None
bekeleven, 5 hours ago
Trying my best to replaced the bracketed card draw hate in this revision. Also trim a few of the do-nothing or overly expensive cards. Lumbering Falls -> Dreamroot Cascade Archangel of Tithes, Perplexing Test, Coalition Honor Guard, Standard Bearer, Soul Conduit, Mystic Barrier, Teferi's Puzzle Box -> Scrawling Crawler, Wedding Ring, The Council of Four, Faerie Mastermind, Heliod the Radiant Dawn, Dingus Staff, Ezuri's Predation.
None
bekeleven, 6 hours ago
Argentum Armor -> Archenemy's Charm. A bit leaner, a bit meaner. 12 mana is a lot. Nevinyrral's Disk -> The Speed Demon. I just almost never want to crack this thing since I put so many artifacts and enchantments into the deck. It's not a zero - Obviously sometimes it saves your bacon, and sometimes you just have coffers and some cards in hand so you can redeploy - but it's grown pretty niche so I'm giving new cards a try. I'm also considering adding Consuming Corruption and The Spot's Portal. Possible cuts include Visara and Graveyard Trespasser. I need more games with this deck.
Mainboard Updates v.1
Andramalech, 16 hours ago
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Ancient Adamantoise comes out of the mainboard in favor of The Walls of Ba Sing Se.
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Terastodon comes out of the mainboard in favor of Platinum Emperion.
Card Update
SeraphinEveles, 16 hours ago
Swapped out Introduction to Annihilation for Zuko's Exile.
Thrumming Hivepool isn't a good fit
Mortlocke, 20 hours ago
While i'm grateful that Wizards still deigns to remember Slivers, Thrumming Hivepool makes me wish it were a different card altogether. Currently, Slivers need more card draw options outside of Synapse Sliver and Dormant Sliver. While both are great options, I wish Thrumming Hivepool read more like this:

Slivers already have a plethora of haste options in the form of Heart Sliver, Cloudshredder Sliver and Reflex Sliver and two for doublestrike in Bonescythe Sliver and Fury Sliver. What I want to see is a Doubling Season sliver, or an Astral Slide sliver that gives all slivers flash and when they etb the exile trigger occurs. There are so many different design spaces Slivers could go in, but sadly they are a "sometimes food". I swapped Thrumming Hivepool for an old favorite - Synapse Sliver, and I added Hibernation Sliver back in as it is wonderful against removal. I'm curious to hear what everyone else's take is on Thrumming Hivepool - is it a "forever" card in your deck? Or was it also swapped out like in mine? I'd love to hear your thoughts! Thanks for stopping by, may the Hive bless you.
No Justice for the Angels
Idoneity, 1 day ago
I have removed Sigil of the Empty Throne for Karmic Justice.
JHOIRA OF THE GHITU
AdrianoOrgo, 2 days ago
A rainha dos Eldrazi
Minor Revision
MrHuffle, 2 days ago
+Ruinous Ultimatum \\ -Temur Battlecrier: More mass removal, this deck needs to control the board state and have answers more than ramp given the long-con style of play with the sole desired win con of Maze's End
Better ramp/draw/more ETB finishers
Phailen, 2 days ago
Arcane Signet is strictly better than Talisman of Creativity. I like Whirlwind of Thought over Distant Melody and Makeshift Munitions/Street Urchin/Barrage of Expendables give me more ETB finisher options. Took out some 3 mana counters for them.
First Play Test
MistaMint, 2 days ago
Used the deck for the first time to see how the concept worked and if I would see anything I need to fix. The results are the deck seems to be functioning as expected. Having all the creatures having haste makes opponents unsure of what to expect on each of my combat steps. While the deck does generate a lot of Treasure tokens, I'm glad I didn't go with any of the cards that require you to have a certain number of artifacts or treasures and you win the game. The treasure gets spent almost as fast as you can make it, and I'd just be hurting myself if I sat around trying to build up treasures. The proper use of them is to keep up the pressure on the opponent and funnel them into the exiled cards from the impulse draw. Getting out the beefier creatures early with the treasures adds a ton of pressure, or sweeping the battlefield before going for an unblocked haste fuled wave. The early damage adds up, and the times All Will Be One came out there was always something gaining counters and causing more ping damage.
Overall it's a win fast/lose fast deck, which is exactly what I was going for. It's either going to overwhelm in a hurry, or run straight into a brick wall.
Oh baby
Idoneity, 3 days ago
Another big one.
I have removed Vampiric Tutor, Darkslick Shores, Professor Onyx, Smoke, Rhystic Study, Shark Typhoon, Haunted Ridge, Shipwreck Marsh, Stormcarved Coast, Riverglide Pathway Flip, Goblin Engineer, Ichormoon Gauntlet, Painful Truths, and Coldsteel Heart.
In their lieu, I have added Wooded Foothills, Trickbind, Mirran Safehouse, Ugin, the Spirit Dragon, Kefka, Court Mage
Flip, Flooded Strand, Sundering Eruption
Flip, Virtue of Knowledge, Branch of Vitu-Ghazi, Myriad Landscape, Expedition Map
, Court of Locthwain, Dragonfire Blade, and Outrageous Robbery.
None
SilvValens, 3 days ago
Swapped out 2x Go-Shintai of Ancient Wars, 2x Go-Shintai of Boundless Vigor, 2x Go-Shintai of Hidden Cruelty, 2x Go-Shintai of Lost Wisdom, 2x Go-Shintai of Shared Purpose, 1x Honden of Cleansing Fire, 1x Honden of Infinite Rage, 1x Honden of Life's Web, 1x Honden of Night's Reach, 1x Sanctum of Shattered Heights, 1x Forest, 1x Mountain, 1x Plains and 1x Swamp for 4x Hei Bai, Forest Guardian, 2x Crescent Island Temple, 2x Kyoshi Island Plaza, 2x Northern Air Temple, 1x Sanctum of Fruitful Harvest, 2x The Spirit Oasis, 2x Southern Air Temple and 4x White Lotus Hideout.
Sagas...
Idoneity, 3 days ago
I have removed Sunfall, Volo, Itinerant Scholar, The Shire, Get Lost, Restless Anchorage, Fae Offering, and Brokers Ascendancy. In their lieu, I have added Summon: Leviathan, Tidus, Yuna's Guardian
Let's see what we're doing here
Idoneity, 3 days ago
Rather large update for a deck that needed some refurbishing for a bit. I have removed Archivist of Oghma, Crucible of Worlds, Mind Stone, Commander's Sphere, Stone Calendar, Enlightened Tutor, Thalia, Heretic Cathar, Court of Ardenvale, Lodestone Bauble, Prismatic Lens, Everflowing Chalice, Fabled Passage, Ash Barrens, Mikokoro, Center of the Sea, Secluded Steppe, and two Plains.
In their lieu, I have added Sarah Jane Smith
, Urza's Tower, Urza's Power Plant, Urza's Mine, Myriad Landscape, Relic of Legends, The Endstone, The Regalia, Swords to Plowshares, Tataru Taru, Shefet Dunes, Hylda's Crown of Winter, The Eternal Wanderer, The Peregrine Dynamo, Buried Ruin, Treasure Map
Flip, and Planar Nexus.
2025 Update
Arthursb, 4 days ago
Updated with cards with up to Spiderman. Shifted focus a bit more towards creature reanimation to get faster wins + easier high devotion.
food combo?
hispanicbatman, 4 days ago
thinking about rebuilding the deck around gourmand's talent + scavenger's talent + ygra. greater good, sac outlets, death triggers just make it game over really quick. and i can play finale of devastation and the harmonize GSZ. soultrader warren. cauldron familiar. witch's oven. cryptolith rite. enduring vitality
Card changes (Not Complete)
sloneketters, 4 days ago
Eowyn, Fearless Knight for Delney, Streetwise Lookout Ragavan, Nimble Pilferer for Zurgo Stormrender
None
emsoaps_03, 5 days ago
Mowu v.1
thegdlemon, 5 days ago
Sideboard breakdown +1+1 (23) Removal (8) Protection (13) Ramp (12) Commander (1) Land (37) Assist (6)
Nothing major to report but I did find a fun combo
Bitsy83, 5 days ago
I put in Mastermind's Acquisition so I could get back Ill-Gotten Gains once but it can get it back infinitely because it will be in the graveyard when Ill-Gotten Gains resolves and I can get it back...to scoop my IGG back up. Woohoo!! This was unintentional and because people don't play enough graveyard hate I will probably be able to get this off often enough.
Card Update
SeraphinEveles, 5 days ago
Switched out Barrow Blade for Moonlit Meditation
Deck Added
SeraphinEveles, 5 days ago
11/9/25 - First draft