Blasting Station

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Blasting Station

Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

DawnsRayofLight on Squirrel Combos

4 months ago

Ygra, Eater of All goes infinite with camelia and Experimental Confectioner

Using the above to explain my adds:

ADD (16)

Ygra, Eater of All

Krark-Clan Ironworks

Basking Broodscale

Mazirek, Kraul Death Priest

Ivy Lane Denizen

Delighted Halfling

Elvish Mystic

Birds of Paradise

Elves of Deep Shadow

Experimental Confectioner

Dosan the Falling Leaf

Phyrexian Altar/Blasting Stationfoil

Birthing Ritual

Braids, Arisen Nightmare

Fiend Artisan

Lively Dirge:helps to get cheap combo pieces

DROPS (need to drop a single card too to get to 100) 17

4x lands (this deck looks like it can run fine off of 30 if you add 4-5 0-1 cmc ramp pieces)

Bitterblossom

Prosperous Innkeeper

Song of the Dryads

Chitterspitter

Cauldron Familiar (unless I am missing the combo piece for it in the list)

Craterhoof Behemoth: may be a bit win more. don't see it doing much

Gala Greeters: meh card

Gilded Goose: meh

Tireless Provisioner: could stay or go

Toski, Bearer of Secrets: don't know how aggro this deck is, seems more combo oriented

Damnation: probably between MHM and fallout you have enough wipes

Nature's Claim: good removal but probably good on that

Woe Strider probably fine on sac outlets

May consider Protean Hulk piles as well

FauxFaux on Card creation challenge

4 months ago

Reclamation Station

Artifact

Whenever an artifact or creature is put into your graveyard from the battlefield, that permanent gains Recover: . Each time you activate Recover, that ability costs one more until the end of the turn.

"We currently have Blasting Stationfoil, Grinding Station, and Summoning Station active. Salvaging Station has been renovated to better make use of recovered material. progress updates pending."


If we make another station, (Maybe 4/5, we'd have straight line of stations! Make one that doesn't currently exist! Or, make something that uses Pincher Tokens!

Flagellum on Need help with Samwise Gamgee

1 year ago

Could possibly run a cheerios-esque style deck. Sprinkle a few artifact cost reducers in there like Foundry Inspector to reduce 1 or 2 drop artifact creatures to 0. Being budget though you lose out on Doubling Season and Anointed Procession which you could utilize with Ashnod's AltarPhyrexian Altar/Krark-Clan Ironworks to net mana while sacrificing the tokens and or nontoken creatures. But I'm not sure how effective it would be without these. Blasting Station or Grinding Station (works well with your Altar of the Brood) could finish out games.

Though you could potentially make a large Darksteel Juggernaut with a large amount of food tokens and cheap 0-1-2 drop artifact creatures (whose cost could be further reduced) which would be budget. Easily tutorable in Green/White and throw a Mirrorworks or something in there to copy it. Sculpting Steel it too just to have 2-3 big bois roaming around would be comical. Anthems and trample enablers (instants/sorceries/enchantments/equipment) are plenty in these colors too. This would be on the more casual side.

enpc on Need help with Samwise Gamgee

1 year ago

I run a Saffi Eriksdotter list and there was a bit of discussion about Samwise Gamgee in Saffi when he was first spoiled.

If you wanted, you could look at coming at it from the other angle with Samwise as the commander and then use Saffi Eriksdotter + cards like Karmic Guide / Sun Titan + Blasting Station / Altar of Dementia to close the game out. The benefit in this case with Samwise as your commander is you can pair him with cards like Kuldotha Forgemaster (easy enough to tutor in green/white as it's a creature) to generate some tokens and then cheat Blasting Station into play. And the fact that Sam gives you graveyard recursion in case an opponent removes your sac outlet is nice tech.

Long term, I would also look to try and obtain an Archangel of Thune, though I appreciate that it's currently out of your price range.

Mucklarbert on Wonderbread

1 year ago

I just realized, that Darien, King of Kjeldor and Blasting Station and Soul Warden is yet another infinite combo. This deck has so many broken little combos haha.

WrenniferLH on Alesha EDH

1 year ago

Thanks for the tip, Crow-Umbra. I was debating adding Mana rocks in place of some of the redundancies I had but felt a little nervous at the prospect of removing lands - I gave it some more thought and realized you were right. Thanks for the advice! I also took out some wincon over-redundancy in favor of more things to fetch with Sunforger - I realized it was probably overkill to have Zulaport Cutthroat, Elas il-Kor, Sadistic Pilgrim, Bastion of Remembrance, and Falkenrath Noble all in the same deck, and same for Blasting Station and Goblin Bombardment. Still a lot of redundancy and interchangeable parts to all the combos, but now a bit more streamlined.

king-saproling on Omelette du Fromage

1 year ago

(cont.) Being able to sacrifice creatures at no cost is vital for setting up and running the combo. Any one of these works as a sac outlet, though some are a bit tricky to use correctly:

Betrothed of Fire
Goblin Bombardment
Spawning Pit
Altar of Dementia
Jinxed Idol
Jinxed Ring
Blasting Station
Fanatical Devotion
Grafted Wargear
Ashnod's Altar
Phyrexian Altar
Martyr's Cause
Tooth and Claw

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