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Mr. Thar, Dignified Savage

Commander / EDH Aggro Ramp RG (Gruul)

SoarinSorin


Hit hard, fast, and with lots of friends.

To avoid Ruric's wrath, as much as possible I want this to lean toward creatures and away from non-creatures. Some notable non-creatures are on this board, but any alternatives that can come in with Ruric's approval would be appreciated.

Obviously the main win here is with Ruric, so the deck is built to get him out on the field as fast as possible, and to make it as effective as possible for him to be there. I just stumbled upon an old Electropotence that makes his entry very good, and am looking for other iterations of that effect. (note that the damage needs to be dealt by Ruric, rather than just doing damage equal to his power or CMC or something.)

Repurposing creature ramp later in the game is another question I have. How can I make the best use of having 5 mana weenies on turn 7, when I already have enough mana to do me right?

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Date added 7 years
Last updated 7 years
Exclude colors WUB
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

20 - 0 Rares

18 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.90
Tokens Copy Clone, Emblem Garruk, Caller of Beasts, Wurm 5/5 G w/ Trample
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