Tide Shaper

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tide Shaper

Creature — Merfolk Wizard

Kicker (You may pay an additional as you cast this spell.)

When this enters the battlefield, if this was kicked, target land becomes an Island for as long as this remains on the battlefield.

This gets +1/+1 as long as an opponent controls an Island.

wallisface on What to do against mono …

1 year ago

You might want to change the category of this thread, as the decks aren't standard-legal, so "standard deck help" is probably the wrong forum. It looks like you either want to be in Modern or Casual.

Looking at the lists, your Merfolk list looks mostly-fine, and honestly should be stronger than what the vampires are doing. It might just be that your partner is out-piloting you.

As far as improvements go, Merfolk can be a little slow without Aether Vial, and to make up for that I'd recommend going up to 22 lands. Added to that I'd look to maybe get some slightly better merfolk. Merfolk Sovereign feels like your weakest merfolk. Something like Tide Shaper would be a lot better here.

Niko9 on Make your bed!

2 years ago

This is a really interesting deck and I like it a lot. I tried playtesting it a little on here and there is definitely a lot to wrap your head around when playing, but that's a great thing : )

As far as making the deck faster, there is always the classic High Tide or early game ways to set opponents back like Reef Shaman or Tide Shaper

Ensnaring Bridge and things like it may also help hold off aggro

Ha, these cards might all be old news, but figured I'd throw a few out there. All in all, I really enjoy this deck as is : )

stevezsiga on Green at the Gills

2 years ago

I enjoyed looking over this deck. Why no Tide Shaper? I agree that Kumena's Speaker did a LOT of work back in the day for the Fish, and to me, the Shaper is essentially another Speaker with so many people running Islands in their decks in Modern. And if they're not? Well then Shaper that sh!t. LOL



zapyourtumor on Big Fish (Merfolk Combo)

2 years ago

Sorry about the late response; this deck looks really interesting. I like how it doesn't go all-in on the combo and sort of attacks on two axes, going wide with merfolk and going tall with leviathans.

Do you find that you have enough targets for fold? I feel like Simic Sky Swallower isn't really worth it since, even though you can hardcast it, it only costs 1-2 more mana to hardcast than combo it in and lose 2 cards. I think going up to 2 Inkwell might be better. I guess Incubation can help dig for fatties. I also like the synergy with Stormtide Leviathan stopping your opponents' creatures from attacking and allowing yours to attack unblocked. Stuff like Mosswort Bridge is also pretty cool.

Another concern I have is the curve. Tide Shaper being 1 or 2 cmc definitely helps, but I feel like you have a lot more 2 cmc cards. You could maybe lower the curve a little with Kumena's Speaker.

Corrosive Gale is some nice sideboard tech, I might try that out myself. I look forward to seeing where the deck goes!

Kazuhahaha on

2 years ago

zapyourtumor: vial isn't a guarantee, and in every game it's not drawn, counter spells become counter productive. the fact that "nobody uses" Aquitect's Will is irrelevant. Spreading Seas is inferior because it can be removed. i've won games against merfolk that i would have lost had they used Aquitect's Will instead. Tide Shaper does not make the will obsolete in the slightest. it costs extra mana and doesn't draw a card.

comparing vial to coco is irrelevant since i never said to use coco "instead" of vial. what i said was use both.

i know what Merrow Reejerey is, i can read. Phantasmal Image becomes a cheaper lord, and kopala offers better protection than svyelun. not anywhere near as good? maybe to scyelun, hence why i said use both. but kopala is leagues better than reejery.

in the future, don't comment just to argue with me. 24 lands in a coco deck would not be insane. i obviously would not suggest 24 lands in a deck where everything cost 3 or less. btw fetchlands exist to thin the deck, and Aquitect's Will offers card draw. so it's not as bad as you think.

zapyourtumor on

2 years ago

Kazuhahaha Merfolk has aether vial to get its creatures in, which is why it usually plays some counterspells since it can afford to hold up the mana. The Counterspell s could maybe be cut, but Force of Negation is an important piece of disruption for a merfolk deck.

No one uses Aquitect's Will because it says "in addition to its other types," which is why most used Spreading Seas instead. But now we have Tide Shaper so both of these are obsolete.

Taking out Tide Shaper for a total of 24 lands in a merfolk deck is insane.

The reason merfolk plays a playset of vial over coco is that a lot of the merfolk have 2 cmc. There is an increase in three drops due to Svyelun but it still isn't enough to warrant playing CoCo, while vial is a lot less mana intensive.

In the three drop slot, Merrow Reejerey is a lord and lets you tap down your opponent's creatures to let your attackers through, or tap down their lands, etc. Svyelun of Sea and Sky gives some protection to your whole team, is indestructible, and generates tons of card advantage. What does Kopala, Warden of Waves do in comparison? It gives a slightly improved version of the protection that Svyelun gives, on a 2/2 without any board impact and generates no card advantage. Not anywhere near as good.

Kazuhahaha on

2 years ago

Kumena's Speaker should come out for Phantasmal Image to copy your P/T buffs. the counter spells don't really fit in an aggro deck. you'll be casting creatures every turn and not have mana up to counter with, and you'll empty your hand too fast to play Force of Negation for free. instead you can use Collected Company to help swarm the field and Aquitect's Will to force an island onto your opponent before swinging with islandwalk. Tide Shaper can come out for 4 Misty Rainforest and -3 Merrow Reejerey and -1 Svyelun of Sea and Sky for +2 Kopala, Warden of Waves and the 4th copies of Collected Company / Aquitect's Will (after taking out the counter spells for the first 3 copies of each).

also no need to worry about Boil at all. nobody really uses that anymore, so you're free to just use the better lands like Misty Rainforest and Breeding Pool . Barkchannel Pathway  Flip would also be a good addition.

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