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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mask of Avacyn
Artifact — Equipment
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip (: Attach this to target creature you control. Equip only as a sorcery.)
Unlife on Karlach, Furious Sailor
1 week ago
I like it, I did the same paring for my own Karlach deck, though to make sure I had extra combats, I added in extra ramp and take extra turn spells, so she's always attacking.
She will get targeted a lot, so I'd consider some more protection such as Champion's Helm, Mask of Avacyn, Lavaspur Boots, etc
Apoptosis on Gear Up!
2 weeks ago
Specific changes. All of these changes optimize card draw, tutoring, protection to board state, create synergies and infinite combos, and optimization to allow instant speed responses.
OUT: Ardenn, Intrepid Archaeologist (thought this would be awesome, disappointed in performance) Assemble the Players (sub-optimal card draw) Aurelia's Fury Bitterthorn, Nissa's Animus (land drops have not been a problem and by the time I draw it, I needed something else) Brimaz, King of Oreskos (love this guy, but had to cut) Chained to the Rocks Elbrus, the Binding Blade Flip (obtained better equipment) Fellwar Stone Hixus, Prison Warden (never happy when I had this in hand because you need to let the damage land, plus you fail to build board state when waiting to draw a punch) Illusionist's Bracers (I realized there was little in this deck that this could help) Kemba, Kha Enduring (I want the option of where the equipment goes) Kjeldoran Outpost (did help create a chump blocker and spend unused mana, but I didn't like losing the land) Lapse of Certainty (replaced with better options, but I love this card) Lightning Helix Path of Mettle Flip (never had good results) Prophetic Flamespeaker (under-performed) Puresteel Paladin (tough cut) Purphoros, God of the Forge (under-performed) Rogue's Passage Sea Gate Wreckage Silverblade Paladin (love this guy, tough cut) Sram, Senior Edificer (very tough and recent cut for Leonin Shikari and Merry, who are just better but I may put back in) Sword of the Animist (land drops have not been a problem and by the time I draw it, I needed something else) Wingmate Roc (love it but under-performed)
In: Esper Sentinel (card draw) Leonin Shikari (instant speed equiping is amazing) Merry, Esquire of Rohan (card draw) Enlightened Tutor (great for combos/synergies) Sigarda's Aid (so great) Pyrohemia (this card is a beast with Iroas! Even without Iroas must people don't have easy ways to deal with enchantments and this is a wraith on a stick. I've added it to all of my red decks and it's cousin (Pestilence) to my black decks in a slot I would normally hold for a wraith) Teferi's Protection (protect the board state) Excalibur, Sword of Eden Fighter Class (tutor!) Angelic Skirmisher (lifelink to stretch game and facilitates infinite combos) Splendor Mare (put it on Reckoner or Spitemare, give them indestructable, and gain infinite life, or move it to pyrohemia with nesting grounds to get massive amounts of life as you flamethrower the whole table!!) Mask of Avacyn (better option then shroud from boots, you need to be able to dynamically react/voltron) Mob Rule (this just finishes games) Smothering Tithe (ramp) Sunforger (some say you must build around this, I say you use this as a key tutor for when you need an instant) Nesting Grounds Spitemare The One Ring (card draw, duh) Minas Tirith (card draw) Sunhome, Fortress of the Legion (value engine, mana dump) Phyrexian Vindicator (beefy flier, helps get Iroas online, and difficult to remove) War of the Last Alliance (tutor) Hall of Heliod's Generosity (bring back pyrohemia and flamethrower the world all over again!!) Mask of Memory (card draw) Boromir, Warden of the Tower (protect board state)
seshiro_of_the_orochi on How to keep Nekusar on …
9 months ago
I mean, Swiftfoot Boots and Lightning Greaves seem obvious. Next best things are Whispersilk Cloak and maybe Mask of Avacyn. Kaya's Ghostform and similar cards might work as well.
The_Potato_Judge on Temur Lands
11 months ago
+1 from me. Very interesting deck and idea.
My only puzzlement comes from not seeing many ways to protect your commander. I figured I'd see stuff like Mask of Avacyn and Diplomatic Immunity all over the place.
I'm new to Commander, though, so I might be missing something.
What's your plan for when the Doomblades start flying?
NV_1980 on Imodane’s Flames
1 year ago
This is pretty nice. I'd add a bit more protection for Imodane though, as he's pretty vulnerable and will likely be a primary target. Some more equipment perhaps (Darksteel Plate, Mask of Avacyn, Champion's Helm), some cards that prevent (blue) players from countering him when he appears (Red Elemental Blast, Pyroblast) or maybe some cards that mess with opponents' mana bases when they try something against him (or you). I'm thinking Price of Glory, Tectonic Instability and War's Toll.
Arrzarrina on What is Your Opinion of …
1 year ago
It's not just trying to make a budget deck work.
If you're like me and have a thing for more out there commanders (think Sasaya, Orochi Ascendant Flip or Ben-Ben, Akki Hermit), then you need to work harder in the 99 to bring the deck up to parity since you're trying to get theme with less card support than Big stompy Jodah, the Unifier has.
Continuing in terms of card support, there are many effects that can protect a creature. Swiftfoot Boots gets reprinted every 5 minutes while Lightning Greaves is an extra effect in the same vein. Mask of Avacyn, Whispersilk Cloak, Neurok Stealthsuit and Mirror Shield all fill a very similar role. You can get 4 of those equipments to protect your commander for under a dollar each. On the flip side, an effect like Pariah's Shield exists on very few cards (I only know of Pariah as a similar effect) so outside of a white colour identity, you've got to use one card for that idea which was printed nearly 20 years ago and has never (The list is so diverse it basically doesn't count) been reprinted.
Pariah's shield isn't a bankbreaking card, but the scarcity of similar effects shows how even the most creative budget player is stuck away from creative/interesting strategies when their brew needs a specific piece which will cause problems in their budget.
RiotRunner789 on Hexproof in Mono White?
2 years ago
There are a ton of instants that grant hexproof but no white enchantments.
You have a few other equipment though, Champion's Helm, Mask of Avacyn, and Mirror Shield.
Max_Hammer on Syr Gwyn Voltron Variant
2 years ago
Have you considered Mask of Avacyn as a budget Lightning Greaves?
Hexproof is fun (:
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