You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Printings View all
|Fate Reforged (FRF)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Honor's Reward Discussion
2 years ago
Just lower the mana curve for modern, u got to many win card and missing utility cards.all of this is only my opinion, your deck is already nice and spicy but i this there is to many pay and tap + instant at 2-3 mana
2 years ago
Great deck! It has something fun going on though needs some editing.
Abzan Battle Priest could be your best friend here. Think of him as the start of you mid-game hinge where you start to turn from life gain to attacking. Another hinge here is your Chalice of Life Flip as it flips to start draining your opponent. What seems to work here is also Ajani's Pridemate, Oreskos Sun Guide, and Ajani, Mentor of Heroes (another one of these in the deck could be great). Feed the Clan from your maybeboard would be good here as well, and maybe think about adding Honor's Reward, Archangel of Thune, and Dromoka's Command (or maybe just sideboard this). In order to make room for these guys though, I would cut most of your green creatures (except, maybe, Ageless Entity, the gods, Bow of Nylea, Search for Tomorrow, and Explosive Vegetation; basically anything that isn't taking advantage of your primary strategy. If you're worried about early game mana, Birds of Paradise could be in your future or a similar one drop.
Hope this is helpful!
2 years ago
Ritual of Rejuvenation any better than Honor's Reward? Card draw over bolster?
2 years ago
2 years ago
If you do want to keep your current color fixing, try adding Hardened Scales as it is a budget vrsion of Doubling Season. Though a bit pricey, you can look at Archangel of Thune so that it can combo with Spike Feeder. Spells with the bolster mechanic are prevalent throughout the Tarkir series, so look for those like Honor's Reward, Echoes of the Kin Tree, or even creatures like Sandsteppe Mastodon.
3 years ago
I'd remove scrabbing claws, I really don't see any use for it except a mild form of graveyard hate, it's more of a sideboard card against delirium and dredge if anything. Opressive Rays only affects one of the opponents monsters, while Ghostly Prison affects all of them. Sungrace Pegasus for Aerial Responder. Remove Arashin Cleric for Ajani's Pridemate. Remove Honor's Reward it's in fact too slow and not enough bang for your bucks, replace it with just about anything. Rewind is also stupdily slow, you can't play it until turn 4, too slow, there are cheaper variations. Annul is more of a sideboard card against well, what it's effect says. Wrath of god will blow up your creatures too, bye bye lifegain.
TheHelvault on Sword
3 years ago
Hello sir! What you have here is White Weenie, or more commonly referred to as "Death and Taxes". What this deck does is run cost-efficient creatures, boosting them with equipments and other spells, protecting those creatures, and stalling your opponent's game plan.
Death and Taxes is run in every format in the game. The deck you have here is currently modern legal, but not quite modern competitive. However, that can be changed with some tune-ups to this deck, which I'll list in the next paragraph. Swords to Plowshares is the single most efficient removal spell ever printed in Magic, but it isn't modern legal. You can take this deck with you into the world of Vintage or Legacy (again, with some tune-ups), or you could simply keep it a casual deck (which I still have suggestions for haha).
Lets start with your equipment. Sword of Body and Mind is arguably the worst sword in the stone when it comes to legacy, modern, or vintage. The mill seems great, but decks running Emrakul, the Aeons Torn, Elixir of Immortality, Laboratory Maniac, or Blightsteel Colossus will make Sword of Body and Mind look just plain silly. Sword of Feast and Famine might look great, but protection from Black and from Green isn't necessarily something you need, depending on your meta. Sword of War and Peace has nice upsides as far as protection goes, but the second ability doesn't pack quite the same punch against most decks in legacy, vintage, or modern. What I would suggest is instead of running one of each, run 1x Sword of War and Peace, 2x Sword of Fire and Ice, and 2x Sword of Light and Shadow.
Now we'll check out creatures. Most Death and Taxes lists run 4 copies of Thalia, Guardian of Thraben, 4 Mother of Runes (not modern legal), a couple copies of Thalia, Heretic Cathar, sometimes Savannah Lions, and other cost-efficient creatures. I like your use of Hidden Dragonslayer as a removal spell stapled to a creature. I'm not sure why Kytheon's Irregulars found a spot in here, and I would replace them with 2 copies of Thalia, Heretic Cathar for the tap effect and for a better price. I see that Leonin Skyhunter and that's important, but it could be replaced by 2 Thalia, Guardian of Thraben if you want more bang for your buck. I can see how Puresteel Paladin and Anafenza, Kin-Tree Spirit looked good for the deck and I'm sure they're pretty decent, but they could be better. I would replace those with 3x Stoneforge Mystic (Legacy/Vintage) or 3x Mirran Crusader (Modern). The two Tundra Wolves should be replaced with 2 more Mother of Runes.
Other Spells. Ajani, Caller of the Pride is a nice walker with great abilities, but not nearly as great as Elspeth, Knight-Errant for this kind of deck. Path to Exile is perfect for modern, but if you decide to go Legacy, it should be replaced with Swords to Plowshares. Dictate of Heliod, as I've experienced, is too slow and clunky for this deck, and takes away mana that could be spent on a creature that turn. I would replace the Dictates with a couple Crusade, the extra +2/+2 isn't usually that important. If you want to use the Dictate, it should be a 1-of in my opinion. Heliod, God of the Sun gives your creatures vigilance and that's awesome, plus he's a hard hitter once he's a creature. If you don't necessarily need the mana-doubler effect from Caged Sun, I would replace it with either another Always Watching , Dictate of Heliod, or Coat of Arms. Lastly, if Honor's Reward isn't too important, Secure the Wastes/Raise the Alarm would be great in this slot, as they have the potential to create 2/2's, 3/3's, and bigger with enchantment backup.
From what you've built so far, you definitely have the right idea of how the deck works. Hope this helps!
4 years ago
Maybe board pasted here so it doesn't skew the mana curve: Affa Protector, Blaze Commando, Chancellor of the Forge, Deflecting Palm, Earth Servant, Felidar Cub, Homing Lightning, Honor's Reward, Seismic Elemental, Shatterskull Recruit, Skyraker Giant