Creature — Ogre Warrior
Double StrikeBloodrush 3RR, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
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Wrecking Ogre Discussion
3 days ago
Thanks for the suggestions! Wrecking Ogre is already inside! I think I'll include Ghor-Clan Rampager (deck is lacking in terms of trample-enablers) and I'll think about those sweet land destructors dwarves and Ambush Viper.
3 days ago
4 days ago
Sword of Fire and Ice is an insane equipment that will help with card draw. You appear to be very light in that department.
Also, no Aurelia, the Warleader deck is complete without Grafted Exoskeleton and Wrecking Ogre. ;)
4 days ago
Vandalblast can really shut down people in one spell, although it is not a creature, like Viashino Heretic, Manglehorn and Gorilla Shaman. Ambush Viper is an instant speed creature removal spell that Ruric ignores, same with Bogardan Hellkite. Bloodrush cards like Ghor-Clan Rampager, Rubblehulk and Wrecking Ogre are also instant speed tricks. Dwarven Miner & Dwarven Blastminer are good at what they do. Cheers!!
2 weeks ago
Got a couple quick hits for ya...Inspiring Statuary has tons of things to turn into mana rocks with all the equipments and medallions. Wrecking Ogre will make Aurelia lethal in one swing. Nykthos, Shrine to Nyx is the biggest mana land available in Boros, I'd include the Expedition Map to find it. Happy gathering!!
6 months ago
Very nice deck. I made a similar deck around the same partners, although I didn't stick to the low power theme as much. Might I suggest Bower Passage since it is 1 mana cheaper than chaosphere, is limited to your creatures and won't confuse the other players and Break Through the Line as it grants evasion and haste with a drawback your deck is already inherently built around? :)
There are also a slew of bloodrush creatures you could employ post-blockers for uncounterable Tana buffs, which means more token generation. In an absolute worst case scenario you can also play them as creatures.
Ghor-Clan Rampager is a straight up 2 mana +4/+4
Rubblehulk gives you a nice lategame kick in the teeth for you opponents.
Wrecking Ogre has a costly bloodrush but lets Tana hit for 10 damage without any other buffs
8 months ago
Cool deck; used to have one very similar until I splashed a bunch of blue in. I'd recommend taking out all the infect stuff (just because most playgroups tend to dislike infect), and maybe put in some of the following:
Wasteland Viper is a good attacker because people don't like to block it.
Rubblebelt Maaka is a crazy instant-speed +3/+3 for R.
Pyrewild Shaman can be used in place of Reclaim -- a bit more expensive, but you get to keep your topdeck. And he's a creature who can come back from the graveyard, so you can use him to attack if you don't want to bloodrush him.
I would also maybe check out some RG instants or creatures with hexproof, since all it takes to defuse your whole deck is one Unsummon or Murder on your attacking creature. There's a ton of easy 1-drop instants and creatures you can use for that.
9 months ago
I have thought about Lightning Mauler and Hellraiser and I am thinking about adding them. I thought about Boldwyr Intimidator However, it cost's too much. I feel that Horde Ambusher and Wrecking Ogre don't have enough value. Thank you for the sugesstions