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Mono Black Tutor

Commander / EDH

error_lord


There are quite a few combos in this deck that win the game flat out. I basically have them there in case of emergency, I don't like winning a game with two cards. It ruins the enjoyment of the game. But, if I'm at the local shop, I don't want to just hand them a win either. So, theyre always options.

I love this deck because it changes the entire dynamic of the game. It relies on a turn (or two) of psychology, no one wants to search for a spot removal spell to kill the general when it first comes out. That usually comes later.. by the time she's been shielded by shroud, hexproof, etc.

Important thing to Note: Teferi's Puzzle Box. With Shenanigans, and priority, you effectively give yourself a card every turn, while limiting every single other person in the game to instant speed spells during upkeep only. It's mean, it's no fun, but watching a good player beat it is thrilling.

Griselbrand: He is banned by default in most Commander groups. My group doesn't really care about the ban list. I wouldn't run him as a General, but just as a bomb he's a big threat that CAN be dealt with.

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