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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Obelisk of Bant
Artifact
Tap: Add (Green), (White), or (Blue) to your mana pool.
Makin.Bacon.Pancakes on
Atraxa, GWUB, Counters of All Types
4 weeks ago
- Cut Aether Hub for Command Tower; I might be missing something but I don't see any energy in the deck. If you do need Aether Hub I would drop another land somewhere else for Command Tower it would help with color fixing.
- Cut Obelisk of Bant for Arcane Signet; If you have a signet laying around it would be strictly better here.
- Cut Retreat to Kazandu for Cultivate; Cultivate would help with color fixing at the cost of one less counter generator.
- Cut Cryptolith Rite for Farseek or equivalent; This one I would wait on till we play a non 1v1 game, just something to consider.
dnthymamai on
Defense Matrix
5 years ago
Nice deck! Obelisk of Bant sure adds to the flavor, but what about Commander's Sphere? Sometimes mass destruction of artifacts happens, with this you can draw a card! Other choices could also be Darksteel Ingot or Mana Geode..!
KayneMarco on
Enchanted battlefield
7 years ago
The cards I would take out are:
- kruphix’s insight
- Daxos of meletis
- Ajani unyielding
- bant charm
- counterspell
- eel umbra
- sandwurm convergence
- rapid hybridization
The cards I would put in are:
- Simic Signet
- Selesnya Signet
- Azorius Signet
- Obelisk of Bant
- Talisman of Progress
- Talisman of Unity
- Plea for Guidance
- Lost Auramancers
Also consider taking out maybe 5 enchantments and change them out for 5 enchantment creatures.
eliakimras on
7 years ago
About your ramp: Farseek, Rampant Growth and Fellwar Stone are better than Obelisk of Bant and Obelisk of Esper, because they enable a turn 3 Atraxa if you drop them at turn 2. I would recommend cutting these cards to put the lands I suggested before: Festercreep, Bitter Ordeal, Retribution of the Ancients, Grim Affliction, Pistus Strike. You may consider Swords to Plowshares, Utter End. You can also check my Atraxa decklist. I organize it by role (draw, ramp, removal, win condition, etc) so I can figure out what I have and what I need. Have fun!
OpenFire_V2 on
Treva Enchanted
8 years ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.
Pygmyrhino990 on
R-tifacts good??
8 years ago
First of all if your ramping into door to nothingness you either want duel lands or tri lands and Mana rocks such as the various border posts or signets. Secondly you want a secondary win condition, and my advice is (staying in colourless theme) Darksteel Reactor. Although slow, many people will try to work out ways to eliminate it because it appears to be a threat. Finally you need more blockers to help protect your plan. Keeping theme, Etched Champion and Myr Servitor fit nicely here.
Bhuddy on
Rafiq Knights (semi budget)
9 years ago
Cara, eu trocaria alguns dos artefatos que geram mana, tipo Obelisk of Bant por um Commander's Sphere, e por ramp que procura terreno, como por exemplo Farseek.
Alguns dos knights do deck so um pouco fracos no minimo, eu colocaria algumas respostas a outros encantamentos e artefaros como Acidic Slime e Reclamation Sage.
Heros Reunion e Treva's Ruins sao uma bosta.........
Counterspell nao tem nada a ver com o deck, quase tudo seu "sorcery speed" e vai ser um pouco difcil manter aberto.
O deck tem muitos efeitos que do +1/+1 para todas as criaturas, o problema que isso bom quando voce tem varios tokens ou esta espamando o campo com criaturas, o que no exatamente o seu caso, eu cortaria metade deles facilmente. Mas se voce quiser mais um Obelisk of Urd uma boa opo.
Por fim, eu colocaria mais algumas coisas para gerar "card advantage"; algumas bombas que so impactantes que custem 6 ou 7 manas; e pelo menos um Wrath of God ou coisa similar como boto de escape.





