As an additional cost to play Scarscale Ritual, put a -1/-1 counter on a creature you control.
Draw two cards.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Scarscale Ritual Discussion
6 months ago
9 months ago
I'm sorry to say that your combo might not work. Illness in the Ranks seems to provide an anthem effect that doesn't actually put counters on creatures. It only reduces their power and toughness, which just hurts your own efforts. I think that you might want to take out some other cards as well so you can put some better ones in. Here are my suggestions:
Dusk Urchins and Castle Locthwain draws you more cards, and you can cast Unearth on it to bring it back as well as a bunch of other things. Devoted Druid is good for getting you more mana, and Utopia Sprawl is more efficient than Weirding Wood. Ammit Eternal is pretty good as well, as it gets you tons of value from your Hapatra, Vizier of Poisons and Nest of Scarabs. I recommend putting Scarscale Ritual into your sideboard since you don't have one right now. I get the feeling that you're trying to go for a budget build, but you might want to try to put in 4 copies of Overgrown Tomb in place of 2 Swamps and 2 Forests. If you don't want to spend the money on those, I suggest that you put in 4 Zagoth Triomes instead. You might also want to take a look at on Scryfall to check out other possibilities.
10 months ago
But if it is really important that you net cards from the spell, consider Scarscale Ritual instead of Chart a Course. With all the +1/+1 counters you'll be getting, you can afford a -1/-1 counter, which will get cancelled out anyway, and you'll consistently net a card w/o having to attack first.
Replace the 4 Sakura-Tribe Elders with Coiling Oracle. It works great with the top-deck manipulation of brainstorm.
Find room for Sage of Fables. I know it is not a snake, but it pairs incredibly well with Lorescale Coatl. Remove a counter, draw a card, and put the counter right back on (and it is a kind-of snakey-looking merfolk, so maybe that counts for something :P). I'd probably take out the Bioshifts for this.
Ouroboros_47 on Nope
1 year ago
2 years ago
Snakes are pretty powerful when build properly.
This list seems interesting, but a liitle crowded creature-wise. In this very aggressive approach, I'd actually cut Hapatra and go deeper on either card draw or removal. Scarscale Ritual is a card I'm still considering for my crocs.
2 years ago
Altar's Reap does look a little tastier... my build does produce massive amounts of tokens (hit for 60 last night, for example, in a grindy midrange golgari matchup) but I like the instant speed. Plus, I already run Scarscale Ritual , so maybe I can do without the 3rd card that Bankrupt provides.
2 years ago
Rez09... thanks for your comments. I'm actually going to try running Everlasting Torment ... I think it was suggested a while back but I never tried it, and subsequently forgot about it. I updated my decklist to accurately reflect the deck as-of-late. I switched out a few things, moved Fatal Push and Blowfly Infestation to sideboard, added 3x Scarscale Ritual s (insane draw value really), moved Duress back to mainboard... the Vraska will be removed, as I don't need it, and Fate Transfer may be removed ultimately.
I've faced only a few different builds recently, but this encarnation seems to be pretty strong. I'm finally getting to the point where I have almost all the elements that I want (removal, draw, control, tutoring, disruption, strength) but am trying to get the balance down now.
Thanks for checking out my build. Cheers!