Gisela, the Broken Blade

Melds with:

Bruna, the Fading Light  Flip  Meld

Melds to:

Brisela, Voice of Nightmares  Flip  Meld  Meld
Start Commander Deck

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Gisela, the Broken Blade

Legendary Creature — Angel Horror

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control this creature and a creature named Bruna, the Fading Light  Flip  Meld, exile them, then meld them into Brisela, Voice of Nightmares  Flip  Meld  Meld.

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kirbysan on [Primer] Helming the Host of Heaven *Update*

1 year ago

AngelPrince13

When you drop Aurelia's Vindicator as a disguise you're paying 3 generic for a 2/2 non angel, non flying body. Then you flip it up for 4X to target X creatures. So at minimum you're paying 8 mana to disguise and flip to target 1 creature. If you're only looking for a stat line then sure it could beat Gisela, the Broken Blade  Meld but most people don't run it for the stats, they run it for the meld ability. The only real difference between the 2 is you're swapping first strike for ward 2. I've only melded Gisela twice and people see it coming a mile away so they use single target removal and prevent the meld from happening.

There have been quite a few 3 drop angels released in the past year so I've been pulling angels that are just bodies. I usually want them to have 1 extra ability. If you compare a 4 drop Aurelia to any of the following it pales in comparison due to the lack of extra abilities.

Archangel of Tithes

Battle Angels of Tyr

Firemane Commando

Linvala, Keeper of Silence

Serra Paragon

Angel of Jubilation

In the end it comes down to power level. My original list was close to this one and I won a ton of games when Giada was first released. Since then the store's power level has jumped several levels and you won't keep a board state past turn 5. Giada is also a lightning rod for cheap removal so you'll need some form of protection or be prepared to cast her for 8 mana. If you're still able to have good games with a basic angel aggro deck then that's great but if your pod begins the arms race then be prepared to be outclassed.

Profet93 on Grumpy Old Man Syndrome

1 year ago

indieinside -I'm glad I was able to provide you with meaningful feedback for your colorless deck. While this deck is not in my wheelhouse, I hope I can help

In your draw section, none of that is actually draw. You desperately need more draw IMO. You have a decent amount of anti-synergy with your artifacts and creatures. I like your nullrod, perhaps a Karn, the Great Creator for redundancy should you wish? Or even swap out null for karn to allow you to run artifact ramp yourself and not use a dork like Birds of paradise?

Regarding maximizing your commander's ability, I recommend the following....

survival of the fittest - Tutor (for...)

Gisela, the Broken Blade  Meld - Throw into the grave with survival and tutor for....

Bruna, the Fading Light  Meld - Which you cast to bring gisela which merges into...

Brisela, Voice of Nightmares  Meld  Meld - Which in conjunction with your commander severely limit's their abilities to play spells.

Should you go the above route, a potential inclusion would be Loyal Retainers - Toss expensive creature in grave with survival, use retainers to recur.

Sun Titan - Recursion (works with fetchlands too)

Final thoughts - You need to buckle down and observe what your meta's primary cards are. For mine, it was ETB's more than activated abilities and built my control/hatebears/stax decks as such. Some anti-synergy is fine but from my limited perspective, it's too much. You really need more draw as well, especially given your low avg CMC. Hope these suggestions helped. Looking forward to your response.

Gidgetimer on Soulbonding with card:Brisela, voice of …

1 year ago

If Brisela, Voice of Nightmares  Meld  Meld dies in this scenario, you will return Bruna, the Fading Light  Meld and Gisela, the Broken Blade  Meld as separate creatures at the beginning of your next upkeep.

712.21c If an effect can find the new object that a melded permanent becomes as it leaves the battlefield, it finds both cards. (See rule 400.7.) If that effect causes actions to be taken upon those cards, the same actions are taken upon each of them.

Example: Otherworldly Journey is an instant that reads “Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner’s control with a +1/+1 counter on it.” A player casts Otherworldly Journey targeting Chittering Host, a melded permanent. Chittering Host is exiled. At the beginning of the next end step, Midnight Scavengers and Graf Rats are both returned to the battlefield, each with a +1/+1 counter on it.

Example: False Demise is an Aura with the ability “When enchanted creature dies, return that card to the battlefield under your control.” A Chittering Host enchanted by False Demise dies. The triggered ability returns both Midnight Scavengers and Graf Rats to the battlefield.

Example: Mimic Vat is an artifact that reads, in part, “Whenever a nontoken creature dies, you may exile that card.” A Chittering Host dies. As Mimic Vat’s triggered ability resolves, its controller makes a single choice and both cards that represented Chittering Host are either exiled or not.

FatFreddiesCat on Soulbonding with card:Brisela, voice of …

1 year ago

If I have melded Bruna, the Fading Light  Meld and Gisela, the Broken Blade  Meld into Brisela, Voice of Nightmares  Meld  Meld, can I soul bond her with Breathkeeper Seraph and return her to the battlefield as Brisela at the beginning of my next upkeep if she dies?

DarkKiridon on Giada, Font of Awesomeness

1 year ago

Might as well add Gisela, the Broken Blade  Meld since Bruna is here haha :)

kirbysan on [Primer] Helming the Host of Heaven *Update*

2 years ago

Guerric

Last game of the year! Sorry I've taken over your comment board, hope all these gameplay interactions help!

Opponents: Koma, Cosmos Serpent, Muldrotha, the Gravetide, Tevesh Szat, Doom of Fools / Armix, Filigree Thrasher

Starting Hand: Marsh Flats, Plains, Sol Ring, Serra Ascendant, Serra Avenger, Court of Grace, Breathkeeper Seraph

T1 - Marsh Flats into Plains into Serra Ascendant

T2 - Plains into Sol Ring and Luminarch Ascension (drew into), swung in for 6 damage

T3 - Plains into Court of Grace, drew on endstep, swung in for another 6 damage

T4 - +1 Angel on upkeep, Plains into Giada, Font of Hope and held up mana to make 2 Angels, drew on endstep, swung in for another 6 damage

T5 - created 2 Angels (6 power & 7 power) on opponents end step, +1 Angel (8 power) on upkeep. Cast a Tome of Legends getting ready for the boardwipe. Swung in for 21 damage, drew on endstep.

T6 - nobody at the table had the boardwipe so I cleaned up next turn with Sigarda's Vanguard knocking out each other player simultaneously. I think this was the fastest this deck has ever performed in a 4-man pod and all the damage was dealt by me.

Opponents: Koma, Cosmos Serpent, Muldrotha, the Gravetide, Tevesh Szat, Doom of Fools / Armix, Filigree Thrasher, O-Kagachi, Vengeful Kami

Starting Hand: Windswept Heath, Arid Mesa, Plains, Bonders' Enclave, Serra Paragon, Gisela, the Broken Blade  Meld, Archangel of Thune

Thought about not including this one either as it was a slow hand and a fast game. Muldrotha comboed out turn 4 making 2 million squirrels and nobody had any interaction so we were dead on turn 5.

Opponents: Koma, Cosmos Serpent, Muldrotha, the Gravetide, Tevesh Szat, Doom of Fools / Armix, Filigree Thrasher, O-Kagachi, Vengeful Kami

Starting Hand: Nykthos, Shrine to Nyx, Plains, Plains, Pyre of Heroes, Gisela, the Broken Blade  Meld, Battle Angels of Tyr, Angelic Curator

I had played Battle Angels of Tyr but it was quickly removed by Tevesh before I could swing with it, which is fair given a 5-man pod.

Instead I went for the slower play with Giada, Font of Hope, Angelic Curator and Angelic Sleuth on the field. I held Pyre of Heroes in hand thinking I would go for the Inspiring Overseer / Serra Paragon line to draw into some cards and get some clues.

However, Muldrotha again was a huge problem turn 5. They had Scute Swarm and cracked some fetches and played green ramp spells bringing up their total to the low 100s but they only had 32 they could attack with. They decided to swing all of them at me as I was the only one with any sort of board presence. O-Kagachi let the table know they had a fog effect but we elected to use it on the next turn.

At this point I had Giada, Font of Hope, Angelic Sleuth, Righteous Valkyrie and Pyre of Heroes on the battlefield. Once Muldrotha had started producing massive amounts of Scutes I knew they were coming at me. Also I had drawn into Archangel of Thune which I played and swung in bringing me back up to the low 20's.

On turn 6 O-Kagachi used the fog and Muldrotha just set themselves up better for the next round. They cast a Sandwurm Convergence to stop me from knocking them out.

Tevesh decided this was the best time to go off so they tapped out for a Peer into the Abyss. A lot of artifact shenanigans happened and they ended up at 4 life due to Bolas's Citadel, nearly wiped the board with Ugin, the Spirit Dragon and killed Muldrotha with an artifact creature with Cranial Plating and Lightning Greaves. Unfortunately they didn't see that O-Kagachi was out and only -5 for Ugin so they were dead to the dragon on their turn.

I was able to build back relatively quickly as I drew into a Thorough Investigation and cracked some clues. O-Kagachi became the new archenemy as they had their commander out and a Fist of Suns so they were casting high-costed cards with the limited mana they had. Koma used Kiora, the Crashing Wave to negate the damage of O-Kagachi's commander. They also countered a Conflux which could've ended the game.

I tried to swing in once but was stopped by a fog. I also made another misplay with Oblation targeting their Myojin of Seeing Winds as I misheard thinking it was a 10/10 flying indestructible when it was a 3/3 that didn't even fly. They removed the divinity counter drawing 12 and drew another 2 off Oblation. Next turn they cast a Morophon, the Boundless and dropped all the spirits they drew off those 14 cards. If I had held up my Oblation for their fist of the suns instead they would have had no mana for anything else and I could've swung in for the win.

Luminarch Ascension finally popped off! When unanswered it just ends games. Even with a boardwipe it can refill the board with mana. With Giada out it adds lethal threats quickly. I understand that it may not have the surprise factor but I think the resiliency is more important here. As you've mentioned before, not a lot of people run enchantment removal as creature removal is preferable which means this has staying power.

Court of Grace was also amazing here. While 1 card a turn is not the best for 4 mana, 1 card and 1 angel for 4 is amazing. Obviously the Sol Ring did work in getting it out early but against slower decks they had no way to attack me regardless.

Pyre of Heroes was actually useful this time! Pitching the 2/2 body of Angelic Curator into a Righteous Valkyrie is a strong move. I was only able to use it once before the Ugin exile but it helped keep me in the game. Without it, I would've been dead right after Tevesh finished off Muldrotha, perhaps even in the same turn.

Sigarda's Vanguard was also great again. However if I'm not planning out dropping my angels out in the correct turn order then I'm not always getting the full benefit from her. Akroma's Will would save us the headache of counting and planning while also providing the evasion to get through flying creatures. I think I'll still stick the Vanguard as the light recursion package allows us to bring her back on another turn for additional value whereas Will would just languish in the graveyard.

We had a turn 0 discussion before games 2 and 3 and agreed on playing more mid-tier decks as I only brought Giada. The Muldrotha player typically durdles with nothing to do and decided to add in some spicy cards not knowing how they'd perform. Tevesh doesn't always go off like this but Peer into the Abyss is usually a card that gets countered. The table let it resolve due to needing to knock out Muldrotha first.

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