Raptor Companion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Raptor Companion

Creature — Dinosaur

triproberts12 on Naya Dinoswoles

5 years ago

Looks like you have a pretty solid handle on deckbuilding, so I'll just give you the main suggestion I have whenever I see Gishath decks. Cut the wimpy dinos like Raptor Companion , Frenzied Raptor , etc. That critical mass of dinosaurs is good for Gishath, but you have to weigh the benefit of drawing them any other time verses getting them for free. There's a pretty big gulf between the disadvantage of drawing that Raptor Hatchling instead of a Cultivate that would get out your Gishath two turns earlier, versus the advantage of possibly getting a Hatchling in addition to a couple six-drops that will actually impact the board. The same goes for mediocre tribal stuff like Drover of the Mighty , Imperial Lancer , and Pterodon Knight . I recommend you check out the EDHREC page for Naya. You can see the general good-stuff staples that would be better than the stuff I mentioned, or you can click on Gishath, and even chose the budget tab on his page at the top right. Good luck!

triproberts12 on

5 years ago

Yeah, there's not nearly enough lands. Think of it this way: Lands are 21% of your deck, as it is now. That's the equivalent of running 13 lands in a 60-card deck or 9 lands in a 40-card deck. You're built around an 8-mana commander, so 39 is the minimum you should be running, along with, at the very least, 8 sources of ramp.

I think these 3 videos will be very helpful for you. The first two are videos by The Professor, one on Commander deck construction, and the other on building a 3-color manabase for the format. The last one is SaffronOlive on common pitfalls in deck construction.

Next off, what you'll want to do is look at the EDHREC page for Gishath to see what other people are putting in their decks. If you're on a budget, you can also click at the top right to go to what people are playing in decks labeled as budget. Remember to include card advantage, ramp, removal that is either flexible or hits the whole table, and haymakers that will close out the game.

As for cuts, I would start with 4 to 7-mana non-dinos, since that spot on the curve will get clogged up pretty quickly, and you want to be putting expensive dinos out for free with Gishath. I would also cut Atzocan Archer , Emperor's Vanguard , Frenzied Raptor , Looming Altisaur , Nest Robber , Pterodon Knight , Raptor Companion , Raptor Hatchling , Ravenous Daggertooth , Sky Terror , Steadfast Armasaur , Voltaic Brawler , Cobbled Wings , Primal Amulet  Flip, Abrade , Blossoming Defense , Demystify , Lightning Helix , Righteousness , Shock , and Slash of Talons . They're all either too narrow, too weak, don't scale up well with the creature size or life totals of Commander, or don't make sense in your deck.

Good luck!

grovi1510 on R/G/W Dinosaurs

5 years ago

I would suggest cutting some of the one offs and focusing on a few key dinos. Frenzied Raptor might be a good cut, along with Raptor Companion and Orazca Frillback. I also noticed a lack of ramp, if you are going to go very agro, especially with big threats like Colossal Dreadmaw and Charging Monstrosaur you are going to want to bring those down ahead of the curve. Grow from the Ashes would be a great addition.

elvishimpersonator on

5 years ago

i think Nest Robber would be a good addition or replacement for Raptor Companion

Deco_y on

5 years ago

True that. For the best decks, you gotta pony up. Oh, the eternal struggle of a magic player.

I took a look at all the Green/White creatures in Standard atm, and this is the list of creatures I would consider for a Dinosaur deck in these colors:

Imperial Lancer
Kinjalli's Caller
Priest of the Wakening Sun
Cherished Hatchling
Drover of the Mighty
Raptor Companion
Atzocan Seer
Deathgorge Scavenger
Kinjalli's Sunwing
Orazca Frillback
Ranging Raptors
Ravenous Daggertooth
Renegade Rallier
Rhonas the Indomitable
Territorial Hammerskull
Thrashing Brontodon
Knight of the Stampede
Ripjaw Raptor
Territorial Allosaurus
Crested Herdcaller
Snapping Sailback
Temple Altisaur
Trapjaw Tyrant
Carnage Tyrant
Goring Ceratops
Wakening Sun's Avatar
Zetalpa, Primal Dawn
Ghalta, Primal Hunger

I would consider maybe focusing on the lower CMC Dinos to populate the majority of the deck and have Wakening Sun's Avatar as a finisher. Your curve is a little wonky, and you'll want to smooth it out a tad.

x12721 on T H I C C

5 years ago

Your lands could be improved by using the untapped dual lands (Rootbound Crag, Clifftop Retreat, Sunpetal Grove) and replacing the taplands you're currently using. Some dinosaur all-stars are Ranging Raptors (also fixes your mana!) and Ripjaw Raptor. Forerunner of the Empire also deserves a mention here as both an enrage enabler and a tutor. Otepec Huntmaster is also surprisingly good, as it both ramps your dinosaurs and can lead to a nasty surprise when you do cast them. Finally, I'm surprised to not see any Regisaur Alpha. That card is really good in any dino deck.


Blessed Light is not a great card, so I'd start with removing that. In the same vein, Temple Altisaur, Sun-Collared Raptor, Raptor Companion, and Knight of the Stampede are rather lackluster cards. If you need a sideboard as well, please let me know, I'd be happy to add something for that as well. I hope this helps!

elcolin on Starter Dino Deck

6 years ago

I think the Raptor Companion might die too easily. You end up using your pump spells to keep them alive against a 1/1. Maybe replace Kinjalli's Caller with Otepec Huntmaster to be a little more aggro by gaining the haste ability.

theosZA on

6 years ago

I personally don't bother with the boarding feature of tappedout - my tappedout lists are the ideal version of each deck that I can trade towards.

There quite a few cards that don't really synergize that can be cut: Ixalli's Keeper, Jaddi Offshoot, Jadecraft Artisan, Howl of the Horde, Profound Journey, Sigil of the Empty Throne, Prismatic Strands, Darksteel Pendant, Scroll of the Masters. You don't need spells to pump up your dinosaurs as they're already plenty big: Buccaneer's Bravado, Giant Growth, Crash the Ramparts. Some weak dinosaurs can be cut: Orazca Frillback, Raptor Companion. My thinking is that you don't need the weaker cheap creatures if you spend your early turns ramping so that you can start playing scary dinosaurs from turn 4.

My ideal version of a Gishath deck would be something like: 37 land, 3 mana rocks, 11(!) mana ramp spells, 10 answer spells (removal, board wipes), 4 protection spells (mainly stuff that can keep Gishath safe like Lightning Greaves), 30 dinosaurs, 5 non-dinosaurs that synergize well with the dinosaurs (e.g. Forerunner of the Empire).

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