Isperia, Supreme Judge rewards you for being attacked by drawing you a card for each creature that attacks you. So this deck is full of ways to benefit from being attacked.

But what if no one wants to attack you?

Never fear, the deck has a ton of magnet effects to compel your opponents to attack you. From all-stars like Angler Turtle to hidden treasures like Taunt , you'll dazzle them with the irresistible brightness of your jank. And maybe you'll somehow win?

Actually, while it is a bit of a long shot, I figured this would be a great deck for Approach of the Second Sun . Cast it, make six creatures attack you, draw six cards with Isperia, draw your seventh for turn, cast it again, and win. If your opponents let you do that, you probably deserve to win, at least.

Suggestions welcome!

Suggestions

Updates Add

Comments

91% Casual

Competitive