
Oath of Jace
Legendary Enchantment
When Oath of Jace enters the battlefield, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Trade
Have (1) | metalmagic |
Want (1) | Chaosfalcon |
Combos Browse all
Legality
Format | Legality |
Commander / EDH | Legal |
Legacy | Legal |
Tiny Leaders | Legal |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Oathbreaker | Legal |
Modern | Legal |
Casual | Legal |
Block Constructed | Legal |
Custom | Legal |
Highlander | Legal |
Duel Commander | Legal |
Pioneer | Legal |
Limited | Legal |
2019-10-04 | Legal |
Leviathan | Legal |
Vintage | Legal |
Unformat | Legal |
Oath of Jace occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Oath of Jace Discussion
RinceRaven on
Brago
2 weeks ago
Made some changes to the draft. It needs a couple more cuts and maybe even more changes but I thought I'd leave it here for now.
In: Cast Out, Oblivion Ring, Journey to Nowhere, Reshape, Oath of Jace, Whir of Invention, Teferi, Mage of Zhalfir, Meteorite, and some counterspells.
Out:
Augury Owl, Aether Tunnel, Aqueous Form, Vapor Snag, Whirler Rogue, Prison Realm, Hedron Archive, Archaeomancer, Drannith Magistrate, Kor Cartographer, Mnemonic Wall, Unwind, Momentary Blink, Ghostly Prison, Disdainful Stroke,
note: some of these are good cards and maybe should be put back in. I tried to focus on the combo and decided to cut some more basic synergy pieces that might deserve their places back.
stellarnear on
Atraxa Friends Edition
2 months ago
Evolution Sage > Lethal Vapors
The Elderspell > Tainted AEther
Oath of Gideon > Bolas's Citadel
Oath of Nissa > Oath of Jace
Vraska, Relic Seeker > The Chain Veil
Elspeth, Sun's Champion > Damnation
Sorin, Solemn Visitor > Teferi, Master of Time
Maze of Ith > Meekstone
Grim Tutor > Necropotence
lloydsmith28 on
Sisay, Superfriends/Shrines
4 months ago
Removed: Niv-Mizzet Reborn, Kinnan, Bonder Prodigy, Ral Zarek, Solar Blaze, Oath of Jace Added: Dovin Baan, Eerie Ultimatum, Divine Reckoning, Deepglow Skate, Dovin's Veto
Epidilius on Esper Superfriends
6 months ago
The issue with the oaths are that they are almost all win more cards. They don't do a whole lot without me having a planeswalker presence, and since a planeswalker presence is how I win they don't do much when I have it.
My list runs multiple Oath of Kayas for aggro and burn. Playing one can represent 6+ life easily. The legendary rider isn't that big of a deal, I will play a second one to kill creatures.
Oath of Liliana is a 3 mana "kill your opponent's worst creature". Murderous Rider is a better effect at 3 mana, and Fatal Push is even better (if conditional). The zombies are nice (assuming I do get the one per turn), if a little win more.
Oath of Jace is a 3 mana draw 3 with conditional upside. Yes, the condition is usually on, but if I do this on curve I spend T3 doing nothing, and since I have no shuffle effects it can easily read "draw 3 skip 2 draw steps". If I wait until later in the game when I already have control of the board, well, I'm already winning and this won't really help me win faster.
Oath of Teferi is a 5 mana play that makes my walkers better. It's just that when this card is good I am already winning. If I play this when I have 3+ walkers on the field, well, it is at least turn 6, I have 3 planeswalkers, and the fact it is turn 6 with 3 walkers means I have board control and I'm already winning. Being able to produce more tokens or draw more cards is great, but this is as close to win more as you can get.
Almost every game I've won has been to a concession. I get control of the board, cast an Elspeth, Sun's Champion, and my opponent concedes. So playing these cards doesn't even mean I win faster.
I play a few of them in EDH, but here I don't think they are good enough (minus Kaya's).
TriusMalarky on Esper Superfriends
6 months ago
CallahanIsHere on
Weatherlight Consultation *Primer*
11 months ago
In this deck Oath of Jace is significantly worse Omen of the Sea. Targets that are not wins need to be able to have an immediate impact on the board.
ShaDoWz_6677 on
Weatherlight Consultation *Primer*
11 months ago
CallahanIsHere for the TnT decks, there is a card no one really plays. When i played Stax i ran it. Ravenous Slime this card essentially kills the Protean Hulk decks if you can protect it. Shusher is a very powerful and political card. If you want something your opponents do to resolve, you make it uncounterable? That seems so good. But also to just combo off yourself is even better. Shusher has been in any gruul deck ive owned for that reason. And slowly Slime is going to those decks too. Oath of Chandra seems clunky and slow to me. Etbs to kill 1 creature. But then does nothing unless you flicker it or put a walker in play. I like Oath of Jace more. For the card advantage.
Also on the topic of Leveler, flash Oracle is a thing. Usually its too late for them once youve protean hulked Leveler into play. Recur Flash, then flash oracle. Its clunky. And i didnt see any recursion in the deck. So maybe add Noxious Revival to grab that jace back?
th3d1v1n35h4d0w on
Bant EDH Alt Win Cons
1 year ago
Planeswalkers + synergy
- Tamiyo, the Moon Sage
- Garruk, Primal Hunter
- Evolution Sage
- Flux Channeler
- Ajani, the Greathearted
- Oath of Teferi
- Narset Transcendent
- Elspeth, Sun's Champion
- Oath of Gideon
- Oath of Nissa
- Ajani Unyielding
- Kiora, the Crashing Wave
- Ajani Steadfast
- Teferi, Temporal Archmage
- Inexorable Tide
- Deepglow Skate
- Jace, Unraveler of Secrets
- Shalai, Voice of Plenty
- Freyalise, Llanowar's Fury
- Eternal Witness
- Arena Rector
- Thrummingbird
- Oath of Ajani
- Oath of Jace
- Rhystic Study
- Dovin Baan
- Teferi, Hero of Dominaria
- Gideon of the Trials
- Nissa, Steward of Elements
-
Ugin, the Spirit Dragon
- Karn's Bastion
- Reliquary Tower
- -