Dhund Operative

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Dhund Operative

Creature — Human Rogue

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.

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Dhund Operative Discussion

AgentJackjohn on Foundry Assembly

4 months ago

Why not run Gifted Aetherborn instead of Dhund Operative? the Aetherborn gives you a bit of lifegain, and always has deathtouch which can help you survive without your golem on the field being flipped.

GullyFoyle57 on Brutal Artifacts - Red/Black Casual

4 months ago

Dhund Operative might work well for an early game addition.

AgentJackjohn on

6 months ago

I'd recommend picking between going fully -1/-1 counters, or fully +1/+1 counters. Having the mix of both makes the deck a bit unfocused. Both are pretty good, if you were to go down the +1 coutners, then you'd want to play more things like Longtusk Cub and Rishkar, Peema Renegade.

If you're going -1 counters then Hapatra, Vizier of Poisons and other creatures that add -1 counters on themselves/ spills that put it on your opponents creatures are better.

Dhund Operative isn't that good with only 3 artifacts. Id recommend either playing more artifacts, or playing more Gifted Aetherborn instead but this could be an issue for your manabase to consistently get it out.

Ramunap Excavator doesn't seem like it generates enough value with only Grasping Dunes and Evolving Wilds. I'd recommend either cutting the excavator for a better 3 drop, or adding Ifnir Deadlands/ Hashep Oasis for more value.

Overall I'd say the deck needs to be a bit more focused on a strategy, but there are plenty you can go off of from here with a bit of modification. You could go +1/+1 or -1/-1 counters, deathtouch themed, desert value, or even a potent green aggro deck with black supporting for removal. You've got a lot of options and all you need to do is pick one you think you'd enjoy and you should do alright!

razelfark on Burninate

8 months ago

I would prioritize Lightning Strike over Shock. The extra damage for the mana helps kills more important targets in the format.

Cards you will likely want to cut from your deck include: Fling, Open Fire, Fireforger's Puzzleknot, Renegade Tactics, Spreading Rot , Dhund Operative, Embraal Gear-Smasher, Spireside Infiltrator, Welder Automaton.

If you want to make use of any of the cut cards let me know and I will try to see about suggesting some card options to help it stay in deck. The reason I suggest the removal of these cards are that most are not synergizing that well with what you say you want your deck to do (ex:Dhund Operative not enough artifacts to run) or are cards that are weaker then other card options (ex: Open Fire < Lightning Strike).

sirblather on BR Hazoret the Vampire

11 months ago

While I love the artifact splash, I wonder if it muddies the focus of the deck. Removing Dhund Operative , Scrapheap Scrounger , and Weldfast Engineer would allow you to put in Incorrigible Youths , Furyblade Vampire , and Drana, Liberator of Malakir , as well as more copies of any other card you really like.

If you removed artifacts, you would also get rid of Unlicensed Disintegration for something like 2 more Fatal Push and 2x Magma Spray .

I love the deck idea, and I really like vampires in standard right now! Looks fun, and best of luck. :)

landofMordor on [PAUPER] BR Salivating Salvager (sacrifice combo)

11 months ago

Servo Schematic over/with the Cogworker's Puzzleknot and Pia's Revolution over Dhund Operative would be my first two adds, then I'd consider Ornithopter over Implement of Malice. I'd also take out Embraal Gear-Smasher since you can only use him once per turn, and instead I'd put in something like Fatal Push or Vengeful Rebel. Or maybe Fling if you're feeling reckless. Ravenous Intruder also comes to mind.

Your sideboard should be 15 cards that help you in various weaker matchups. Except for Uncaged Fury, I think those other cards are too situational. Try Radiant Flames, Onward, or more removal (Unlicensed Disintegration is the best of its kind) instead of the Implement and some of those others.

Love the original deck idea! +1

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