Epic Struggle

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Judgment (JUD) Rare

Combos Browse all

Epic Struggle

Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

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Epic Struggle Discussion

saipris on Rith the Awakener 2.0

1 month ago

Hey Conflykt I can see your concern with the lack of creatures I've play tested the deck a bunch and found that with enough politics I can usually get through the early game alive. It is very dicey though and only works for one or two games so I am working towards adding some more white pillow fort cards to keep me safe from early aggression (Authority of the Consuls, Blind Obedience).

As for the deck's game plan, Purphoros, God of the Forge has been doing wonders as a win/con. the deck relies less on pump/sac since its a bit too predictable in my opinion. Though I am looking to fit Thromok the Insatiable. Xenagos, the Reveler, Triumph of the Hordes, and Epic Struggle into the deck.

Burger_1987 on Tishana Maro Tribal

1 month ago

I love how this deck goes wide. Wouldn't Epic Struggle be a good addition?

saipris on Rith the Awakener 2.0

1 month ago

Oo the double strike idea is cool, but I feel like its too narrowly focused on hitting with Rith (something that's proven to be not so guaranteed). Also having to spend 6 mana is a hefty cost, I'll keep this brew in mind to see how I could make it work. I love alternative win cons and Epic Struggle looks like just the right amount of jank to me :) I'm just worried about surviving till my next up keep with it out. I feel like it would only work if I flash it in to the turn before mine. I considered Throne of the God-Pharaoh but it only triggers on my end step and the deck isn't aggressive enough to win early; and without the chump blockers on the ground the deck can get blown out real fast. As for the last 2 cards you mentioned Aura Shards, and Earthcraft both cards are extremely strong but were outside my original budget.

Homelessguy on Rith the Awakener 2.0

1 month ago

You can add some cards to give double strike allowing you to use your Commander's ability twice to make double the tokens you can use Blood Mist Fireshrieker Sunhome, Fortress of the Legion maybe add Epic Struggle as a alternate wincon Aura Shards and Throne of the God-Pharaoh are some pretty good cards for tokens I'd also take outCryptolith Rite for Earthcraft if you can afford as it is 40 bucks or more but it will let you tap tokens for Mana right away as opposed the next turn that you can use with Throne of the God-Pharaoh to do damage that turn.

Shadowz6677 on Nath's Palace of Stax [cEDH]

2 months ago

Permafrost Orb of Dreams is a huge play maker in this deck with Amulet of Vigor effectively slowing the game to where i gain massive advantages. Sidisi was originally in my list of cards to add to this deck and may still get into the deck. I may remove Thoughtseize as it has done its job in the prototype of this deck, and can now be removed. Amulet/Orb is something that helps me out with the placing of a Golgari Rot Farm in the deck (to be announced). This weekend I'll be implementing a new card or two into the deck, mainly from my sideboard into mainboard. The Abyss and Nether Void make there way into the deck now. Along with this, I'm throwing in Torment of Hailfire as a win condition. Hymn to Tourach is extremely beneficial when playing the political game (like my LGS does) but I definitely see where it can come out. Especially if I want to play cards like Mind Twist some time in the future. Mind Shatter will be hitting this decks mainboard tonight as well to cripple big threat decks.Garruk Wildspeaker or Nissa, Worldwaker? I think Nissa wins a place in this deck over Garruk as she can fetch the basics (If i dont already have all my basics in play) I find that I should be adding an effect like Seedborn Muse into the deck as well to gain advantage over the board in stacking.I did consider Epic Struggle for this deck, however felt it would be too slow. With the mana acceleration, I also considered Omnath, Locus of Mana as a hard beater but determined that he was more of a situational card that does nothing for the mana that he hordes. It's been determined that this kind of deck does not like to leave mana open during players turns.
Arbor Elf why remove Arbor? It untaps a forest that may be needed to get pieces. It actually helped me win a game last night. lol (I was land screwed)

Stormcaller on What are some funny, exciting, ...

3 months ago

Greetings!

How about Epic Struggle or Helix Pinnacle?

I know what a similar combo to what you just mentioned:Tree of Redemption + Sheltering Word gives you a ton of life. Pair it withRhox Faithmender to double (or quadruple with 2 of them) the lifegain.

For a casual approach see my Treefolk deck: I like big trees and i cannot lie

oliveoilonyaasscureshemorrhoid on Brains Desired, Not Required

3 months ago

Jarad, Golgari Lich Lord to combo out with Phyrexian Devourer? Perpetual Timepiece? Mortal Combat/ Epic Struggle? Ramunap Excavator instead of Crucible of Worlds? Magus of the Will instead of Yawgmoth's Will? For more reanimation abuse and will get you an extra zombie because it's a creature. Sidisi, Undead Vizier/ Rune-Scarred Demon instead of your tutors? For same reason.

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