Rielle, the Everwise
Legendary Creature — Human Wizard
Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever you discard one or more cards for the first time each turn, draw that many cards.
Combos Browse all
|Commander / EDH||Legal|
Rielle, the Everwise occurrence in decks from the last year
Recommendations View more recommendations
Latest Decks as Commander
Rielle, the Everwise Discussion
2 weeks ago
1 month ago
Hi! first of all thank you for all the content you make in yt, is great. Second, isn't Rielle, the Everwise a great looter commander too?
1 month ago
The changes I'm testing right now, to fit a Cloudstone package and a discount Cephalid Breakfast.
Wheel of Misfortune was just too hard to control effectively, and I can't force my opponents to draw with Narset or Hullbreacher out (also, making it work right often cost too much life if I was the archenemy). Whirlpool Warrior does that trick better.
Cephalid Constable was cute and won me some games, but it always left everyone unhappy at the end of the game. Cephalid Illusionist costs one less mana, mills cards to give Vadrok fuel, and sometimes can help on defense.
Speaking of Illusionist, I'm testing Lightning Greaves to mill my whole deck along with him (by alternating between Illusionist and another creature). I'd rather run Nomads en-Kor , but I'm not running any white... Lightning Greaves can help protect something like Toothy or Con Sphinx anyway, so hopefully it's not TOO bad on its own.
Goblin Engineer can fetch Curio, and Cloudstone Curio can reset Vadrok's mutation, or simply go infinite with Cloud of Faeries and/or Dockside Extortionist (potentially with help from Birgi, God of Storytelling Flip).
Intuition has been in and out before, but I'm testing it to try packages like Lore Drakkis / Snap + Underworld Breach + Dockside Extortionist / Sea-Dasher Octopus (assuming I already have Vadrok on field). At the very least, it's essentially an Entomb for Underworld Breach , since no opponent in their right mind would ever allow me to have that card in hand.
1 month ago
My only suggestion would be to try and incorporate either:
1 month ago
@ Thank you for the suggestions! Voltron is a new way of playing for me as well! Yeah, unfortunately adding kaho and eisor would mess up the polymorph plan. Though with Thassa, God of the Sea , Kaho, Minamo Historian , and especially Esior, Wardwing Familiar I think they still have potential as Polymorph/Voltron commanders, with them having a lower converted mana cost and built in evasion, something to look at in the future! The cheap removal cards you recommended were on my radar as well, added them to the maybe board if I find myself needing better interaction!
I agree as well with the recast able unlockable effects! I run Artful Dodge in my Rielle, the Everwise deck! The Crab and our Blightsteel Colossus payoff don't typically need more than one or two attacks to eliminate a player, so it might work! With a primary gameplan to sacrifice the Crab for a polymorph, I'm a little hesitant to include too many enchantment aura effects that make our creatures unblockable, though on the other hand, it could be better in terms of tempo, getting faster crab attacks in the early game. Something to playtest in the future I think!
4 months ago
Two cards I might recommend are Rielle, the Everwise and Valakut Awakening Flip. Rielle is great for refillin your hand after Song dumps it in the bin, and Awakening lets you refresh your hand and stick less needed card on the bottom of your library.
4 months ago
If you're set on the colors and using wheels to win but not the commanders, you might like Xyris, the Writhing Storm. (In which case, I recommend Snakes need wheels, they don’t have feet *Primer* for a good start!)
If you're set on the commanders and the colors, probably the easiest way to win is just to control the board using wheels to get you card advantage and break parity by making others topdeck, and then put in an infinite combo like Dramatic Reversal + Isochron Scepter + Walking Ballista or some Aetherflux Reservoir combo.
5 months ago
Second, I would pick a different commander. You actually already have quite a few better commanders in the main deck, so (assuming you are playing in paper) that makes things convenient. The two best options are Rielle, the Everwise and Niv-Mizzet, Parun.
Lastly, in Commander, often times, you want your deck to synergize with your commander and focus on that. So, even though the creatures in your deck may be alright as stand alones, you'd be better off replacing them with more cards like Windfall (that do mass discarding of your hand) if you plan on playing Rielle, the Everwise or more cards like Sigil of Sleep and Curiosity (cards that reward you for doing damage) if you plan on playing Niv-Mizzet, Parun.
(Also, I'd generally try to get rid of the cards that "tap target creature, it doesn't untap during their next untap phase" cards. In 4 player games, it's not only not effective, but makes that person want to attack you. I'd recommend more counterspells, draw, and Lightning Bolts instead.)