This is more or less the control shell, won conditions can/ should be worked on

Mana:

These are just rocks, not much information needs to be given

D: Anything mainly included as a draw aspect

Filter: These are low cost early game hand filters and used later for the doomsday combo. Helps smooth out early game curve and draws

Advantage: Ran to give more cards than they cost and give you addition value, actual card draw

R: Anything involving removal

Targeted: Targeted removal, targets creatures/ planeswalkers

Spell: Counter spells as to not explode

Board: Clears board as to not die with your 5 creatures

C: Creatures in the deck

Weenies: General utility creatures to either draw a little and chump some, or help re use some of your resources as the game goes on

GodBois: Gods for flavor

Gameplan

Essentially the game plan is sit through early, clear what needs to be cleared, counter what needs to be countered and slowly just generate a small resource lead over time.

Board clears are extremely important to maximize the amount of resources your opponents use and minimize the amount you do. These are the things you really want to filter for and reuse as much as possible. Counters and targeted removal are for thing you just dont wanna deal with.

Once people start to run low on resources stranglehold cards like words of waste can essentially create a soft lock on some people and force them into a situation they cant play much

Now is when it is safest to start playing out bolas cards and just making people have a bad day. If a bolas is out decree of annihilation just allows him to stay and slowly kill people as they do nothing for 10 turns

Doomsday/ labman is the only true win. You use this in games that need to end, or games you cant win in a legitimate way otherwise.

TLDR; Play grixis control and when your opponents run out of stuff go full bolas mode on them and hop it doesn't end poorly

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Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

23 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.56
Tokens Bird 2/2 U, Copy Clone, Insect 1/1 UR, Zombie 2/2 B
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