Kyoki, Sanity's Eclipse
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Kyoki, Sanity's Eclipse

Legendary Creature — Demon Spirit

Whenever you play a Spirit or Arcane spell, target opponent removes a card in his or her hand from the game.

Recommendations View more recommendations

Deadpoo111 on Memento Mori: Remember That You Must Die

3 years ago

There's a promo of Brain Maggot that is absolutely disgusting and perverse, I think it'd be pretty cool.

In terms of extra cards, I'd suggest some legendary creatures from the Kamigawa blocks, not only is their art exactly what you're looking for, but some have the same theme as your deck. Here's the ones I would suggest:

Some extra weird cards that I've found in my journey's:

Overall, really cool deck theme! I'd put in an Underworld Dreams because it's pretty creepy and goes great with your theme +1

Oh yeah! and you should take out Jungle Hollow and Bloodfell Caves!

Frytrix99 on

6 years ago

I'm not sure I like the Spirit/Arcane synergy here. Kyoki, Sanity's Eclipse cost 6, and I feel it may be too slow (I may be wrong). Without this synergy, you could use cards like Duress, Mind Rot, Mindstab or Ravenous Rats, instead of Sink into Takenuma and other arcane taht I feel are too.. unneficient. Also, you can use Doom Blade as removal, but I would probably look for -2/-2 or low cost removal, cause you mainly need them in very early game.

As noble Nezumi Shortfang could be an interresting option.

Oh, and if you want to be evil, you can play Rancid Earth and side board Contaminated Ground. I always feel that's so not fair to screw lands XD

TheDeckMaker2300 on Spirits

6 years ago

I made a spirit tribal deck there's a couple stuff your missing that's a must

  1. Nikko-Onna
  2. Yuki-Onna
  3. Rend Flesh
  4. Wear Away
  5. Infernal Kirin
  6. He Who Hungers
  7. Yosei, the Morning Star
  8. Kokusho, the Evening Star
  9. Kyoki, Sanity's Eclipse
  10. Haru-Onna

And of coarse your fatal mistake Kodama's Reach is missing and I'm sure the top ten best ramp cards that synerizes in the deck should be in this.

TheDeckMaker2300 on

6 years ago

you should make room for some of the following

just some suggestions

Making-a-new-account-Hopefully-I-can-get-my-old-Username on Knight_of_Aces

6 years ago

Twilight Shepherd is best friends with Teysa.

Baleful Eidolon early defense, and boosting to boot.

Belfry Spirit was made for teysa's ability.

Bygone Bishop gives great drawpower.

Celestial Kirin can be rediculously fun.

Crypt Ghast, ramp and extort, anyone?

Disowned Ancestor good early blocker that can grow.

Divinity of Pride just amazing!

Drogskol Cavalry makes spirits ang goves you life for it.

Ghost Council of Orzhova the OG Orzhov baddie.

Ghostblade Eidolon two words: double strike...

He Who Hungers hand-hate

Hopeful Eidolon early lifegain and boosting.

Infernal Kirin more hand hate

Kami of False Hope my favourite white 1-drop, and for a good reason.

Karlov of the Ghost Council if you have a subtheme of lifegain, then this guys is the BOMB

Kataki, War's Wage if you're not big on artifacts yourself, this guys is fantastic.

Kokusho, the Evening Star just amazing

Kyoki, Sanity's Eclipse even better hand hate

Lantern Kami cheap early air-control

Myojin of Cleansing Fire might be expensive, but I had to mention him.

Nikko-Onna solid enchantment hate

Obzedat, Ghost Council they're back. And better

Oyobi, Who Split the Heavens big beefy tokens? Yes please!

Revered Dead early awesome defense

Seizan, Perverter of Truth extra cards, at a price

Shirei, Shizo's Caretaker can turn things like Kami of False Hope into an endless loop.

To be continued...

Dromar39 on

6 years ago

This is a nice deck idea, however Kyoki, Sanity's Eclipse exiles cards so the opponent doesn't discard. Infernal Kirin would be better as a general for that.

Austin_Smith_of_Cards on Green/Black Spirits

7 years ago

Behind the Scenes and Unburial Rites aren't legal cards in this decklist; they have white mana symbols in their text boxes that technically means they are outside your commander's color identity.

Permeating Mass seems like an interesting 1-drop Spirit to include. Shuts down indestructible and other annoying creatures your opponents might choose to attack with.

Rend Flesh is on-theme and is far more effective removal than something like Tar Snare or Demon's Grasp.

Bounteous Kirin can really buffer your life total in conjunction with Iname as One's high mana cost and the slew of Spirits you're playing.

Forked-Branch Garami seems like powerful tribal recursion.

Petalmane Baku can fix your colors and ramp mana, which is important when you want to cast your 12-cmc commander.

Besides the fact that it is a staple mana fixer for EDH, Kodama's Reach is an Arcane spell, which has synergy with some of your effects, plus it's a flavor win.

He Who Hungers is a powerful counter to control decks, and provides an outlet for your weaker Spirits.

Soulless Revival is a superior Raise Dead because of the Splice onto Arcane ability.

Arashi, the Sky Asunder gives you repeatable flying removal, or one-shot flying board clear.

Death Denied provides even more recursion; plus it's an Arcane spell.

Haru-Onna is a pretty generous card advantage engine for Spirits.

Kyoki, Sanity's Eclipse hits opponents' hands hard by exiling their cards.

Myojin of Night's Reach is another hard-hitting card disadvantaging Spirit.

Hana Kami is cheap and can be used to recur an Arcane spell for more Splicing shenanigans.

Wear Away is the Naturalize variant this deck can make the most use out of.

Great decklist! Very flavorful, and I love how these Kamigawa cards are being utilized!

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