|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Rare|
|Promo Set (000)||Rare|
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Nessian Wilds Ravager
Creature — Hydra
Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place 6 +1/+1 counters on it.)
When Nessian Wilds Ravager enters the battlefield, if the tribute wasn't paid, you may have Nessian Wilds Ravager fight another target creature.
Nessian Wilds Ravager Discussion
3 weeks ago
28 July 2019
5 months ago
okay, here are some "win-cons" I found. you could just go for a big creature like Trench Gorger , Stormtide Leviathan , Aggressive Mammoth , Aurochs Herd , Carnage Tyrant , Child of Gaea , Cloudthresher , Essence of the Wild could be fun, Force of Nature is really big, Frost Titan , Grunn, the Lonely King , Guile , Hydra Broodmaster (this is one of my all time favorites since it was one of my first cards), Nessian Wilds Ravager , Sagu Mauler (a card I wanted to play for a long time but didn't have the right deck for it, but this seems a perfect fit), Terra Stomper (of course, a classic), Gigantosaurus , Primeval Force , Thornling or maybe Vorapede
yes, I went through almost every 5 and 6 cost minion in green and blue. I'm sure there are other cards that could win you the game out there. but this is what I found
you could also use something that is very evasive ofcourse. like Sun Quan, Lord of Wu or Archetype of Imagination . or something different like a combo with Deadeye Navigator , or counter things and make Draining Whelk really big.
7 months ago
This looks like fun idea, although I think you might be playing too few lands. 18 (plus 2 Sol Ring s) is not enough to be casting 7-drops. I would go up to about 22, maybe more, to ensure you have enough mana to cast your Foe-Razer Regent and Nessian Wilds Ravager . If instant speed matters to you, you could try playing Pounce and Pit Fight . Nature's Way is another very good fight spell, although it doesn’t say fight on it. Good luck with the deck!
1 year ago
I would run at least 36 lands with your current curve.
Tutoring up a land is going to be pricey, the easy choice is Sylvan Scrying but my personal fave is Expedition Map.
I would swap Explore for Kodama's Reach, mostly cause you are running low on lands you're not likely to have an extra one in your hand.
You could consider Black Market as another mana source.
I'm not sure about the commander damage route, I think you would have to change to much to make it work. Triumph of the Hordes is probably the better alt-win-con, but it is $$, so I don't know. Maybe you could considered Glaring Spotlight. A mad rush of unblockable creatures could win the game, plus it helps with the hexproof.
Archetype of Finality could help with deathtouch creatures your opponents control.
Are you using Brain in a Jar to cast your sorcery spells at instant speed? I've had varied luck with that card and find I'm stuck with the wrong number of counters more times than not. You may find it slower than you need it to be.
Salvaging Station could do work with Triangle of War, it could also bring back Expedition Map or Glaring Spotlight if you add those.
I would cut the Nessian Wilds Ravager, your assessment is correct.
1 year ago
A few cards for your consideration are Nissa's Pilgrimage, Basilisk Collar, Grappling Hook, Nessian Wilds Ravager, Pounce, Prey Upon, Savage Stomp, Woodland Bellower, Avatar of Might, Hunted Troll, Worldspine Wurm, Polukranos, World Eater, Garruk, Caller of Beasts, and Phyrexian Dreadnought.
1 year ago
There are anti flier cards in green. Have you considered Gravity Well or Longshot Squad? You could also do what I do and fight them all with things like the tracker you already have, Hunt the Weak, Savage Punch, Nessian Wilds Ravager, or Unnatural Aggression.
1 year ago
I like the input I'm leaning towards Gyre Sage or Courser of Kruphix but if I choose either one of those I loose on mana curve. The other one I was thinking was Nessian Wilds Ravager because outside of it removing a creature one time it's just a 12/12 body with nothing else. But a 12/12 with some kind of evasion is good. I think I'm leaning towards all three to be honest. I think I want to replace all 3. What other 2 cards with regards to mana ramp for one of them and a fat creature for the other should I put in there place. @Profet93 and @Qolorful and @Podma101 and NewHorizons you are always good at this you should chime in too
1 year ago
I feel like Gyre Sage can be slow and is generally less important than the other creatures, plus its a bad draw late game.
Nessian Wilds Ravager, while a fun card, gives an opponent a choice, and that usually means the opponent will get a better outcome.
As a side note, no Omnath, Locus of Mana? Seems like his kind of deck.
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