In this deck that is gimmicky on a whole new level you will be playing the part of Karona The False God -a.k.a Obito Uchiha- and you will use politics and super powered mercenaries (the Gods from theros and eventually amonkhet) to bribe your way to victory. The main strategy of this deck i concocted at 3 in the morning is to give away the most powerful shinobi to your opponents for their use in their battles, in return for money (in-game favors and the promise of not being targeted or attacked). If they are honest in their end of the deal and leave you alone, they get more.

This deck has use of the Kamui as well as the Tendo Pain's jutsu absorption ability (effects that make it where you are hard to attack). We also have a bit of Hidan and Kakuzu's immortality in cards like Platinum Angel and Angel's Grace. Put an opponent on a death clock like Sasori's poison with Demonic pact or just turn them against themselves like Itachi's genjutsu with Insurrection. It is a bit of a stretch admittedly but Zetsu takes the role of Orzhov Advokist, when he surrounds your body with his, well idk, white body stuff i guess?, you won't be attacking or moving anytime soon. Just like Samehada belonging to Kisame, Slumbering Dragon only gets stronger as you approach it. Barren Glory seems to be the environment Daedera had in mind when he used his most powerful jutsu, expanding and exploding leaving himself victorious when there was truly nothing left. And if you somehow one of your (enchantment) creatures go to the grave you can rest assured knowing the Konan (Starfield of Nyx) will revive them for Pain

I put a lot of work in the flavor of this deck, but to be honest the idea of a god tribal was cool to me, i also wanted to make a political hug deck and i thought Karona would be a good choice to incorporate both of those. I haven't tested it in my group yet and I know it won't win every game, but it's meant to be fun more than it's meant to be good.

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