Skarrg Goliath

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Skarrg Goliath

Creature — Beast

Trample Bloodrush — 5GG, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

Tiadon777 on Elver Øgler

3 years ago

Interesting deck build. I think 4 Ezuri, Renegade Leader is a little overkill since you can only have one out at a time. And Skarrg Goliath and Ulamog, the Infinite Gyre. There's a lot of useful elves not in here I think you could benefit from like Elvish Archdruid, Elvish Champion, or Lys Alana Huntmaster

McToters on Skullbriar, Oh Lawd He Comin’

4 years ago

Wow, we definitely have different opinions on how to run this haha, but that’s totally ok! That’s what makes this game great. The instants are what make this deck so much fun for me because I love pulling combat tricks on folks, and well, the fact that things can be countered applies to all the reanimation spells as well—although that is not to say the reanimation stuff is bad. It’s another clever way to work with how Skully keepa his counters, which is fantastic. Plus it prevents you from having to pay commander tax, also clutch. I suppose Ive never really worried about paying the tax though since he starts off at 2. Ive played plenty of games where he’s ended up costing 14 or 16 lol. I used to run more ramp and looking back at my list i think i will make a few adjustments in that regard.

Stuff like Skarrg Goliath is expensive but they are game-changers and I love that. Plus in the event I need a creature on the board I can throw him down. Epic Proportions and Enlarge are super hilarious to me and have worked. Of course every meta is different so for you maybe they wont. Lastly, Berserk and Hatred are generally one shot kills. Again, something I think is phenomenal in voltron. But to each their own!

I like Keen Sense ! Ill try to get my hands on a copy. I run Rogue's Passage too. Bear Umbra , Snake Umbra and Spider Umbra are dope auras too.

Glad you also sort of like Hot Soup !

McToters on Skullbriar, Oh Lawd He Comin’

4 years ago

Hello fellow Skullbriar player!

This is a great list! You actually showed me some cards I’m going to look into like Sixth Sense and Alpha Authority . Those seem amazing here.

Right off rip, I’d say Armorcraft Judge is a great card. Here are some others I use:

Ridgescale Tusker more counters

Skarrg Goliath Bloodrush!

Dauthi Embrace unblockable

Epic Proportions

Gigantomancer

Executioner's Hood

Trailblazer's Boots

Hot Soup this is a personal favorite!

Prowler's Helm

Enlarge and Berserk are also really really good. Hatred if you can get your hands on it also.

We both have a lot if similar cards. I think I have more unblockable stuff while you have more relating to counters.

Check my deck out here.. I’m down for any feedback you may have!

Good luck! +1

Shabompistan on Ruric's Fun-House

5 years ago

Zhur-Taa Druid : Best mana dork in R/G and there's no reason not to run it.

Fires of Yavimaya & Ogre Battledriver : Haste makes this deck so much faster.

I have a very similar deck using Nikya of the Old Ways as commander, so I could go on with many more creatures I've found since the playstyles of the two commanders are similar. In general I would try checking out some more creatures with bloodrush (i.e. Skarrg Goliath ). I've found this ability makes the deck less predictable and is a viable win con with commander damage.

legendofa on Ravnica Allegiance: Spoilers and Speculation

5 years ago

Nikya of the Old Ways is also credited on Rust Scarab, Skarrg Goliath, and Rubblebelt Raiders. I believe Nikya is a shaman for the Gruul. If so, I'd like to see this character get a card.

Spirits on

5 years ago

I don't like Angelic Page, he has to to use his ability, where Exalted is immediate. He can pump a blocker, but not sure the +1/+1 is worth it.

I'd probably rather have a Neurok Stealthsuit (Shroud) over a single use Favor of the Overbeing (Vigilance/Flying). Even if you don't have the for attach, just pay equip. It's not bad, but Exalted/Shroud/Hex are more valuable in single removal scenarios, especially if your sorcery +'s them. Have to reply on the protection spells to save them.

Skarrg Goliath CMC7 Bloodrush at least is instant, Enlarge you'll have to be sure to have the CMC5 + a protection spell (or shroud/hex) before engaging that. Why does it have a monster kitten in the pic!

You should have lots of blockers (the exalted crew), Guardian of the Gateless is a flying blocker, but dont think you need this ability. Palace Guard is even worse with no flying, Fog instead it's the same thing pretty much. Since neither has Exalted anyway.

I like Soul Snare going to need to work that into some of my other decks (like Alesha, Who Smiles at Death.

Hunter's Prowess gives draw, and Revenge of the Hunted Miracles.

Collective Blessing might be interesting for you. Increasing Savagery too is better. These effects are permanent, and Increasing Savagery has recursion (flashback) too!

Banishing Light is similar to Oblivion Ring and doesn't carry the $2 burden of Journey to Nowhere. If you planning on Infinite Combo off of the the ETB/LTB of Journey to Nowhere then keep it, if not, I would just go with Banishing Light (even though it can't infinite combo)

Pentarch Ward feels missing, it gives Pro-Color of your choice, the best part is it draws a card to replace itself (and you can still choose white). Never hurts you because of the draw, unless they remove the creature in response.

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