|Commander / EDH||Legal|
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Creature — Ogre Warrior
Double Strike Bloodrush — 3RR, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Wrecking Ogre Discussion
3 weeks ago
greyninja probably won’t do Wrecking Ogre since I am primarily trying to keep the deck centered on Angel tribal, but Aggravated Assault seems pretty good and I don’t really know if I want to buy a Sword of Feast and Famine for the deck despite how good the card is.
3 weeks ago
One surprise card I like is Wrecking Ogre . It's 24 commander dmg when paired with Aurelia mwahaha
Feel free to check out the Aurelia deck that I've built for my wife for ideas. Have fun!
2 months ago
I have two pseudo-voltron builds. They both run other game changing creatures (in case my commander is Counterspell 'd or Nevermore 'd too many times) but mostly plan on using the general as the wincon
Omnath, Locus of Mana is hilariously fun. If you can turn one mana dork, turn two Omnath, you can swing for 5 turn three, another 10 turn four, then gg turn five. Not many voltron decks can close out games that fast.
I use cards like Rogue's Passage and Bellowing Tanglewurm to push damage through, then cards like Hunter's Insight , Rishkar's Expertise , Soul's Majesty , Regal Force , etc can help carry you into a longer game
Aurelia, the Warleader is one of my wife's decks. Once she hits the board, shit is going down. Wrecking Ogre targeting her is a insta kill, Grafted Exoskeleton as well. Helm of the Host with her or Godo, Bandit Warlord goes infinite
Voltron can be tough if they have answers to your threats, but that's also part of the challenge and part of the fun!
9 months ago
Hey Akki0! I don't like to play infect, so Grafted Exoskeleton is no option for me :/ Wrecking Ogre is a good one, but I personaly think, that it does not fit in the theme properly and the creatures often have protRed.
33 Lands sometimes is a bit risky to play, but you often have at least 1 "ramp", so it works the most times :)
9 months ago
10 months ago
Don't be so hard on yourself. We all gotta start somewhere. W/R is arguably one of the hardest color combos, but this looks fun! +1 from me
Commander's Sphere is functionally better than the cluestone. Coalition Relic can play turn 4 aurelia if you don't miss a land drop. Thought Vessel will save you from scary stuff like Jin-Gitaxias, Core Augur.
Gleam of Battle and other high cmc cards are the first to go. It can win the game with aurelia in like two turns if she swings thru; but Wrecking Ogre targeting her can win in one turn. Aurelia + double strike is scary
Anywho, I'd drop down to 36-37 land and fill those slots with more mana rocks, then see what wiggle room you have in the rest to help streamline it. Please check out my fiancee's aurelia deck if you have a moment and tell me what you think! Cheers
10 months ago
Feel free to take a look at my deck and comment what you think of it: Aurelia's Elite
I'm wondering how you fare on powering Aurelia out with only 33 lands, do you feel it's enough with the ramp you have?
JuQ on ~Ginger-Slap~
1 year ago
Both Grafted Exoskeleton and Wrecking Ogre sound like solid plans. Everything that means one-shoting a player is quite good, because there are many decks that won't give you a second chance once you catch them off guard. I kinda like the Ogre better because it won't give an additional weakness to Aurelia and once it has done its thing it won't flag you as a insane threat anymore in the game.
Etali, Primal Storm is as slow as any other CMC 6 creature but free casting spells is one of the most broken things in the game, specially when you do it without spending cards from your hand. You'll probably have four players to attemp the free casts each attack, and youl'll get to do it twice each turn. I think it's totally worth to give it a try.
Aurelia is the perfect commander to get peak performance from Etali, if it isn't good in this deck it won't be good in any deck at all.
Wrecking Ogre occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%