Shelldock Isle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shelldock Isle

Land

Hideaway (This enters the battlefield tapped. When this does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add .

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

IHATENAMES on UB Turn 3 Emrakul (4 real)

3 months ago

A few thoughts. I'd cut emerkul down to a 2 of. Probably fast games where you do not need multiples. I'd suggest running Thassa's Oracle in its spot. A second potential wincon. I know you need 2 blue and 2 or 0 cards in the library (based on devotion), but it's neat tech vs ppl who can beat a emerkul imagine they have Ensnaring Bridge or something like that.

Another idea I tried to brew it's a lot more difficult. Rebuild the deck Goblin Charbelcher like with the creatures flip lands and only 1 Shelldock Isle Then run Recross the Paths to set up a win. I tried to find a way to make this work but I can't.

Squee_Spirit_Guide on Mirror Maniac

1 year ago

Agrippa91 Those are also solid suggestions! The main reason I haven't used Thassa's Oracle is because I forgot it exists :) I'm still partial to Laboratory Maniac because that was the option when I first built the deck so it has the memories. Shelldock Isle could be useful, but I don't want too many lands that enter the battlefield tapped. I'll slot those into the maybeboard for now and proxy them up and see how they work :)

Agrippa91 on Mirror Maniac

1 year ago

You're welcome! Btw, is there a reason you don't play Thassa's Oracle and Shelldock Isle? They seem pretty good. Especially the Thassa's Oracle since you still win the game even when it's killed in response to the trigger (unlike Laboratory Maniac). I guess you don't want have and don't want to buy those cards? They both happen to be in the medium price range (Isle 5 bucks each, oracle 10 bucks each), so if this is an archetype you play regularly it might be worth the investment, otherwise maybe not.

keizerbuns on Delve Recycling

2 years ago

Those are all great suggestions Corrosive_Cat! I did actually originally plan on putting Subtlety in, but just decided not to. Maybe I can try running a couple and play test it to see how it is. I think Masked Vandal is an excellent sideboard card, so I'm definitely going to put some in the sideboard!

I also really like the land suggestions, however I think with Mosswort Bridge and Shelldock Isle that I already have too many lands that enter tapped, but I'll consider them, and I thought about using Endless Sands but realized ultimately it doesn't really do anything in this deck.

Thanks for the suggestions!

Corrosive_Cat on Delve Recycling

2 years ago

Commandeer and Subtlety are good exile outlets, and Endless Sands and Mosswort Bridge // Shelldock Isle could be cool too! And Masked Vandal would make a stunning sideboard card.

abbatromebone on Help with my landfall deck

2 years ago

1) fetchlands dont have to grab basics they can grab shock lands like Breeding Pool 2) you have a way to get artifacts from the graveyard to the battlefield so I would recommend crucible of worlds. 3) have you considered Ghost Quarter + Archive Trap as part of your deck? Its pretty good. or Field of Ruin 4) generally good cards in this deck to think about Visions of Beyond Fractured Sanity Tasha's Hideous Laughter Into the Story Oboro, Palace in the Clouds Shelldock Isle

Reported on Competitive Dimir Mill

2 years ago

Wow, I've taken a lot of inspiration from this list! I have a less competitive list that revolves around the crabs and Phenax for mill, Creepy Crawly Library Removal [Phenax Mill]. I can't afford a playset of Archive Trap yet but I definitely want to get my hands on Shelldock Isle , didn't know that existed until now! The Field of Ruin is a great idea I hadn't thought of too.

Hardhitta7 on Competitive Dimir Mill

2 years ago

Archive Trap is the best mill card in the deck, almost every deck in Modern plays fetchlands, would definitely keep 4 copies. Plus Field of Ruin can make them search.

I would make room for some Drown in the Loch or Fatal Push . Gonna need to kill Monastery Swiftspear , Soul-Scar Mage , and Sprite Dragon early cause they can kill you quick.

I’ve also seen a lot of people run Shelldock Isle . Can get you a free Archive Trap or something later on.

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