Dinosaur Stampede

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dinosaur Stampede

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

multimedia on Dino Deck

2 years ago

You're welcome, nice changes. Now think more about the curve of your deck and build a core of cards that you always want to draw in a game. Here's an example:

  • 4x ramp source (Huntmaster)
  • 4x draw source (Commune)
  • 4x removal (Lightning Bolt or Lightning Strike)
  • 4x Dino (Quartzwood)
  • 4x Dino (Shifting)
  • 4x Gruul dual land
  • 4x Gruul dual land
  • 12 basic lands (Forests and Mountains)

Once you have the core then add other support cards that are 3 ofs, 2 ofs or 1 ofs.

What noncreature card out of ten 2 ofs do you think is best to play as a 4 of?

Consider choosing one of these or more to cut or cut 1x of two different ones to add 2x more of one of these? Fury Charm pump + trample is worse than Dinosaur Stampede and the other modes of Fury are not really worth a card. Tempt with Discovery is worse ramp than Gruul Signet or Overgrowth because Tempt is not reliable ramp and it costs four mana. Return to Nature is not really a main deck card because opponent may not be playing artifacts, enchantments or any graveyard interaction. Return is a good example of a sideboard card that you can swap in games 2 or 3 if it will help you since you know what your opponent is playing.

achi11es on Sarah Sit

5 years ago

Id replace Deathgorge Scavenger with Marauding Raptor because that is the only creature you control that wouldnt survive the raptors ability and the raptor is a cheap creature which you need and lowers the CMC of your other dinos. Id also add the Dinosaur Stampede in, it will be better than either Overrun or Titanic Ultimatum 85% of the time. You'll have to play test it a bit and see if the mass trample really helps you. About half your dinos have trample already.

hankhill on Atla's Dinosaur Nest

5 years ago

I think these could be some good cuts

Wakening Sun's Avatar because it's crazy expensive and I think you would do better with a damage board wipe. Plus it won't trigger if you cast it with your general. Arcbond , Hour of Devastation , and Savage Twister were some that I found that could fit well in this deck.

Raging Regisaur because it looked pretty weak compared to some of your other dinos. I feel like if I was playing this deck and I drew this or had the option to cast it from the deck it would be lackluster, might even prefer to draw a land.

Dinosaur Stampede because you've already got scary Dino's and it looks like you could really use more land.

And I would also pull Ashnod's Altar and Goblin Bombardment because I wouldn't really want to sacrifice any dino's. I would take both out and add in land, or maybe some other artifact ramp, idk what though.

That would put your land count at 37 which is a waaaay better draw rate for lands. All that being said this deck looks cool as shit. I like the cards you have in here for untapping your general to reuse his ability +1.

Xindlepete on Press F for Dinos in the fall.

5 years ago

Draconos89: I appreciate the shout-out, but I must admit I don't play Arena or MTGO, so my knowledge base isn't well suited to decks in those metas. Off the top, I definitely understand a lot of the reasoning that Lambofan217 has in his above breakdown, and would recommend going more in that direction for your deck as well.

In general, lifegain strategies are really only beneficial against aggro decks, so cards like Verdant Sun's Avatar and Imperial Ceratops fare much better in your sideboard against faster/more aggressive decks.

Rather than Kinjalli's Caller for ramp, why not Drover of the Mighty and/or Otepec Huntmaster ? If you draw into Drover after you have Marauding Raptor on the field, it is a 3/3 and thus will survive the Raptor's attack. While Huntmaster won't survive post-Marauding Raptor, it acts like another Raptor in the deck by also being a 2cmc creature that reduces the cost of your Dinos, but also has the upside of haste-ing whichever dinos enter the board after it. This helps keep pressure up on your opponent until you can drop Regisaur Alpha for the blanket haste as well. I think these non-Dino ramp creatures will be more effective in your deck than Kinjalli's Caller.

I don't really understand why you have Wilderness Reclamation in this deck, since you don't utilize any instant-speed effects besides Icon of Ancestry that benefit you keeping the mana open. I think if you keep this, you should consider adding some more mana-sinks you can activate at instant speed, like Thundering Spineback to use your mana to start building up a herd of 4/4 trample dino tokens.

I honestly think the deck is better served without Wilderness Reclamation, and replacing it with more dig/search effects to take some pressure off of Vivien. Commune with Dinosaurs seems like it would be really good in Dino tribal, since if you somehow whiff and find no dinosaurs in the top 5, you can at least grab a land instead and filter out 5 cards to get you closer to more dinos. Plus, if you include Thunderherd Migration , you can T1 Commune to dig and find a dino, then T2 Thunderherd Migration revealing the same dino you found with Commune and continue ramping to get your big dinos out faster.

Savage Stomp seems like an auto-include in any dinos deck, but especially one utilizing the Enrage mechanic. It only costs G when you target a dino, and since Fighting has the opponent's creature deal damage back it is a guaranteed Enrage trigger on top of targeted removal. That seems incredibly useful. I would probably also include one or two copies of Dinosaur Stampede as a win-con, since it is a combat trick and grants all your dinos Trample to push through that last bit of lethal damage.

Again, take all of this with a grain of salt, since I don't know very much about the MTGA meta, or what type of "typical dinosaur decks" you are trying to be different from. Either way, Dinos are pretty freaking badass though, and it seems like you have strong bones in this deck to improve upon!

legendofa on Dinosaur Deck Hub Addition?

5 years ago

Eggs has been added.

Femme_Fatale Sorry to keep tagging you, but just to clarify, what would you consider a "critical mass" of lords? Cards such as Kinjalli's Caller and Forerunner of the Empire aren't traditional lords, but they define deck construction as much as Elvish Archdruid or Lord of the Undead . Same with cards like Dinosaur Stampede and Savage Stomp . The tribe is small, but it's popular in casual, and as cdkime mentions, there's likely only going to be more of them.

Thurbajen on Gishath Gonna Dump His Boyos

5 years ago

duff87 Hey Bud, yeah, wrath protection was a must for my build, and that's why I put in a Sunforger package. Congregation at Dawn is one of the best cards in the deck so being able to tutor that up and cast it at instant speed is great. It can also tutor up one of the protection spells and removal like Crush Contraband . It's a really great, versatile package. Definitely swap out the Dinosaur Stampede for the Overwhelming Stampede , way, way better. Let me know if you need more help and I'd be happy to oblige.

WUBRG87 on Gishath Gonna Dump His Boyos

5 years ago

Hey, mate. Just looked through your list here and I noticed a lot of similarities between yours and mine but after looking at yours I'm realizing I need more protection effects that can help against board wipes.(which are really the bane of Gishath.) When you get a bunch of dinos on the field off his trigger just to have someone wipe the board right afterwards really does stink. also thinking of replacing my Krosan Grip for Crush Contraband as well as possibly switching out Dinosaur Stampede for the bigger and better Overwhelming Stampede what do you think? Oh yeah and +1!!

Thurbajen on Gishath hungry! Gishath want eat!

5 years ago

Cut Commune with Dinosaurs not Harmonize ! It's far better! You should also run Overwhelming Stampede over Dinosaur Stampede , it's just far better at ending games for little extra cost. May I ask how you got so many upvotes and comments on this deck? I'm really struggling to get mine out there, luckily I had some great help from one bloke but obviously the more the merrier! Cheers

Load more
Have (1) reikitavi
Want (0)