Combos Browse all Suggest
- Krark-Clan Ironworks + Sword of the Meek + Thopter Foundry
- Breya, Etherium Shaper + Eldrazi Displacer + Krark-Clan Ironworks
- Enduring Renewal + Krark-Clan Ironworks + Myr Moonvessel
- Krark-Clan Ironworks + Myr Retriever
- Brass's Bounty + Krark-Clan Ironworks + Marionette Master
- Genesis Chamber + Krark-Clan Ironworks + Nim Deathmantle
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add .
Case42 on
Ragost Artifacts (DESSERT)
5 months ago
Ragost is so much fun to play, I've really been enjoying him as a commander.
Nuka-Cola Vending Machine and Krark-Clan Ironworks are amazing in Ragost. You might also consider adding the artifact pinging creatures like Reckless Fireweaver as additional damage to the table.
theNeroTurtle on
Why not Zoidberg?
5 months ago
How do you feel about Krark-Clan Ironworks and Goblin Engineer?
K4nkato on Amalia & Raise the Past …
6 months ago
I was interested in building a deck centered around Amalia Benavides Aguirre & Raise the Past where you basically mill as many pieces as possible, cast Raise the Past & flip into a pile of permanents that can win the game. I was imagining something similar to a Krark-Clan Ironworks combo chain with creatures under 2MV.
Do y’all know of any creature piles that could function like this?
EchoSpice on
Robit time
10 months ago
Cool deck! I love artifact storm, I've got a similar deck with Jhoira, Weatherlight Captain. Jhoira loves her trinkets
A spell I really like in Jhoira is Retract, you could get a TON of value from it if you've got some cost reducers and token producers out, and it can also help dodge boardwipes. Broodstar is also a good Flying beater for 2 mana if you're gonna be casting a bunch of artifacts anyways.
Krark-Clan Ironworks would also go amazing in here, as you essentially net 1 free colorless mana every time you copy an artifact with your commander. I'm sure there's some crazy combo loops you could do with KCI and retriever effects like Junk Diver and Myr Retriever
DawnsRayofLight on
Squirrel Combos
1 year ago
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Mazirek, Kraul Death Priest goes infinite with Scurry Oak and Basking Broodscale with a sac outlet (Ivy Lane Denizen also goes infinite)
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Nuka-Cola Vending Machine + Academy Manufactor/Peregrin Took + Krark-Clan Ironworks/Grinding Station goes infinite
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Basking Broodscale + Tarrian's Soulcleaver goes infinite
Ygra, Eater of All goes infinite with camelia and Experimental Confectioner
Using the above to explain my adds:
ADD (16)
Phyrexian Altar/Blasting Station![]()
Lively Dirge:helps to get cheap combo pieces
DROPS (need to drop a single card too to get to 100) 17
4x lands (this deck looks like it can run fine off of 30 if you add 4-5 0-1 cmc ramp pieces)
Cauldron Familiar (unless I am missing the combo piece for it in the list)
Craterhoof Behemoth: may be a bit win more. don't see it doing much
Gala Greeters: meh card
Gilded Goose: meh
Tireless Provisioner: could stay or go
Toski, Bearer of Secrets: don't know how aggro this deck is, seems more combo oriented
Damnation: probably between MHM and fallout you have enough wipes
Nature's Claim: good removal but probably good on that
Woe Strider probably fine on sac outlets
May consider Protean Hulk piles as well
Squee_Spirit_Guide on
Clockwork Black
1 year ago
I love the old two Myr Retriever trick :). Heartless Summoning would be a good addition as an alternative to Krark-Clan Ironworks. With the two Myr Retrievers and one of your pingers out it's an instant win, and it's cheaper to get out than the ironworks (and cheaper to buy if you don't already have them).
Gidgetimer on All the combos
1 year ago
I need a little more clarification on the objective of the deck. Are you wanting a deck with the longest list of combos, a deck with a large number of completely unique combos that you want to draw naturally, or a deck with a large number of completely unique combos and you will tutor the last piece? Each different style is going to require different combos.
Without any specific guidance on how you want to build the deck I am just going to list some of my favorites. I'll just list off cards, LMK if you need an explanation for any.
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Thopter Foundry/Sword of the Meek/Krark-Clan Ironworks(or Ashnod's Altar)
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Melira, Sylvok Outcast/Sac outlet/Murderous Redcap (or Kitchen Finks)
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Mikaeus, the Unhallowed/Triskelion (or Walking Ballista and a sac outlet)
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Yawgmoth, Thran Physician/Blood Artist/two undying creatures
SirChancelot on
Dirty Hobbitsez & U'r Stinkin Trees
1 year ago
Missing Animation Module to Go with rosie. Add Krark-Clan Ironworks. KCI + Vending machine goes infinite with Peregrin Took or Academy Manufactor and adding Arcbound Ravager will increase redundancy in those combo lines. Idk what you should take out but not having KCI is a huge whiff. My best recommendation is toss Dusk / Dawn for it. As for Animation Module that one is a good card but im not sure it can make its way into the list as adamantly as KCI should.
I have a deck that utilizes a lot of the same combos. You should check it out. Vending Machine Slumlord CEO
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