Linden, the Steadfast Queen
Legendary Creature — Human Noble
Whenever a white creature you control attacks, you gain 1 life.
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|Commander / EDH||Legal|
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Latest Decks as Commander
Linden, the Steadfast Queen Discussion
3 months ago
I went and checked the Wildered Quest to make sure I get the details right here. We saw Will and Rowan's birth mother (or what was left of her) at the end of the Eldraine story. We learned that Algenus Kenrith had fallen under a witch's spell for a while during his high quest to become High King and it was during that time that he and the witch had the twins. Linden, the Steadfast Queen was also on her own high quest at the same time and she and Kenrith, the Returned King had each been given a special sword which could revive its wielder once. When Linden found Algenus her kiss broke the spell he was under, but the twins were already dead (the witch wanted their blood for a life elixir). Algenus was enraged and used his blade to kill the witch; Linden used her blade to revive the twins. Then Algenus threw the witch's body along with his blade stuck in her skull down a well and then he took Linden's blade and went off to complete his quest. Linden took the revived twins, Rowan and Will, home with her and never gained the fifth knighthood she needed to complete her quest. Upon learning these truths Rowan threw a fit and she and Will sparked and took their first planeswalk to Kylem.
So no, we will not be seeing the twins' birth mother again. At some point they will probably return to Eldrain to see their parents and younger sister and brother (Hazel and Erec). Both their mother and father will have their apologies ready and they'll just be glad to see the twins home safely. Garruk did not explain planeswalking to the king and queen, instead just offering to track them and ensure their safety, so I don't believe Linden and Algenus yet know that Will and Rowan are planeswalkers. That might be an interesting conversation to look forward to seeing.
4 months ago
Here's a few that came intuitively:
5 months ago
Cards you must have missed silly you
combat trick Repel the Abominable
Skullclamp sometimes ricks gotta use his humans to draw cards cough tokens
tokens Anointed Procession
9 months ago
A simple change that should give your creatures more attack power would be to drop 1 each of Giant Killer, Linden, the Steadfast Queen and Selfless Savior to bring in Felidar Retreat and have your creatures gaining +1/+1 counters with every landfall.
I would at least build a side-board around Basri's Acolyte, Basri's Solidarity, Griffin Aerie and Speaker of the Heavens with life-gain instants like Light of Hope and Revitalize. Yes, I know that you have run out of card slots and you might have to drop 2 creatures to enable the major change that can get you generating a range of useful token creatures.
10 months ago
I love your list. I've been running Kytheon hatebears in dual commander (french edh) for a long time, but the local scene seems to have died so i thought id switch it up to multiplayer. You run a lot of similar cards with some obvious choices for combo protection/tutor. As I was swapping around my list I thought I would ask you about some notable omissions that i figured youd have reasons for. imposing soverign is like a mini Blind Obedience on a stick that I found useful in 1v1, but don't know if it has the same power level when you're not trying to beat someones face in. Selfless Spirit seems like good wrath protection for the team, and Linden, the Steadfast Queen has some synergy with heliod, but im not sure if you're ever really attacking. thanks!
1 year ago
Played about 4 games now and some changes were made let me know what you think...
The following were added: Heliod, Sun-Crowned, Soul Warden, Aetherflux Reservoir, Sun Titan, Linden, the Steadfast Queen, Ajani's Pridemate, Daxos, Blessed by the Sun, Smothering Tithe, Soul's Attendant, Suture Priest, Flawless Maneuver, Altar of the Pantheon.
In replacement of the following; Skybind, Gerrard's Battle Cry, Daybreak Coronet, Consecrate Land, Celestial Dawn, Order of Leitbur, Glittering Lion, Clergy of the Holy Nimbus, Order of the White Shield, Brightling, Herald of Anafenza, and Knight of the Holy Nimbus
Celestial Dawn was hard to remove, but i was unsure how it worked with Blood Moon or Emeria, The Sky Ruin. So let me know your thoughts. I went more life gain, but it keeps me around a bit longer. With most of the creatures being low powered unless pumped up by other creatures, something was needed Sun Titan gets things back the mana cost for most critters is 3 or under. and if titan doesnt work or is removed Emeria, the sky ruin gets him back. Sun Titan and Kami of False Hope is so fun.
Shagoth Let me know what you think, its early in the process. i am interested in y
1 year ago
Hey jlw157 - this is a good start! Lifegain decks can be a lot of fun. The main piece of advice I have would be to add more ways of turning your lifegain into offense. At the super-budget level, that probably means running the full playset of Ajani's Pridemate, at least two or thee Serene Steward, and possibly a couple of Sunbond. There are also a couple of fantastic budget cards in the last few sets for decks like this - see, especially, Daxos, Blessed by the Sun and Linden, the Steadfast Queen.
1 year ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)