Have you ever wanted to play board wipe tribal? Have you ever wanted to lose all of your friends? Have you ever wanted to rule the board with an iron fist as your big, stupid dragon repeatedly lays waste to it?

Then come play Piru, the Volatile!

Basics

Essentially, you're going to use treasure and mana-rock based ramp to get Piru out as quickly as possible while using Stax pieces to slow your opponents down. Then, using cards like Sheoldred, Whispering One and Athreos, Shroud-Veiled to repeatedly recur Piru to the field to continuously wipe the board of its non-legendaries. The Stax pieces will also prevent your opponents from recovering. In general, this deck can easily counter token strategies, however it is very slow, as it requires Piru to die once. Some of the specific stax pieces counter specific decks, like Rule of Law against spellslinger and storm decks and Aura of Silence for enchantress / artifact decks. Additionally, I wish I could run effects like Rest in Peace for graveyard synergies, but we need Piru to be in the graveyard, so instead I opted for things like Stone of Erech and Kalitas, Traitor of Ghet to counter specifically creature-based synergies.

Win Conditions

This deck runs a couple of burn cards in order to wear opponents out, like Price of Progress. Additionally, effects like Barbed Servitor + Brash Taunter can repeatedly ping your opponents if Piru can be brought back turn after turn. As for one-off wincons, Aetherflux Reservoir is the perfect game ender, as you can gain a ton of life very quickly if Piru detonates once. Additionally, if things are too hectic once Piru gets on board, Toralf, God of Fury   can redirect a lot of damage around. Lastly, effects like Sanguine Bond and Vito, Thorn of the Dusk Rose are very reliable at draining opponents over and over.

Utility

Outside of Piru, this deck runs no board wipes. Rather, I opted to run a larger removal package in order to pick off whatever remains after Piru goes off. Additionally, the deck has a solid package of utility-based, passive legends like Lotho, Corrupt Shirriff to ramp and to linger once Piru dies. The legends, as said before, are also the main ways to recur Piru, as maintaining a lock on the board is needed to either dig deep enough for the win-cons or to allow the smaller legends to continuously hit opponents. Shanid, Sleepers' Scourge is a god-send for this deck, as it can get a lot of value as you play out more creatures. In this deck, card draw tends to either be one-off spells like Read the Bones or enchantments like Black Market Connections and Trouble in Pairs that can get value turn after turn. This deck requires a lot of ramp in order to establish the lock as early as possible, so treasure-based ramp like Descent into Avernus is incredible. Don't worry about your opponents getting the treasures too, you have Stax to slow them down.

Any suggestions are welcome! I want to refine this to be relatively competitive but not CEDH-level of power.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

97% Casual

Competitive

Date added 2 weeks
Last updated 1 day
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

49 - 0 Rares

15 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.17
Tokens Copy Clone, Elephant 3/3 G, Human 1/1 W, Shapeshifter 3/2 C, The Ring, The Ring Tempts You, Treasure, Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views