Honor's Reward


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Honor's Reward


You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

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Honor's Reward Discussion

HARDsofty on Ixalan Spoilers

5 months ago

Ritual of Rejuvenation any better than Honor's Reward? Card draw over bolster?

HARDsofty on Ixalan Spoilers

5 months ago

Actually considered Ritual of Rejuvenation over Honor's Reward in my Accent-Accord deck.

Jagd_Tallgeese on Counters EDH

6 months ago

If you do want to keep your current color fixing, try adding Hardened Scales as it is a budget vrsion of Doubling Season. Though a bit pricey, you can look at Archangel of Thune so that it can combo with Spike Feeder. Spells with the bolster mechanic are prevalent throughout the Tarkir series, so look for those like Honor's Reward, Echoes of the Kin Tree, or even creatures like Sandsteppe Mastodon.

DeepbloodEclipse on Life gain control

1 year ago

I'd remove scrabbing claws, I really don't see any use for it except a mild form of graveyard hate, it's more of a sideboard card against delirium and dredge if anything. Opressive Rays only affects one of the opponents monsters, while Ghostly Prison affects all of them. Sungrace Pegasus for Aerial Responder. Remove Arashin Cleric for Ajani's Pridemate. Remove Honor's Reward it's in fact too slow and not enough bang for your bucks, replace it with just about anything. Rewind is also stupdily slow, you can't play it until turn 4, too slow, there are cheaper variations. Annul is more of a sideboard card against well, what it's effect says. Wrath of god will blow up your creatures too, bye bye lifegain.

TheHelvault on Sword

1 year ago

Hello sir! What you have here is White Weenie, or more commonly referred to as "Death and Taxes". What this deck does is run cost-efficient creatures, boosting them with equipments and other spells, protecting those creatures, and stalling your opponent's game plan.

Death and Taxes is run in every format in the game. The deck you have here is currently modern legal, but not quite modern competitive. However, that can be changed with some tune-ups to this deck, which I'll list in the next paragraph. Swords to Plowshares is the single most efficient removal spell ever printed in Magic, but it isn't modern legal. You can take this deck with you into the world of Vintage or Legacy (again, with some tune-ups), or you could simply keep it a casual deck (which I still have suggestions for haha).

From what you've built so far, you definitely have the right idea of how the deck works. Hope this helps!

EddieRhino on Life Support

1 year ago

I say you need a playset of Honor's Reward

Speedmew223 on Right Through You

1 year ago

Some nice Spirit cards are Spectral Procession, Sovereigns of Lost Alara, Topplegeist, Eidolon of Countless Battles, Sky Spirit, Windborn Muse, Phantasmal Image (especially copying the Captain cuz then both get hexproof so it can't get targeted & sacrificed), Kira, Great Glass-Spinner, Spectral Rider, Anafenza, Kin-Tree Spirit

Get rid of Geist-Honored Monk, Drogskol Reaver because while really good cards, they are super mana intensive, you should already have the better board if you just flood the board with more efficient lower cost spirits

Azorius Herald does gain you life, but you really don't need it because you can end the game before that's an issue, also Azorius Charm, Cathedral Sanctifier, Ghost-Lit Redeemer, & Honor's Reward are all better options but you really don't need it.

Mindshrieker is super stupid, just no. It essentially costs 4 mana, its not worth it to leave it to fate to decide if the car is good

Latch Seeker is Ok, but there are better options, flying is just as good as unblockable and there are a lot of cheaper spirits that are less fragile and easier to cast, Topplegeist is better.

Doomed Traveler is good, but it has to die first to be useful. It by itself has a no synergy with the rest of the deck. Your opponent could just not kill it and let you hit them for 1 instead of blocking or exile it or something.

Get another Drogskol Captain, Call to the Kindred & Steel of the Godhead, they seem essential to the deck.


Bident of Thassa is too expensive to outweigh its benefit. Use something like 4x Accumulated Knowledge instead.

Instead of Vapor Snag, use Detention Sphere. It's a more permanent solution.

Add more Counter spells such as Mana Leak, Absorb, Dissolve etc. They can make the deck more flexible against random match ups. Make sure they are lower than 4 CMC, other wise they're not worth it... unless it's Ojutai's Command

Rogue's Passage is uselessly expensive, most of your spirits have flying, which is good enough. Use cards like Hallowed Fountain or even a simple Evolving Wilds. Evolving Wilds is good b/c using it basically takes out 2 lands from the deck (Itself and another basic), making it more likely to draw a spirit or something you can actually use instead of another land.

Also, is you take out the high CMC cards, you can cut the amount of lands to 20-22

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