So this is an aggro mill deck. It uses Glenn’s draw ability to keep your hand full of pump instants to boost his power to draw more spells. Mainly it focuses on one and two mana instants that give +2 power so you are spending 1 card to draw 2 cards. Do it after blockers but before damage.

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99% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

31 - 0 Rares

21 - 0 Uncommons

27 - 0 Commons

Cards 100
Avg. CMC 2.45
Tokens Bird Illusion 1/1 U, Construct */* C, Drake 2/2 U, Human 1/1 W, Monk 1/1 W, Spirit 1/1 W, Zombie Army 0/0 B
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