Wrecking Ogre

Wrecking Ogre

Creature — Ogre Warrior

Double Strike Bloodrush — 3RR, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

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Have (2) IcyLightning , metalmagic
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Set Rarity
Gatecrash (GTC) Rare

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Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Wrecking Ogre occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Wrecking Ogre Discussion

Joe_Ken_ on Aurelia combo or creatures

9 months ago

greyninja probably won’t do Wrecking Ogre since I am primarily trying to keep the deck centered on Angel tribal, but Aggravated Assault seems pretty good and I don’t really know if I want to buy a Sword of Feast and Famine for the deck despite how good the card is.

greyninja on Aurelia combo or creatures

9 months ago

One surprise card I like is Wrecking Ogre . It's 24 commander dmg when paired with Aurelia mwahaha

Other combos are Aggravated Assault or Hellkite Charger paired with Sword of Feast and Famine or Neheb, the Eternal

Feel free to check out the Aurelia deck that I've built for my wife for ideas. Have fun!

greyninja on Favorite Voltron Commander and why?

11 months ago

I have two pseudo-voltron builds. They both run other game changing creatures (in case my commander is Counterspell 'd or Nevermore 'd too many times) but mostly plan on using the general as the wincon

Omnath, Locus of Mana is hilariously fun. If you can turn one mana dork, turn two Omnath, you can swing for 5 turn three, another 10 turn four, then gg turn five. Not many voltron decks can close out games that fast.

I use cards like Rogue's Passage and Bellowing Tanglewurm to push damage through, then cards like Hunter's Insight , Rishkar's Expertise , Soul's Majesty , Regal Force , etc can help carry you into a longer game

Aurelia, the Warleader is one of my wife's decks. Once she hits the board, shit is going down. Wrecking Ogre targeting her is a insta kill, Grafted Exoskeleton as well. Helm of the Host with her or Godo, Bandit Warlord goes infinite

I use cards like Sword of Fire and Ice , Mask of Memory , Chandra, Torch of Defiance and various tutors so gain some card advantage

Voltron can be tough if they have answers to your threats, but that's also part of the challenge and part of the fun!

Dioverse on Aurelia's Arsenal

1 year ago

Hey Akki0! I don't like to play infect, so Grafted Exoskeleton is no option for me :/ Wrecking Ogre is a good one, but I personaly think, that it does not fit in the theme properly and the creatures often have protRed.

33 Lands sometimes is a bit risky to play, but you often have at least 1 "ramp", so it works the most times :)

rob_shifflett on Need more power!!

1 year ago

Skarrg Goliath and Wrecking Ogre seem like a good fit here. Some of the other Bloodrush cards might be helpful.

Blink cards seem like Cloudshift to reset the Hexproof and cards like Ghostway to get past board wipes could make this deck quite resilient.

greyninja on 1st Ever Commander deck that Probably Sucks

1 year ago

Don't be so hard on yourself. We all gotta start somewhere. W/R is arguably one of the hardest color combos, but this looks fun! +1 from me

You've got some good card draw. More tutors is the next direction to go. Stonehewer Giant gets two equipments, Recruiter of the Guard gets Combat Celebrant, Land Tax gets land, etc

Commander's Sphere is functionally better than the cluestone. Coalition Relic can play turn 4 aurelia if you don't miss a land drop. Thought Vessel will save you from scary stuff like Jin-Gitaxias, Core Augur.

Gleam of Battle and other high cmc cards are the first to go. It can win the game with aurelia in like two turns if she swings thru; but Wrecking Ogre targeting her can win in one turn. Aurelia + double strike is scary

Anywho, I'd drop down to 36-37 land and fill those slots with more mana rocks, then see what wiggle room you have in the rest to help streamline it. Please check out my fiancee's aurelia deck if you have a moment and tell me what you think! Cheers

Akki0 on Aurelia's Arsenal

1 year ago

As a fellow Aurelia Player I can certainly recommend Wrecking Ogre, it allways seems to suprise people when Bloodrushing it :-) And if you're feeling particulary nasty Grafted Exoskeleton

Feel free to take a look at my deck and comment what you think of it: Aurelia's Elite

I'm wondering how you fare on powering Aurelia out with only 33 lands, do you feel it's enough with the ramp you have?

JuQ on ~Ginger-Slap~

1 year ago

Both Grafted Exoskeleton and Wrecking Ogre sound like solid plans. Everything that means one-shoting a player is quite good, because there are many decks that won't give you a second chance once you catch them off guard. I kinda like the Ogre better because it won't give an additional weakness to Aurelia and once it has done its thing it won't flag you as a insane threat anymore in the game.

Etali, Primal Storm is as slow as any other CMC 6 creature but free casting spells is one of the most broken things in the game, specially when you do it without spending cards from your hand. You'll probably have four players to attemp the free casts each attack, and youl'll get to do it twice each turn. I think it's totally worth to give it a try.
Aurelia is the perfect commander to get peak performance from Etali, if it isn't good in this deck it won't be good in any deck at all.

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