At the beginning of your upkeep, you may add up to (2) to your mana pool. You can't spend this mana to play spells.
Printings View all
|Urza's Saga (USG)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Thran Turbine Discussion
1 month ago
Looks neat so far. You might like these: Bag of Holding, Arcane Adaptation, Dread Return, Noxious Ghoul, Carnival of Souls, Thran Turbine, Vizkopa Guildmage, Shabraz, the Skyshark, Syr Konrad, the Grim, Tomorrow, Azami's Familiar, Dusk / Dawn, Rags / Riches, Unburial Rites, Confessor, Drogskol Reaver, Light of Promise
1 month ago
Shabraz, the Skyshark + Lich's Mastery + Lab Man = victory!
3 months ago
Thoughts on Thran Turbine? It's really cheap ramp but for activated abilities only.
9 months ago
A few things I’ve noticed about the deck.
You run a lot of creature steal but no sac outlet to prevent the creature from returning to your opponents.
Two infinite mana loops in the deck would be beneficial towards running Torment of Hailfire
Thran Turbine helps reduce your commanders activated ability.
Since you’re running Tainted Strike , Glistening Oil gives infect and the negative aspect of it can be controlled with the Unspeakable Symbol and AEther Snap . Phyresis also grants infect. This strategy works exceptionally well with your already built in Dauthi Embrace and Rogue's Passage .
The build is off to a good start, but isn’t very stream lined towards consistency. Polluted Bonds seems like a filler. Stormbreath Dragon is a bad mana dump that is only relevant if opponents draw a large hand and don’t discard down. Situational at best. I’ve only seen Pyrohemia and Pestilence become relevant in jund dino fight decks and devastate your field to much because this deck isn’t geared towards their abuse. You have enough deterrence built in already.
Braid of Fire in the maybe pile would be amazing early game and worth wasting a tutor you grab it since you’ll then have free draws once your commander is out. Speaking of tutors, add Diabolic Intent to sac a creature you stole while tutoring for your wincon pieces.
9 months ago
king-saproling- I'm so glad you like the deck! It's one of my favorites to play and I appreciate the suggestions.
Herald of Leshrac is one I've not heard of, and I like it a lot for disrupting opponents and gaining free mana! If your playgroup is cool with you thieving lands, go for it.
Marsh Flitter is a token generator and a free sac outlet. Huh, I'll keep an eye on it for future.
Grinning Ignus only works at sorcery speed and returns itself to our hand, which we don't want. I like where your head is at for mana generation, though.
Carnival of Souls is a fascinating and risky way to squeeze in more flips. It does put restriction on our timing as we have to use the mana when it is created, and is a nonbo with our infinites, as they often involve putting infinite creatures into play, which would drain us at the same rate as our opponents. I think you could try it and it would be a coin flip whether it won or lost you individual games just by itself.
Braid of Fire , Black Market , Imperial Recruiter , Mana Echoes , and Teferi's Puzzle Box are all cards I have considered playing, and would certainly be reasonable inclusions! I have not included them because I don't currently own them and they are expensive.
Mindmoil would not be a good inclusion because we don't want to play spells from our hand if we can at all avoid it. It does allow us to stack the bottom of our library, but it's 5 mana do nothing, and scry to the bottom if we have spare mana after that.
Vessel of Endless Rest seems unimpactful for 3 mana and we have creatures and artifacts that do the same thing repeatably, which is what we're looking for to win.
Junktroller is great for recursion, but unfortunately it taps to activate, making it hard to go infinite. Spending the mana to activate Epitaph Golem or Reito Lantern is honestly just more reliable and abusable than tapping, as we do not run untappers.
K'rrik, Son of Yawgmoth is a spicy include, though I have chosen not to do so because he only gets pumped off of casting, and doesn't contribute to a combo. He would be useful for getting black creatures out of our hand, and I assume combos with Blood Celebrant , but we have 1 card that performs that combo by itself: Treasonous Ogre .
Blood Artist I've gone back and forth on. It absolutely is worth an include, but I find that we have enough payoffs once infinite is achieved so I replaced it with redundancy in other places, like token generation
Sifter of Skulls has 4 power, which automatically excludes it from this build. It is important to get Grenzo out early to start building the value engine, so we cast him for X=1.
Here is the primer I took my inspiration from. I highly recommend reading it to get the general philosophy and lines of the deck! https://www.mtgnexus.com/viewtopic.php?f=35&t=22095
9 months ago
This is a really cool deck! What do you think of these? Junktroller , Braid of Fire , Black Market , Thran Turbine , Herald of Leshrac , K'rrik, Son of Yawgmoth , Blood Celebrant , Blood Artist , Imperial Recruiter , Cathodion , Grinning Ignus , Mana Echoes , Carnival of Souls , Dross Scorpion , Transmogrifying Licid (jumps on goblin welder to combo with dross scorpion)
11 months ago
Love me some slow-burn Oloro! I have a similar build except mine tries to climax with a janky combo involving drakes. You might like these: Thran Turbine , Kabira Crossroads , Inventors' Fair , Jwar Isle Refuge , Sejiri Refuge , Tranquil Cove , Glimmerpost , Radiant Fountain , Seraph Sanctuary (super good with Angelic Accord!), Ivory Tower , Paradox Haze , Curse of Fool's Wisdom (curse yourself with this; its super cool, I swear!), Zur's Weirding , Soul's Attendant , Bontu's Monument
11 months ago
Nice list so far! You might like these: Distant Melody , Oblivion Sower , Training Grounds , Illusionist's Bracers , Kindred Discovery , Bident of Thassa , Larceny , Coat of Arms , Obelisk of Urd , Opposition , Painter's Servant , Thran Turbine , Black Market , Pitiless Plunderer , Altar of the Brood