheap scrounger

1 month ago

if i have Desecrated Tomb Scrapheap Scrounger in the graveyard and activate it would I get one or 2 bats

reason why I think 2 because the activated ability has exile as part of the cost so you would exile a creature trigger get a bat ability resolves Scrapheap Scrounger enters the battlefield get a bat but I am not sure.

clayperce on How hard could it be getting a goyf pelt?

3 months ago

ValueBear,
Came for the title, stayed for the deck :-)

On the Advertise thread, you asked about Grim Flayer vs. Scrapheap Scrounger, and though I don't play Jund Shadow (lately I'm either on some Ponza-ish brew, or Martyr Control), here's my $0.02:

From my side of the table, Grim Flayer is MUCH scarier. Sure, he's usually a fast clock that's hard to block due to the Trample. But what really makes him a must-answer threat, is that if I can't kill it, you're going to simply bury me on card advantage.

Also, FWIW, when I'm trying to decide between cards I'll often run a split and keep careful track of whenever I draw a card but wished it was the other one. Something like that may help you decide ...

Whatever you end up with though, draw well!

ValueBear on Advertise your MODERN deck!

3 months ago

Hey all! Here is my latest attempt at trying to get Death's Shadow to work in jund colours.

How hard could it be getting a goyf pelt?

My I'm currently trying to work out if Grim Flayer is worth it over something such as Scrapheap Scrounger. While flayer is a delirium payoff, I'm not sure if delirium is consistant enough. Whereas, scrounger helps enable delirium for traverse and helps grow Pelt Collector and Tarmogoyf and is a solid recursive threat. Many thanks!!

Boza on Returning player

3 months ago

Last standard had Mardu vehicles aggro, featuring both Scrapheap Scrounger and Veteran Motorist :)

Bushmonkey, perhaps it will be best to post which cards you have that you want to build around and we can work from there.

ServeandCollect on Mono green Aggro

3 months ago

Its very versatile, with many threats. It looks like it would hold up fairly well! Deathgorge Scavenger and Rishkar, Peema Renegade are extremely underrated.

If I were to make change and try to fine tune it a little bit, it would go as follows.

-3 Merfolk Branchwalker +2 Vine Mare -3 Scrapheap Scrounger +1 Vraska, Relic Seeker +1 Carnage Tyrant +1 Liliana, Death's Majesty -1 Skysovereign, Consul Flagship +1 Vivien Reid -2 Blossoming Defense +2 Vraska's Contempt

The planeswalkers abilities are so versatile, resolving one can really give you an edge or help you come back from the brink of death. A few of the weaker/frail creatures were removed for some more solid ones that are more difficult to remove once the resolve. This is just my 2cents. Check out my most recent deck Jodah Rules, its a 5 color MTGArena deck that has preformed swimmingly.

Jodah, Archmage Eternal!

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