|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Uncommon|
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Creature — Elemental Horse
This spell can't be countered.
Lightning Mare can't be blocked by blue creatures.
: Lightning Mare gets +1/+0 until end of turn.
Lightning Mare Discussion
7 hours ago
Aight... mono blue sucks. Had to make sum small adjustments. On the plus side, I am no longer fearful of planeswalkers. My meta is too broke to afford them. The deck did some pretty good work in some side matches against a few modern decks. That was pretty cool.
Changes Made: (all sideboard)
5 months ago
Hey, good ideas, but consider going bigger?
Consider Legion Warboss, Siege-Gang Commander and Experimental Frenzy? The Goblins work well to bring a go wide strategy with Steam-Kin and Frenzy is a busted card advantage engine for red especially with Steam-Kin.
Consider this example:
- 4x Steam-Kin
- 4x Vlasino Pyromancer
- 4x Goblin Chainwhirler
- 3x Legion Warboss
- 4x Rekindling Phoenix
- 2x Siege-Gang Commander
- 2x Demanding Dragon
- 4x Shock
- 4x Lightning Strike
- 4x Lava Coil
Good sideboard cards to consider are: Banefire (control), Fight with Fire (Lyra Dawnbringer), Lightning Mare (control), Fiery Cannonade (aggro and tokens), Shivan Fire (Llanowar Elves), Risk Factor (control), Dire Fleet Daredevil, Sorcerous Spyglass (Planeswalkers), Sentinel Totem (Golgari).
Good luck with your deck.
5 months ago
I concur with TepigAggro on the need of Guttersnipe. I'd also look into Doublecast, Mutiny, Sarkhan, Fireblood and/or Jaya Ballard. For sideboarding I'd include at least Smelt and Lightning Mare. You could find use for Blood Sun or Alpine Moon.
5 months ago
Oh, and sideboard! You could some creatures in there for certain situations, like Lightning Mare or Plague Mare just for some beats for control or selesnia tokens. Maybe a couple Shocks or Lightning Strikes to hit the opponent directly. The only other thing I could think of is maybe something that triggers with your instants and sorceries. Maybe, Firemind's Research?
6 months ago
I'm a big fan of crazy spell decks. Especially if you can pull off storm. I am worried about your deck's ability to survive long enough to get storm out and finish the game. With the right cards, you can run 0 creatures and still get where you want to go. I think that in your case, there aren't enough counterspells or removal to keep you going. You won't be able to stop everything your opponent tries to do, and they are going to overrun you. If they run something like Lightning Mare or Carnage Tyrant, you may really be in trouble. I would suggest Essence Scatter for more early game, anti-creature assurance. It won't help against the uncouterables, but will stop everything else. Ionize is a nice card because it counters and deals damage so it fills two roles in one card. It may help you cut down some cards to add new ones. As far as Carnage Tyrant goes, there are not many tools in to help there. I think you may need to turn to Star of Extinction or River's Rebuke. You could also try running your own monster that could stand up to it like Nezahal, Primal Tide but sadly all of these options are late game and high CMC. For most faster deck scenarios, you could try some smaller creatures that synergize with your spells. I have a bunch of possibilities in my deck:
SCORE: 8 | 8 COMMENTS | 771 VIEWS | IN 4 FOLDERS
Maybe something in there can help you a little. In any case, good luck with your spell deck! I hope you have fun with it!
7 months ago
I am a big fan of tribal decks and horses are hilarious, plus you just got a bunch more recently: Crested Sunmare, Diamond Mare, Lightning Mare, Surge Mare, Plague Mare, Shield Mare, Vine Mare, Dusk Charger, and Nightmare.
7 months ago
I would put Vine Mare in the sideboard, together with Lightning Mare and exclude Spit Flame and Fight with Fire. As for your instants, I would exchange the Shock cards for Lightning Strike and put the others in the sideboard as well. Other creatures to consider would be Grunn, the Lonely King, Skizzik, Untamed Kavu, or Verix Bladewing. What would work well would then be the enchantments Sarkhan's Unsealing and Colossal Majesty. Maybe not all the creature cards are preferable in your deck but it was just some examples :) Imo more creatures, since that's the best thing with green! I'm no expert though so take it with a pinch of salt
7 months ago
I would like to put in Fanatical Firebrand as well, but I have trouble deciding what to take away from the main board. One option would be to remove the 3x Ghitu Journeymage and a mountain (average CMC would reduce). I'll sleep on it and (probably) update tomorrow :)!
as for U/W control the plan is to sideboard in Lightning Mare, and perhaps Smelt to take out central artifacts. Not sure what to do if faced with Ixalan's Binding but hopefully there will be cards in the next expansion to help :) The dream would of course be a red instant/sorcery that deals damage to face and draws a card.
Btw does a Saga still get counters/get sacked while in Exile?
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