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Persist Faithless package!?

NonetheWeisser, 6 hours ago

I did some test hands. This might be cracked. I am taking this to my locals tomorrow. I will let yall know.

None

Neltharek, 7 hours ago

- Out: seraphic steed, greymond, avacyn's stalwart, angelic Aberration, pollywog prodigy, arni slays the troll, - In: Ouroboroid, frostcliff Siege, guide of Souls, cosmogrand zenith, grand crescendo
EDH 0 / 0
Finale of Devastation feature for Having fun?

New Boys, New Toys

fulgrimsplaything, 1 day ago

Finally accepted that Karn, Legacy Reforgedfoil is going to be the better commander almost all the time here, but that's not necessarily a bad thing. I've been considering premodern EDH decks for a while and this would be the perfect excuse to rebuild the deck using all the old artifacts that have been power crept out with Karn, Silver Golem *oversized* back at the helm.

Which Pet Card wins

IQuarent, 1 day ago

IN: Familiar's Ruse

OUT: Crystal Shard

I'm trying Familiar's Ruse over Crystal Shard experimentally. Let's see how that goes.

Weekly pauper 2:1

tobi89, 2 days ago

2:1 vs Monogreen ramp
2:1 vs uw affinity/ninjas
1:2 vs rw bully
This one could be 3:0 if I didnt drunk as much rum :-D Last game I did not keep some badly needed open mana.
Anyway, lands are getting closer to being good. Added Remote Farms helps quite a lot with casting Salt Road Packbeasts and Ephemerates, so you can with calm heart choose green when saccing your beasts to Metamorphosis.
Contagious Vorrac and Commune with Beavers togetger with ephemerate are major flex spots, we need one more good one mana beast and this deck will be a powerhouse.
Major changes in the sideboard. The Moment's Peace *list* was really great against all of these decks. Masked Vandal is really easy to incorporate in the deck post side, but I am not sold on maindecking him. Sometimes its quite hard to get some creature in the grave and your gameplan isn´t to disrupt your opponent. When you go off you should have enough that one or two more things on the other side should not matter much. And with cheaper beasts you can go off sooner, into less prepared advisary.
PAU 4 / 12
Metamorphosis feature for BEASTORM copy

Infinite ETB / Storm / Mill (with Maralene)

Baconda, 3 days ago

Ashaya, Soul of the Wild + Quirion Ranger + Mana creature (or Tyvar, Jubllient Brawler since all creatures are forests / tap for G)

Ashaya, Soul of the Wild + Scryb Ranger + Mana creature (or Tyvar, Jubllient Brawler since all creatures are forests / tap for G1)

Bad idea made less bad

MagnusOfDarkness, 4 days ago

Good ideas come and go like bad ideas. Biovisionary was a bad idea as pointed out by @Balaam__ , thanks again by the way. Still a bit of a work in progress, but the addition of Emrakul is an improvement I think.

March 2026 Update

EscapingBurger, 4 days ago

In: Vincent Valentine, The Fire Crystal, Strionic Resonator

Out: Rakka Mar, Gnoll War Band, Phyrexian Triniform

Vincent might work here as a creature that can repeatedly attack into difficult boards to get Mishra triggers, though I'll have to see how many counters he gets and how big a threat he can become in practice. I like the Fire Crystal as a source of ramp and haste, though it's a little expensive for that, so it's a bit provisional too. Strionic Resonator can copy Mishra's triggers, including on the meld side, which could make a big difference, and there are plenty of other things to copy if need be too.

Mainboard Updates v.1

Andramalech, 5 days ago

  • With the release of the Teenage Mutant Ninja Turtles, I've included some new cards so I thought to mention it's use.

  • The Sneak mechanic is marginally useful. I might think to use some cards such as Splinter's Technique, and similarly costed cards. For now, they don't namely make the mainboard for better cards.

  • Oroku Saki, Shredder Rising is one of my favorite new cards from the Turtle Set, and I intend to make use of it as often as possible.

  • Ninja Teen actually makes a lot of my deck applicable after the fact and it's very useful the later it turns up, such as turn .

  • Some mainboard updates take place in QOL choices, more creatures, namely Arni Metalbrow, etc. for consistency, not

  • As always, thanks for stopping in. Cheers!

Pest summoning OUT

NonetheWeisser, 6 days ago

Was not worth it. Very seldom mattered. Added 1 Maelstrom Pulse for variety in our removal package. 2 Witherbloom Commands for tech and versatility.

Surtland Flinger

NonetheWeisser, 6 days ago

Thundercloud may be a sideboard card. Where Surtland Flinger might be a legit sneaky win condition. We will only know by testing it out. Also added a couple more pieces of removal/control in Drown in the Loch. We will see.

Sawing the Dualflicker in Half

DreadKhan, 1 week ago

I watched a youtube by Play to Win and they were talking about Dualcaster and Ghostly Flicker in Kenrith as a way to win at Instant speed, with the upside that Kenrith wins on the spot with infinite Blue by drawing out each opponent. Welp, I realized that technically Sisay can also do that, and can also win on the spot in a couple ways, AND I'm already on Saw in Half, which is another combo with Dualcaster. My concern is that Dualcaster is mostly a dead card in here, so I'd almost have to run another good target or two, so it's not as bad as often. FWIW Ghostly Flicker is probably niche playable at Bracket 4 in here, it's even good with Selvala by untapping her AND giving you a Green (perfect when you've just grabbed Tyvar and don't have WUBRG yet). I was thinking of pulling Eldritch Evolution for Flicker, but I'm less sure what to pull for Dualcaster, the most reasonable options seem to be Lively Dirge or Royal Scions; Dirge's sin is being slow, and it's also dead when you're trying to combo off at instant speed, where Flicker would still work, but pulling Dirge and Evolution would make Dualcaster even worse outside my combos, and pulling Scions would cost me a Legendary, and I'm thin enough on them I feel (fwiw Scions aren't THAT good in here (it's mostly in here as a good 'draw into' card to hard cast for 2 colours and +2 power, that can be enough to find what I want for next turn, so the card feels slower than desired when it's playing as intended)). I'm also thinking maybe pull the last 2016 Forest for a Deathrite Shaman? This list doesn't have that many fetches, but between a whole pod (and their Mox Diamonds) I can use it for mana if I need it? It's worth noting that the other two abilities are sometimes relevant. Edit: Tossed in Flicker and Dualy for Eldritch and Scions, I like how much more interactive these two cards vs the pulled ones, which were Sorcery speed and often felt a bit janky tbh, copying an Instant/Sorcery can be pretty versatile, and this deck already had a Saw in Half in the 99, so there is some redundancy technically. Edit: I was playtesting and I finally drew into Saw, and behold, when I held it up to copy my mana dork I ended up using it on Sisay when an opponent was going to lower her power permanently/take away abilities, so this not only flubbed their spell, it left Sisay's power at the 'last remembered', which means it's still high, AND in the end I still have a functional Sisay to win on the next turn because I didn't need to dump 5 mana into recasting. That seems good? From what I can tell Flicker would have done this exact job SLIGHTLY better, but Saw has a MUCH higher ceiling when I can copy a good mana dork (even a Sanctum Weaver would be really sweet, but the dream is Bloom Tender./Faeburrow, in a pinch I can even copy a BoP or other dork for 2B, that's INCREDIBLE versatility in my inexpert opinion. In the end I think I'll like having both in even if I pull Dualie later (mostly if I find the ability to copy an opponent's spell sucks in practice, but IN THEORY any good spell an opponent wants to cast has a good chance of also being good for me, I just hate that I have nothing that cares about it, maybe I really do need Demonic Tutor in here?), Flicker can untap two things for 2B (a lot less than WUBRG), and Saw in Half does degenerate things with many of my dorks (while costing less than WUBRG as well), I think these are here to stay.

Card changes

Mr-Bannano, 1 week ago

I took out: Glimpse of Nature Man-O-War Progenitor Mimic Added: Michelangelo, Weirdness to 11 Casey & Ralph, Hotheads Formidable Speaker

None

Caterang, 1 week ago

Enchanting
EDH 0 / 0
Dragoon's Lance feature for Enchanted

Mainboard Updates v.3

Andramalech, 1 week ago

-Thanks all for checking in, and I look forward to seeing you here if a new cost creature that's crazy fits here. Cheers!

Small edits!

BirdieGirlie, 1 week ago

A lovely guy in my playgroup gave me Groundchuck & Dirtbag yesterday, and I slotted him into the 99 immediately! I switched him out with Sakiko, Mother of Summer. I had taken out my banned cards last time I played the deck but decided I didn't want Tyrant of Discord in the deck anymore since its effect is so annoying to execute in paper. So I put Astral Titan back in!

None

SilvValens, 1 week ago

Swapped out 1x Ammit Eternal, 1x Island and 1x Mountain for 1x Sauron, the Necromancerfoil, 1x Mines of Moria and 1x Rivendell.

March 2026 Update

EscapingBurger, 1 week ago

In: Boneclub Berserker

Out: Goblin Ringleader

The Berserker doesn't have evasion or protection or anything, but seems like it could cause a decent amount of trouble pretty quickly here.

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