Welcome to the best deck in Magic. The game plan involves playing creatures and then having creatures on the battlefield to hit our opponents with.

We also have a variety of effects that destroy a permanent or counter a spell, because 1-for-1 interaction is king in a competitive format like commander.

Speaking of removal, we pack a devastating suite of a land destruction effect. Some might balk at this, but since victory is our ultimate goal (obviously), we can't afford to shy away from powerful cards that increase our likelihood of winning.

To smooth out our draws, we run quite a few cards that scry and even more that can technically shuffle the deck. This highly efficient engine will put any "value engine" commander to shame!

Finally, we have a wide variety of strategies to close out the game after we've intimidated our opponents into submission. These strategies include boredom, mill, big creatures, flying, commander damage, pity, a tribal lord, and maybe more. Every game is an adventure with WTF Pile!

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96% Casual

Competitive