Ondu Cleric

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ondu Cleric

Creature — Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

nuperokaso on Esper Allies

1 year ago

Romer on General Tazri's Allied Corps

1 year ago

elliotmward97 sometimes yes, though it depends on which ally you’re talking about because different allies have different effects.

For the more powerful allies, you’ve got it right. Something like Hagra Diabolist will deal damage = [number of allies entering the battlefield] x [total allies, including those entering the battlefield]. So if you had the Diabolist in play with one other ally and then 2 more allies ETB, you’d have target opponent lose 8 life (4 allies total x 2 ally ETB triggers).

This calculation also applies to allies like Halimar Excavator, Ondu Cleric and Murasa Pyromancer.

Some of the ally triggers are pretty simple though, so Umara Raptor just gets a +1/+1 counter for each ally ETB. If two allies ETB at once, then the raptor gets two +1/+1 counters - he doesn’t care about the number of allies you control.

SirChancelot on Allied Chain Gang

3 years ago

Just two small fixes I think should be made: Change Ondu Cleric and Veteran Warleader out for Eternal Witness and Regrowth for more redundancy.

ninetoe on Allies mill

5 years ago

Edit:

I listed some cards that are not Modern legal in the comment above.

Here's the deck made modern legal:

ninetoe on Allies mill

5 years ago

Hey. Thanks for putting this together. I play-tested it quite a bit and have some recommended improvements:

I dropped all the Stolen Identity because it is slow. You have to pay 6, then cipher it. To get your value out of it, you then have to have a creature connect in combat. I found that the deck works best to simply never attack anyway.

I also dropped all Clones: Clone Legion, Cackling Counterpart, Jwari Shapeshifter. If your gameplan is to hit with Rite of Replication for win, having more clones doesn't really benefit much and those slots can be used to speed up your game or offer defenses for yourself and your creatures.

I found that my creatures were dying too quickly as chump blockers or to red spell damage/black destruction.

For this, I added 2 copies of Steely Resolve. And to protect myself, 4 copies of Ghostly Prison

Ondu Cleric can generate a ton of life for you and buy you the time you need for your combos. Especially when you chump block with him, then use flicker him off and on the field with Ephemerate or Cloudshift. But I wanted Allies that boost the P/T of other allies so I could take out some attackers with my blockers and not have to rely on flicker gimmicks. Enter Adaptive Automaton.

I won't bore you with all of the changes I made and my reasons for each change. Here's the updated 60 card list. I appreciate the deck you posted. It lent me some great inspiration and I hope you enjoy what I've done with it:

PS: Halimar Excavator + Rite of Replication hits for 180 milled cards (assuming there are no other allies present when the combo goes off).

If you are interested in what I've done with the decklist, let me know and I'll be happy to share my reasons for some of the changes.

Cheers!

azfire on BW Allies

5 years ago

Have you considered Kabira Evangel, Ondu Cleric, and Lantern Scout?

rakott on General Tzatziki Ally Tribal

5 years ago

I love playing more "static" cards like the one looks like Marilyn Manson, Ondu Cleric and Zulaport Cutthroat and a lot of bounce. And for budget playing i love Cryptolith Rite but with your version of deck may be bad because better attack. For now i don't have ally deck but you inspired me to make one :)

lagotripha on Rally To Me!!!

5 years ago

Rally the Ancestors is on-theme, while Zulaport Cutthroat/Kalastria Healer enables an aristocrats theme.

This lets you lower the overall CMC of the deck- in modern playing more creatures quickly is basically mandatory unless you are packing a lot of powerful disruption.

Skipping that, lets look at flat upgrades and options from modern. Unearth is better than raise dead. Honor of the Pure will almost always be better as another ally creature. Ordeal of Heliod is cute lifegain, but since most lifegain is intended for burn, it getting countered by a Searing Blaze hurts bad. Ondu Cleric will perform its role excellently.

Drana, Liberator of Malakir is the most efficient ally 'lord', even if they aren't a lord. Flying is super relevant too. Still, it being good makes it expensive.

Past that, naming ally for tribal lands is good. Unclaimed Territory and fixing like Beastcaller Savant gives access to the rest of the cheaper allies and will be the most efficient way to spend your budget- Jwari Shapeshifter and Oran-Rief Survivalist will go a long way to taking it from 'casual funstuff' to 'strong casual stuff'.

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