Wear

Wear

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

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Trade

Have (0)
Want (1) Voidia

Printings View all

Set Rarity
Dragon's Maze (DGM) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Wear occurrence in decks from the last year

Modern:

All decks: 0.0%

Commander / EDH:

All decks: 0.01%

Wear Discussion

nUKe13 on nUKe13 Mardu Pyromancer

3 weeks ago

fasmith718 that's sweet to hear you killed it at a paper event! I've been competing on MTGO and doing decent. Kaya, Orzhov Usurper has been a popular discussion point in that discord that I shared in the description. I, personally, am not a fan of planeswalker cards, but that's the aggro in me. Kaya, Orzhov Usurper is good as a recurring grave exile threat, and as a small cmc creature threat. However, Kaya's Guile can be at instant speed, adds to grave for Bedlam Reveler and can force opponent to sacrifice an expensive creature (which has come in hand against Primeval Titan, Gurmag Angler, Bedlam Reveler, and other big creatures we find it difficult to remove at instant speed. As for the synergy with Leyline of the Void, I agree that that could close out games really well IF opponent lets Kaya, Orzhov Usurper get there. Generally, you don't judge a planeswalker based on ultimate alone, but you do bring up very strong points. If you like the synergy, and it works for you, keep it! Keep reporting back to us on how it works for you. Also, as for Chalice of the Void, I usually use Kolaghan's Command or Wear when I know opponent uses it. Usually, Mardu Pyromancer can work at the 2 or 3 cmc range really well, until artifact hate is found. Opponent usually doesn't have 6 mana super early to use Chalice of the Void to counter 3cmc spells.

YamishiTheWickedOne there are new Rakdos lists that use Lightning Skelemental, Kroxa, Titan of Death's Hunger, Dreadhorde Arcanist, and Seasoned Pyromancer to absolutely blaze through opponents. I think I've generally seen them forgo to also threaten with Blood Moon and Magus of the Moon. They are somewhat susceptible to early interaction and grave hate, so that's why I've kept my list this way. That being said, Unearth doesn't work here super well, since most creatures are not 3 cmc or lower pre-sideboard. I actually just did a league and I found myself not needing more card draw. I had plenty of threats and just had to "toolbox" and figure out which I needed to cast at that moment.

Thank you for your comments! Please feel included and encouraged to critique and suggest anything else to the deck, or even the primer to make it better! :)

nUKe13 on nUKe13 Mardu Pyromancer

2 months ago

JacenSolo29 I found https://www.mtggoldfish.com/archetype/standard-jeskai-fires#paper

So they revolve around Fires of Invention. So we need to stop that ASAP. Keep in all discard (Thoughtseize and Inquisition of Kozilek). Inquisition of Kozilek maybe could come out since it doesn’t hit Fires of Invention or their big threats. Bring in Kroxa, Titan of Death's Hunger, Kaya's Guile (for lifegain, sacrifice, and token for chump blocking) and Plague Engineer (for deathtouch). Sub in Wear to remove Fires of Invention when it does hit board. Blood Moon may stop them from casting based spells since they run few Island but it doesn’t stop Fires of Invention. Keep in Dreadbore for big creatures.

Hope this helps! I haven’t played against it yet, but that’s my impression based on stock lists.

Cloudchaser.Kestrel on Sun-Feather

7 months ago

I would cut:

Insufficiently on theme - these are good cards but don´t take advantage of your commander or what you´re trying to do. Magnetic Theft , Comeuppance , Electrodominance , Lapse of Certainty , Panic , Return to Dust , Teferi's Protection , Temur Battle Rage , Titan's Strength , Wear , Acrobatic Maneuver , Wheel of Fortune , Blasphemous Act , Day of Judgment , Empty the Warrens , Faithless Looting , Gamble , Kari Zev's Expertise , Wrath of God ,

Removal targets: Smothering Tithe , Gisela, Blade of Goldnight

good cards you don´t really have the support for. Aurelia, the Warleader , Avacyn, Angel of Hope , Cloudshift - the only solid target I see is Sun Titan ? same with Eerie Interlude

Paradox Engine was recently banned in commander.

Given that I cut more than the needed 16 I´ll point out a couple feather allstars you´re missing.

Aurelia's Fury - does so much. One damage to one of your creatures and you have repeatable tapping, removal, and combo protection. Intimidation Bolt - repeatable fog when targeting your own creature. Spawning Breath - this is your smothering tithe replacement, mana, creatures for Zada to target, and removal in a pinch all on an instant. Orim's Thunder - kicked is the best repeatable enchantment and artifact removal I´ve found.

nUKe13 on nUKe13 Mardu Pyromancer

8 months ago

Sorry I’ve been offline for so long! I hope to answer all recent posts.

Mellro thank you for the compliment! As for Lantern Control, it’s not so much what you side in, but how you play against it. It’s about learning the timing (when to fetch, when to go wide with creatures, what to remove and when). You want artifact hate, so side like Affinity/ Hardened Scales . Side in artifact hate rather than spot removal, and more creatures for a clock. Kambal, Consul of Allocation is nice against all their non-creature spells. Maybe side in more Wear overall. Hope this helps!

YamishiTheWickedOne I’ve seen the deck What a Horrible Night to Have a Curse and I love it! Really similar to my mono black vampires. So... Seasoned Pyromancer ... I LOVE IT!!! I think it’s what Mardu needed. In my opinion, an auto-4 of in the build, for 2 Bedlam Reveler and some other spells/enchantments/planeswalkers. The increase of creatures in the build makes Unearth more and more appealing.

JacenSolo29 yep! You are absolutely right! I’m play testing different ratios so it’s not current, until I find the exact ratio I like. So... yes: my build is horrendously out of date. In all seriousness, I do want to ask your patience and understanding while I work on it. Thank you!

VarietyBlack on General Beatdown

9 months ago

At first glance, I noticed a couple things about the deck. One is that the mana curve seems very high for the amount of ramp you play. Talisman of Conviction , Mind Stone , Boros Signet and Boros Locket all seem like they could really help pump your mana production up and reduce the number of lands in the deck, which also feels like it's a little high. Mind Stone and Boros Locket - as well as Sunbaked Canyon , the new Boros canopy land - also act as card draw, which I think the deck wants.

The second thing I noticed is you're playing a heavy count of Legendaries, and, therefore, Historic spells. Cards like Board the Weatherlight and Weatherlight help you to dig for your powerful creatures, and they can dig for artifact ramp if you decide to add more. While not Legendary, Seasoned Pyromancer can draw you cards and develop a bigger board state, as will Cavalier of Flame from Core Set 2020. Jhoira's Familiar makes all your Legends and artifact spells cost 1 less. And with a high legend count, Urza's Ruinous Blast hurts your opponents much more than it hurts you. In fact, I think leaning into Legendary or Historic tribal could really work here!

Third and final: targeted removal and combat tricks. Some of the removal spells you have here are great; others are overcosted. Rather than Into the Core , why not play Vandalblast or Wear ? What about Swords to Plowshares and/or Path to Exile for problem creatures? These are staples of Red and White decks for a reason. Boros Charm helps you survive combat and wipes a little easier, and a pet card of mine for Adriana is Cosmotronic Wave , which makes every one of your creatures unlockable for a turn.

I like Adriana a lot, too, and I'm not telling you how you have to play her, but I think some of these offerings can help tune the list up just a little bit.

Vlasiax on 99 problems but Edgar ain't one (Edgar-Commander)

9 months ago

What do you think about Vindictive Vampire and Zulaport Cutthroat ? Maybe more draining is a good thing to focus on?

For another budget draw I though about Sign in Blood and Painful Truths . I personally run these instead of Dark Confidant and Wheel of Fortune .

As for removal I consider Wear - it might be viewed as 3CMC but it's flexibility and ability to be 3 CMC 2-for-1 redeem it for me. Might work instead of Path to Exile or Harsh Mercy since you have enough creature removal. The latter might also work really bad in more tribal oriented metas or because of the fact that so many good creatures are Elves of Humans.

Silverdrake on Tempered Steel

9 months ago

Maybe consider replacing the Ixalan's Bindings and Prison Realms with some more inexpensive (mana wise) removal like Condemn or Blessed Alliance . I agree with Xerxez that you should up your count on plating and vault skirge. Also consider Springleaf Drum - it allows you to cast your tempered steel a lot easier and even might allow you to dip a few cards into other colors between it and glimmervoid.

Sideboard is vastly dependent on what you're playing against, so for this I'll assume your friends are playing a wide variety of current meta decks. Graveyard decks are huge right now, so you'll want some yard hate like Rest in Peace or Relic of Progenitus . 5c humans is still big, and they're definitely faster than you. Whipflare is a great way to sweep their legs out from under them in the early turns so you can overwhelm them. It can also come in against a number of other decks that you just can't beat in a race (like goblins or elves, for example). Some inexpensive artifact removal like Wear or Ancient Grudge can also be invaluable. Revoke Existence is another option if you're determined to stay mono-white. Tron is still big because it's Tron so of course it's big. That same cheap artifact removal is great for sniping their maps before they can activate them, or even eating a wurmcoil as a makeshift removal spell. You also have Damping Sphere , which is just hilarious if you can land it against them. Also works nicely against storm and to a lesser extent Phoenix. Company combo shouldn't be too hard for you since you can already snipe their pieces with Walking Ballista, but you could try Ghirapur AEther Grid if you're having trouble with the matchup. Against burn I guess you just cry? Whipflare has some potential in that matchup but not much... Something like Revitalize , potentially? You don't have a lot of good options there. And for the mirror match just bring in that same artifact removal I mentioned before.

Whatever you decide to do, good luck and have fun!

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