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|Commander / EDH
|Commander: Rule 0
Creature — Zombie Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
6 months ago
I'm building one First Sliver commander too.
Link: Sliver Falls
I would like to suggest using high costed ramp with alternative costs like Road / Ruin, Spring / Mind, Magma Opus, Creative Outburst, Elemental Masterpiece, Beanstalk Giant, Shefet Monitor and Greater Tanuki as ramp that can be dodged by cascade so the cascade won't get interrupted by ramp spells after you already have the mana, becoming more likely to find slivers to have more cascade triggers.
7 months ago
Its been a while Mortlocke.
So I have also been trying to assess the relevance of the current cards heading to us from CMM. I got to be brutally honest here, I actually find the deck a bit of a disappointment, especially considering the inflated price tag.
Sliver Gravemother - So its a fun idea, and does give you that ability to go for a win after your board has been wrecked... however I just dont think its that good if im honest. I think it gives the ability to win from nowhere, and it does convert all those mana costs from coloured to colourless mana using the Encore ability. Think its very situational.
Rukarumel, Biologist - Fun looking card... but not for this deck. Think this one is a build around commander, and you could have some real good fun hybridizing Slivers with say, Elves or Zombies. Imagine Slivers utilizing Rooftop Storm.. Oh my!
Hatchery Sliver - I actually really like this one. Means those key pieces you put on the field (if you have the mana) you make a duplicate (sorry, I mean "Replicate") copy meaning single threat removal spells become less effective. I know Manaweft Sliver and Gemhide Sliver are key in a lot of decks, so being able to make duplicates of those on cast means that 4 of those abilities to remove, not just 2. Think this one is sneaky good.
I totally agree with your assessment of Taunting, Regal and Capricious Sliver, so wont go into thoughts about those, as they are broadly similar. I do like the Goading one the best, as can really shake up board states.
And Lazotep Sliver - Simply gets the opinion of move on, not interested. However, the interesting stack of Afflict is interesting to an extent. If you encore this, you suddenly have potentially 3 instances of Afflict 2 (so essentially Afflict 6), but there is too many moving pieces in this to make it seem reasonable.
Just thought I would share my thoughts with you my fellow Hivelord.
Hope you are all good