Reprieve

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Reprieve

Instant

Return target spell to its owner's hand.

Draw a card.

Crow_Umbra on ....But it happens twice.

7 months ago

All good, happy to help a newer player. What you described sounds like some pretty common issues I encountered pretty early on with Isshin, and still occasionally encounter every so often. In regards to your different points:

  1. I think you have a decent enough amount of ramp. I think a couple of things can help further in this regard: changing out your two Signets for other 2 mana rocks like Talisman of Indulgence, Talisman of Hierarchy, Fellwar Stone, and Arcane Signetfoil. Additionally, I think you can change out your 3 mana rocks like Darksteel Ingot for the stuff I mentioned. I think also trimming some of your higher cost creatures can help. Keeping a low curve can help you redeploy faster, if most of your creatures are in the 1-4 mana range. Etali is fun, but it's super boom or bust.

  2. Having a couple more instant speed options to help you against boardwipes can be a huge help. It's not really budget, but Clever Concealment is an excellent option, especially since you will likely have multiple creatures to help cast this with the Convoke mechanic. There are other instant speed "counters" like Tibalt's Trickery and Reprieve which can help.

  3. I think Thorough Investigation can be swapped for either Tocasia's Welcome or Chivalric Alliance. It's kinda slow for draw, since you still have to pay mana into the Clue tokens to draw 1 card at a time. Not the most budget, but Skullclamp is an excellent & repeatable option that you can feed some of your 1/1 tokens to. I'd recommend adding in Karazikar, the Eye Tyrantfoil, Firemane Commando, and Nelly Borca, Impulsive Accuserfoil as swaps with your Etali, The Master, and Elder Brain. Those 3 are all splashy, but can sit in your hand if you don't have the mana for them, which relates to some of your mana issues. Nelly, Karazikar, & Firemane all work in conjunction with the Breena you already have in your 99, and can help (or force) aggro away from you.

I think you can and should put Iroas back in there. His Menace anthem also helps to make your board harder to block, which acts as an additional layer of protection. He can help close out games if you have a strong enough board state. I think you can maybe swap him for either Righteous Cause or Blade of Selves.

Some other potential swaps: Bankrupt in Blood can swap out for Deadly Dispute (Lower creature investment needed, instant speed, and nets a treasure). Generous Gift & Stroke of Midnight can swap with any of your more narrowly focused/highly specific removal. The tokens they gift your opponents are largely inconsequential. Soul Partition is another versatile option that can either protect one of your permanents, or (temporarily) remove a threat.

Lastly, I think you can swap Mardu Shadowspear, Pulse Tracker, and Vicious Conquistador for some the 3 creatures I mentioned in bullet 3. I think you're on the right track with their group slug effects, but as smaller 1/1s they are easily blocked and killed. Mostly suggesting this as alternative if you would prefer to keep your 3 higher end creatures I suggested as swaps.

I hope this is all helpful, my apologies for writing you an essay.

Predator_90 on Angels Modern

8 months ago

Always been a fan of angel and i thought of building an angel deck personally. The vials are strong BUT you don't have enough big ETBs or surprise effects (like a stoneforge) to maximize it, so you could maybe change some creature for something like that (like an Archangel of Tithes or cut them off. Also you could need more card drawing like Reprieve and some more interactions with opponent.

Niko9 on 5c enduring ideal

8 months ago

Looks like a fun combo/interaction! Reprieve reminds me of one of my favorite control spells in Expel from Orazca At it's worst it's probably not as good as reprieve, but when you hit ascend, expel really screws with opponents when they tap out for a big threat because you take their next draw away and make them tap out all over again.

AstroAA on [EDH][Primer] Giada's Angel Harem ~{FOILED}~

11 months ago

JackNavi Thank you for your comment!

I had no idea Reprieve worked like that. That's nifty! I'll definitely consider it!. As for the other suggestions, I'm not wanting to be too in-depth in the equipment subtheme. I do run a few because I do want to be swinging, but I'm not really sure Helm of the Host or Blade of Selves is the direction I want to take the deck.

As for Serra's Emissary, it just makes me wish Iona, Shield of Emeria was legal >_<

JackNavi on [EDH][Primer] Giada's Angel Harem ~{FOILED}~

11 months ago

Heyo, love the deck and theme. Quick additions from a fellow Angel Beats player: Sigarda's Aid will help out with all of your awesome Equipment. Serra's Emissary can protect your Platinum Angel from Instants and you from Creatures. And I would suggest running Helm of the Host or Blade of Selves for multiples of Giada and for fun! Also, I would run Reprieve in the deck as well, since you have Approach of the Second Sun to really lock in that win! Have fun and I hope to see more!!!!

gzusvictory on Halvar, Divine Voltron

11 months ago

Nice! I am very satisfied with your choices. At prerelease, I pulled the Aven Interrupter, Final Showdown, and Claim Jumper and put them in right away trying to guesses what you would have taken out. I replaced the instant Board wipe with Farewell, took out Reprieve for the plot counter, and the Loyal Warhound for the white explosive vegetation. I will more than likely do the same replacements you made based off your explanations.

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