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This is a really neat idea for a deck, so I'm surprised I've never seen someone make something like it before.

Basically, the goal of this deck is to draw and discard cards, which both deals damage and makes your commanders bigger. Then, give flying or make him unblockable using something like or to swing with both commanders. There are a bunch of other effects, so even if they take out Brallin and Shabraz, you should still be able to deal damage with or overwhelm them with creatures from cards like , or . The denial is there to take out creatures and other harmful spells before they can kill your creatures.

I really like this deck idea, but there are a lot of issues with it that make it hard to play with. First of all, a lot of the time, you end up discarding your entire hand and this leaves you with very little options for recovering. When all of your permanents on the battlefield, it means when someone board wipes you lose everything. To counteract this, having more ways of countering spells from the field, such as could be really useful. I also feel a lot of cheap card draw spells would be more effective then the slow method of discarding your hand every turn. I need to add more stuff like , which should kill opponents even faster.

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95% Casual

Competitive