
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Recurring Insight
Sorcery
Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)



Balaam__ on Balaam__
5 months ago
legendofa I’m back with some more. As always, weed out whatever you deem unsuitable. Sometime’s it’s difficult to tell what I’m looking at in some of these cards, sort of inverted pareidolia.
Probables:
•Umara Raptor normally I’d say the perspective is a little strange, but after watching a few falconer videos on YouTube this is indeed the usual positioning of the arm.
•Semblance Anvil reflection is reversed, but I think this one probably fits the criteria.
•Trigons of Corruption, Infestation, Mending, Rage, Thought.
Doubtful:
•Disfigure (zendikar set, idk the abbreviation offhand to pull up the correct version here) perspective is questionable
•Expedition Map we might be looking through someone’s eyes, but it’s certainly not whoever those hands belong to.
•Recurring Insight this one doesn’t make any sense. How can we be looking into the reflection of someone’s eye and see ourselves looking in the opposite direction? Maybe this was from a scrapped M.C. Escher crossover set
•Sphinx-Bone Wand hands, and probably FPP, but almost certainly not from the point of view of whoever that hand belongs to.
•Suffer the Past if the tendrils count as hands, yes. If not, nah
•World at War angle is too low I think.
•Dissipation Field Honestly not sure. Are we looking through that woman’s eyes and seeing her own reflection? Or are we seeing a distorted image of her inside said dissipation field?
•Furnace Celebration I don’t think there’s anything here, but I’m not 100%.
•Sword of Body and Mind and Sword of Feast and Famine and Sword of War and Peace could potentially be FPP, but that would be strange.
•Darksteel Relic the angle is off
•Rally the Forces is like Furnace Celebration. Not positive, but probably nothing here.
Jonny994 on
Ā̶̐͂͛̕̕ Sͨ͌ͭ̏paceT̶͛̿̈́͆̈́ime Sͨ͌ͭ̏tory [Primer]
2 years ago
Thanks Profet93. About Apocalypse you got it right, basically if you cast it with an Annihilator one suspended it's gg, while with something able to refill your hand like Recurring Insight it can reset the game, useful if you are in a bad situation
Forkbeard on
Miirym, Sentinel Wyrm: Double Dragon
2 years ago
Lotta comments to catch up on here!
Lots of good ideas and food for thought here, thanks all.
IzzWizz on
Miirym, Sentinel Wyrm: Double Dragon
2 years ago
I've been running Intet, the Dreamer as a dragon tribal deck for about a year now and I am in the process of converting it over to Miirym. Here are a couple of my thoughts.
-
get as much of you ramp from lands as possible, and run artifact sweepers. Green's strength is in playing extra lands and being able to disrupt your opponents ramp is great. Kodama's Reach and Cultivate are fine in a green list where your commander costs 6 and hitting land drops is really important. Cut some of the signets.
-
Kind of counter to the point above, why aren't you running Cursed Mirror? It's an infinite combo with Astral Dragon.
-
Why An Offer you Can't Refuse over Swan Song?
-
Dragonspeaker Shaman is a second copy of Urza's Incubator.
-
I prefer both Recurring Insight and Prime Speaker Zegana over Kindred Discovery. 5 mana is a lot for an enchantment that doesn't do anything the turn you play it unless you already have a dragon on the board.
-
You don't have a lot of ways to deal with enchantments. Consider adding a bounce land or two if remove like Imprisoned in the Moon or Song of the Dryads is something you run into regularly.
-
Valakut Awakening Flip and Sea Gate Restoration Flip are worth the slots. especially if you add a bounce land or two to "rebuy" the land and cast the spell for gas.
Lanzo493 on Tasigur cEDH Advice
3 years ago
Wanna play a not super $$$ deck but benefit off of everyone else's 0 mana accelerants, Docksides, etc? Run Culling Ritual. It's a great card.
I'm pretty new to cEDH, but I like to think I understand some of the basics. So take my advice if it appears sound. cEDH is mainly about speed and interaction. By utilizing 2 card combos, you can use just a small number of cards to win and use the rest of the deck to interact and prevent your opponents from winning. That is cEDH on average outside of high speed combo decks.
To translate that ideology into cards, it means that slow mana is bad. Lands that enter tapped and mana rocks that enter tapped don't allow you to keep up Counterspell mana at the same time as you mana ramp. This puts you incrementally behind until the crucial moment comes and you lose in a counterspell war due to lack of mana. For this reason mana rocks like Fellwar Stone are much preferred to Sky Diamond. However, a turn one Elves of Deep Shadow is still worth it even if it's slow on any other turn, so I would add that.
Another thing about cEDH that differs from high power commander is the shift from card advantage to card quality. You don't need to draw a lot of cards to win (think of cards like Genesis Wave or Recurring Insight), but rather just need the right cards. Tutors are great for this. Ponder, Preordain, and Brainstorm are fantastic as well since they're cheap, letting you keep mana up for interaction, while also giving you quality cards. I would recommend all of them. Wishclaw Talisman is a solid tutor that you can probably afford, too.
Honestly, with Tasigur on a budget, I would go for infinite mana combos, which you're already doing. Isochron Scepter and Dramatic Reversal is on the moderate side as far as costs go, but it's powerful since you also have a lot of instants. You also already have Muddle the Mixture which basically only sees play in cEDH to assemble a scepter combo anyway while being a counter when needed. Well, that's at least why I run it. You can even search up Pili-Pala with it.
On a side note, if you run into Thassa's Oracle a lot, I would consider trading for an Endurance. Not only can this card trick an opponent into exiling most of their deck and alternate wincons in the process, it can also shuffle your own deck back into your library if it gets too full and your opponents only give you trash cards when activating Tasigur. And if you wanted to pull off a Tainted Pact win, you can use 3 normal basics and 3 snow-covered basics. Of course, you'll need lots of different lands, too, but it's not impossible on a budget.
griffstick on Spells that come back
3 years ago
Theres alot of cards that do this. To better help you can you tell us your angle here? What deck you might be trying to build? What commander are you using? And maybe some more helpful insight. Speaking of insight, Recurring Insight , does rebound count? Risk Factor does jump start count? Past in Flames does flashback count? I have so many questions because I want you to get the right help
alechodgin23 on
Aesi, Tyrant of Simic Strait
3 years ago
Hey man awesome deck! Definitely a +1 from me!
I have a few recommendations for you:
- Turnabout - Rude Awakening - Lotus Cobra - Nissa, Vital Force - Recurring Insight
The first 3 cards mentioned are going to be 3 of the BEST ramp spells in your deck. The last 2 will be 2 of the best draw spells in your entire deck. I think they’d be a good fit!
I might would even include Sylvan Awakening and Natural Affinity as win conditions! They’re very fun!
Could you check out my lands deck? I’d love some advice from you. It might also give you some interesting ideas! Please read the entire description though. Here’s the link:
emeraude on
7 Pace's & Draw
4 years ago
Here are some card draw spell Fascination Recurring Insight Breakthrough
The Madness mechanic could work since all the discard.
Have (2) | MrCrazzyc , metalmagic |
Want (0) |