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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Elesh Norn, Mother of Machines
Legendary Creature — Phyrexian Praetor
Vigilance
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
EliseRococo on
Aerith Gains
4 months ago
Vigilance has been a stronger consideration that I've gone back and forth on. I nearly slotted in Heliod, God of the Sun, but I felt the creatures were leaning too high cost. He got cut along with Serra the Benevolent, which could be some token generation and some +1/+1s in between. The 5+ cost creatures I've kept such as Archangel of Thune or Elesh Norn, Mother of Machines just seemed to be the bigger priority since they directly contribute to the counter ramp.
I could swap out one of my 1/1 Clerics since I'm looking at quite a few filling the role, but I also want to maximize having life generation if I lose one or two life generation sources early. It would require a fair amount of testing after I build to really know what balance feels right to me, I suppose.
Aside from that, Cloud, Midgar Mercenary is certainly more of a flavor inclusion, but he's still an easy to play equipment search. That can help to pull lands with Sword of the Animist or getting more lifelink online with the White Mage's Staff.
I'll have to think on the rest before I come to any conclusions about changes, I'll need to find the chance to throw a bunch of proxies together in the meantime.
Balaam__ on
New to Pioneer. *HELP*
9 months ago
Thanks for the suggestions Bookrook. I think I’ll pass on Elesh Norn, Mother of Machines due to price, casting cost and since she isn’t a spirit (or ’spirit adjacent’).
Delney, Streetwise Lookout is easier to cast and might hold promise, but again that price is steep (and I utterly despise the artwork). Also, non-spirit. That last bit isn’t necessarily a dealbreaker, but if at all possible I’d like to stay within that creature type, so the card would have to be a perfect fit to break that self-imposed rule.
As always, thanks for posting!
Bookrook on
New to Pioneer. *HELP*
9 months ago
You have a lot of etb triggers, so you might consider running Elesh Norn, Mother of Machines or Delney, Streetwise Lookout.
wallisface on How Good is Atalan Jackal?
9 months ago
Specifically for OPs Ghired deck, which I had assumed this entire conversation was about, there are only 2 creatures that can make copies of creatures (Bramble Sovereign and Kiki-Jiki, Mirror Breaker, both of which should have better targets), zero ways to blink creatures, and only 2 other cards I saw which care about creatures entering (Aura Shards and Warleader's Call). None of this justifies Wood Elves.
Even for OPs Chulane deck, where Wood Elves feels more at-home, there’s basically no synergy outside of the commander itself, Elesh Norn, Mother of Machines and two blink spells (for some reason Ephemerate isn’t even being played). While Wood Elves has actual value here, I can’t see it being more useful than a Birds of Paradise or any other mana-dork for that matter, which the deck is missing.
Aexislord on
Emmara, Soul of the Tapped (EDH - Optimized)
1 year ago
Hackbrett Thank you so much for providing a link to this deck on your list in Moxfield! As per your suggestion, I have added a new section called "Recent Changes" where you will be able to see what cards I add/remove over time.
Based on the boardwipes used by your playgroup, I would recommend that you include Archon of Valor's Reach (I usually declare Sorceries) and Elesh Norn, Mother of Machines (if this one synergized with cards like Welcoming Vampire, it would be an auto include. Nevertheless, this doubles the ETB effect of Craterhoof Behemoth and you can bring in both as a finishing combo with Tooth and Nail) to replace the Avacyn, Angel of Hope and Dawnglade Regent that you took out. I am actually considering replacing Avacyn, Angel of Hope with Archon of Valor's Reach in the list regardless, and potentially replacing other Indestructible effects with Phase Out effects, since I have also felt that non-destruction boardwipes are taking over. If you really want to lock your board down, you could also include a Gaddock Teeg.
Hopefully these suggestions help, definitely let me know if you decide to try them out, and truly thank you for your support!
benstranger on
Preston: Blink and You’ll Miss It
1 year ago
Oooh yes I'll definitely add that to my deck when it comes out, and I see your point for Delney and Sevinne's Reclamation, I made mine before Delney was out so I'll add her as well! Of course, Elesh Norn, Mother of Machines is great too but that's more pricy.
Last_Laugh on New hubs to be added
1 year ago
legendofa re: double triggers. None of what you listed is a trigger. I'm talking Isshin, Two Heavens as One, Teysa Karlov, Felix Five-Boots, Yarok, the Desecrated, Gandalf the White, Drivnod, Carnage Dominus, Elesh Norn, Mother of Machines, etc.
I guess to me a hub describes a decks main focuses and when I'm unable to describe my deck this way then the available hubs might be getting too narrow.
Anyways, cheers and sorry for the bad timing... it didn't even click I tossed this at ya on a prerelease weekend.
Fluggleshmuggits on
Cube Eternal
1 year ago
IN
Anointed Procession
Adeline, Resplendent Cathar
Touch the Spirit Realm
Elesh Norn, Mother of Machines
Stonehewer Giant
Stalactite Stalker
Dauthi Voidwalker
Inti, Seneschal of the Sun
Firebrand Archer
Strangleroot Geist
Wrenn and Realmbreaker
Molten Collapse
Murderous Redcap
Bartolome del Presidio
Sorin, Vengeful Bloodlord
Radha, Heart of Keld
Boseiju, Who Endures
Otawara, Soaring City
Kaldra Compleat
OUT
Seeker of the Way
Archetype of Courage
Banishing Light
Shalai, Voice of Plenty
Reveillark
Changeling Outcast
Eliminate
Subira, Tulzidi Caravanner
Mizzium Tank
Vivien, Champion of the Wilds
Archetype of Endurance
Rakdos Charm
Angrath's Rampage
Sin Collector
Anguished Unmaking
Ancient Grudge
Pendelhaven
Teferi's Isle
Eater of Virtue
| Have (2) | PrismMTG , gildan_bladeborn |
| Want (2) | mflint , beesaurs |




















