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Zedruu the gift goat! Every set there is another card that seems to fit really well in zedruu. From Hithlain Rope to Yes Man, Personal Securitron to Shifting Grift. I have continued to build Zedruu out and she is always a fun play. She doesnt generally win, but that sort of isnt the point. She is makes for a fun game.

The only real win conditions in this deck are Approach of the Second Sun, Triskaidekaphile, and Felidar Sovereign. I have never won with either Sovereign or Triska, but Approach has won me the game once or twice. People know its coming, but I usually keep a counter spell in hand for that second cast.

I have tuned this deck and taken out stuff that is really oppressive. I have removed Aggressive Mining and Pyromancer's Swath because they make the game unfun. I find that if I make people too angry with the gifts I die too quickly. I still have Embargo, Overburden, and Smoke, which sometimes slow the game down for a turn or two but dont stall it out completely.

If you have any suggestions, I would be open to them.

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Revision 27 See all

(8 months ago)

+1 Rainbow Vale side