Iname, Death Aspect
Start Commander Deck

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Iname, Death Aspect

Legendary Creature — Spirit

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.

Recommendations View more recommendations

temeref on Best Commanders in EDH [Tier List] Part 2

11 months ago

Slobad, Goblin Tinkerer and Iname, Death Aspect... in the same tier as Veldrane of Sengir? This list needs a lot of work.

multimedia on Muldrotha, the gravetide

1 year ago

Hey, interesting Zombie theme. There's many excellent cards here, but also way too much filler for a 500+ budget. I presume the wincon here is Captain? With Gravecrawler combos of Altar or Rooftop?

Only 11 ramp sources here with only 33 lands are low numbers for Muldrotha. I don't consider Explosive Vegetation and Circuitous Route playable ramp either with a $100 low budget let alone a higher $500+ budget. There's so many ramp choices that have better interaction with Muldrotha that aren't 4 mana. 3.5 avg. CMC (mana curve) is high for only these numbers too. Something should give? Either add more ramp, add more lands, cut the lesser high CMC cards, or do all this to improve your deck?

To reduce mana curve these are some cards to consider cutting?

Others:

The Spirit tribal theme is not needed here. Some Spirits are fine, if the card is good by itself or helps Muldrotha some other ways and doesn't need other Spirits. There's a reason that Cemetery Desecrator isn't even $1 and is a Mythic rare, it's a terrible card for 6 mana. Drownyard Amalgam is at least not Mythic, but is just as bad for a five drop. You don't need these Zombies, they aren't helping your deck in any way for their mana cost.

It can help to see a deck list that's not 99 cards yet, but has been stripped of a lot of fat. Seeing a list this way can help to smooth the mana curve by adding more cards at certain parts of it that need more such as two drops here. In boarder terms consider more ramp, draw and low mana cost reanimation/self-mill enablers to setup Muldrotha and Zombies?

Good luck with your deck.

RaidTheRevenge on Best Commanders in EDH [Tier List] Part 1

2 years ago

A very useful list! Thanks for updating it. In my opinion, Iname, Death Aspect, should be in a better tier category than Jank/Trash.

That ability to put as many Spirits as you want into your graveyard? That's rather useful! It makes cards like Patriarch's Bidding and Living Death put literally every creature in your deck onto the battlefield. Being in mono-black gives you ritual access and you can tutor for these pieces.

I recommend bumping Iname, Death Aspect up to either low or mid power. It's quite comparable to other cards in those levels like say, Balthor the Defiled.

ClockworkSwordfish on Rare commander build?

2 years ago

EDH as a format never especially enchanted me, so more often than not the only reason I'd design a deck is around an especially odd or challenging commander.

Blind Seer is an absolute house that nobody sees coming. He turns Flash Flood, Hydroblast and Blue Elemental Blast into to blow up any permanent, or basically a monoblue Vindicate. Douse can likewise counter spells at will. Messing with colours completely opens up a lot of old school hosers, especially those that freely blow up permanents in mono blue. You can see the list here: Colorblind.

Another one I'm fond of is the never-seen Iname, Death Aspect, who can rather uniquely dump 30 or 40 Spirits into your graveyard all at once. From there, Living Death, Lotleth Giant or Mortal Combat can seal the deal. More of a combo deck, it doesn't have as much variety, but I guarantee it's a commander you'll never see across from you at the table. FINISH HIM

On the challenging side of things, I'm a big fan of Haakon, Stromgald Scourge. Since you literally cannot play him from the command zone, the only ways to make him accessible are Command Beacon and the more recent Netherborn Altar. You have to really jump through some hoops to get him in your graveyard where he can finally be played, but having the hurdle before his funky ability can be abused is sort of a fun game-within-a-game. Haakon Haxx

RNR_Gaming on Unique Commanders

2 years ago

Iname, Death Aspect mass reanimator. Just a bunch of spirits with things like Patriarch's Bidding and loads of mana rocks/acceleration. Of course this is one of those glass cannon decks that will probably get there once easily but becomes much harder once people know.

Samothrace on Shirei, Shizo's Caretaker

2 years ago

If all the parts of your engine are so vital, you should pick up some tutors! They are a little more necessary in my deck with Iname, Death Aspect, but I feel like there are cheap enough options Like Diabolic Tutor or Increasing Ambition. Something to consider. Anyways sweet deck and for once it is actually budget so mad respect. +1

Deadpoo111 on Memento Mori: Remember That You Must Die

3 years ago

There's a promo of Brain Maggot that is absolutely disgusting and perverse, I think it'd be pretty cool.

In terms of extra cards, I'd suggest some legendary creatures from the Kamigawa blocks, not only is their art exactly what you're looking for, but some have the same theme as your deck. Here's the ones I would suggest:

Some extra weird cards that I've found in my journey's:

Overall, really cool deck theme! I'd put in an Underworld Dreams because it's pretty creepy and goes great with your theme +1

Oh yeah! and you should take out Jungle Hollow and Bloodfell Caves!

Load more
Have (1) Va1mar
Want (1) mflint