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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Domineering Will
Instant
Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
SaberTech on favorite pet card(s)
1 month ago
I like games where the power balance of the board shifts a lot between players from one turn to the next, keeping people guessing how it will ultimately turn out. I enjoy catching people off guard. I also tend to gravitate to sacrifice and graveyard recursion strategies so there are a few cards that tend to show up in my deck lists, at least until I start refining.
Whenever I build a deck with blue I like to see if Domineering Will fits in the list. I like how flexible it is and how it can really mess up an opponent's plans. You can be political and save an opponent if they agree to block how you want them too, often getting rid of a bunch of annoying creatures at once. You can give yourself surprise blockers. You can play it before combat to basically fog an opponent's three strongest creatures for a turn. If you have a way to give haste then you can snag three additional attackers. And if you have a free sacrifice outlet then it basically lets you kill three creatures at instant speed for just 4 mana.
Shriekmaw ends up in a lot of my black decks. The sacrifice trigger off of the evoke cost lets it nab extra value off of cards like Grave Pact and Morbid Opportunist. It's a creature that you can blink or recursion loop to kill multiple creatures over the course of a game. It's an evasive creature that might be able to help push through some last few points of damage. You can tutor for it off of Birthing Pod to kill something and then sac it the next turn to tutor up something else. You can also evoke it and then sacrifice it in response to its sacrifice trigger to Soldevi Adnate to give yourself a quick burst of mana ramp.
Necromancy is fun for its ability to grab a sudden blocker or utility creature out of any graveyard at instant speed to catch opponents off guard. The built-in sac effect when you cast it at instant speed can be relevant to get death triggers, like off of Protean Hulk. Since it's an enchantment form of reanimation you can also run it as backup for Animate Dead in Leonin Relic-Warder combos.
jaketheaccountant on
Lynde, Curses Galore and More
1 year ago
Misleading Signpost and Domineering Will are fun gotchas for combat.
IHATENAMES on
3 years ago
You have a lot of good stuff here. Not sure the competitiveness of your group but I think you need more redundancy in your commander's ability. With Assault Suit type effects. You have plenty of. Bad? Good to give away. Creatures that you want your opponents to have.
Other ideas:
Liliana contract 4 demon alternative wincons.
Dread Return reanimation because you run alot of big creatures
Victimize 1 for 2 from grave.
Domineering Will can force blocks and steal creatures
Slip Out the Back protection also can fade an attack while pumping a goaded or soon to be goaded creature
Puca's Mischief mix the board for your commander
Endless Whispers mix the board for your commander
Helm of Possession sac bad creature for a good one.
A full board wipe might be good.
Siphon mind I feel is actually bad. Personal opinion.
Demon tribal due to number of demons might be cool. But I wouldnt lean too hard into it as you want to give away your board.
TriaxialFleas on Steal creatures with a copied …
3 years ago
I'm trying to build a Kalamax, the Stormsire deck and I'm stuck on the interaction between him and Domineering Will. When the spell gets copied am I able to give my opponent the creatures I stole from them to then have them return to me at the end of the turn, essentially stealing them forever?
xram666 on
Can´t help it, your cards are just better
3 years ago
I would add some free sac outlets or at least sac outlets that stay on the battlefield:
Maybe:
Another cool sac options:
Some other cards:
you may want to have a look at my deck Everything is mine!
SaberTech on What is your pet tech …
4 years ago
I like to build decks with sacrifice/graveyard recursion strategies, so Mimic Vat tends to wind up in a lot of my initial builds.
I also really like including Domineering Will in decks. It's really versatile in how it can be used. It can completely mess with an opponent's combat calculations after they attack, if you have something that gives your creatures haste then Domineering Will snags the 3 best creatures your opponents control for you to attack with on your turn, and if you have a free sacrifice outlet Domineering Will basically lets you kill the 3 most threatening creatures on the board at instant speed for only 4 mana.
The best home for both cards that I currently have is my Grimgrin deck.
YourNeighborhoodGhost on
4 years ago
hey nice deck mate, had a very similiar some time ago. some suggestions: Collective Restraint , Illusionist's Gambit , Reins of Power , Domineering Will , Edric, Spymaster of Trest , Ludevic, Necro-Alchemist , Thaumatic Compass Flip, Dawnbreak Reclaimer . i think thats enough :) good luck with your deck
KongMing on
Orvar decks you had to choose the clones
4 years ago
Crypsis , Cytoplast Manipulator , Beguiler of Wills , Mizzium Skin , Domineering Will , Illusory Gains , Jinxed Idol .
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