Instant — Arcane
Prevent all damage that would be dealt by creatures this turn.
|Want (2)||psilocybianth , Wylyam|
Printings View all
|Champions of Kamigawa (CHK)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Ethereal Haze Discussion
1 month ago
@5dollarMTG: Thank you for the deck list! I really enjoy playing this one!
For a few extra bucks, adding a playset of Open the Armory seems perfect for this deck. Fetches both aura and equipment, making it better than Heliod's Pilgrim and Relic Seeker. Also adding a few more Banishing Lights and maybe some Ethereal Hazes would let you survive longer, until having all the combo pieces together. Both instead of the rather slow Kithkin Harbinger.
2 months ago
Fblthp, The Found
Legendary Creature - Homunculus
Whenever ~ enters the battlefield, return target creature you control to its owner's hand. If the target creature was blocking or blocked by a creature, prevent all combat damage dealt to creatures this turn.
*Aside from the regular shift, i.e. Lost to Found, I felt that a white fog would be cool to put on a creature that always flees, or at least, gets lost. Maybe helping someone else along that was also lost! Think of Ethereal Haze, but more situational and on a creature!
Make a legendary out of Humongulus, nothing but flavor!
9 months ago
I am hardly a spike, so if I say something stupid, forgive me. That said, your choice in fogs seems a little... suboptimal?
Angelsong and Haze of Pollen can draw you a card if you don't need the fog. Ethereal Haze , Holy Day , and Pause for Reflection are all cheaper than Dawn Charm and Clinging Mists (and really, when is Fateful Hour gonna be active?). Winds of Qal Sisma and Defend the Hearth are one-sided wraths.
9 months ago
Funkydiscogod I really like the Tallowisp + Oppressive Rays combo. I don't like the specific Ordeal of Nylea suggestion as it seems way too slow and easily disrupted, but think something like Daybreak Coronet could be ok.
In general, I think that this Celestial Kirin idea is way too fragile and needs a ton of synergy to be effective. I have been looking at arcane and spirit spells and like Horobi's Whisper , Nether Spirit , Peer Through Depths , and Ethereal Haze just as cards. I still don't think there's quite enough, but maybe Tallowisp , Oppressive Rays , and Pacifism could make it good.
1 year ago
I usually see a lot of Fog spells paired with Approach. Riot Control is one of my favorite Fogs because it's one of very few that prevents burn and it gains you life, too. Pay No Heed is another spell to prevent burn. Ethereal Haze and Holy Day are also options.
I could be wrong, but I seriously doubt Growth Spiral at Instant speed is worth the multicolor CMC - Explore would be fine at Sorcery speed. That said I don't think either is particularly good. You'd get more mana-mileage out of Fertile Ground .
I consider Negate one of the best counterspells in the game. You can use removal for everything it doesn't work on. ( Celestial Flare , Blessed Alliance , Beast Within , Generous Gift , Imprisoned in the Moon , Pongify , Ratchet Bomb ) Declaration of Naught might be useful to get your devotion up.
I hope some of this has been helpful!!
1 year ago
- 616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
With the spliced spell, what you end up with is two prevention effects ready to change the way damage is applied (specifically by preventing some or all of it).
You are the affected player/affected objects' controller (the damage is going to you and/or your creatures based on how you block), and thus get to choose the order in which to apply the prevention effects.
1 year ago
I have a weird Feather, the Redeemed Arcane deck.
A spliced card's effects count as being written underneath the rest of the effects of the spell onto which it's spliced, so the prevention that would gain me life from the Candles takes effect after the regular damage prevention from Haze.
Which means.... something something layers?
Do I gain life from the effects of Candles' Glow?
1 year ago
I'd keep Yahenni, Undying Partisan in the deck. A free sac outlet is always useful, and he can become nasty over time.
Dread Shade is cutable. Other than being a creature you can pump, he doesn't give you much. Not enough value for a slot. I don't like Angel of Despair , either. Too high a CMC for what she does in colors that don't have a problem getting rid of just about anything. Better off running Anguished Unmaking , Despark , or Utter End . I think I'd cut the one-time fog effects like Darkness and Ethereal Haze . You just aren't going to get much value out of them, and better cards that support what your deck wants to do should go in their place, like Aristocrats that give you value when things die. Zulaport Cutthroat , Cruel Celebrant , Viscera Seer , Falkenrath Noble , and the like. Teysa Karlov would be strong here, too, as I think it should double up triggers on your Commander.
Hope this helps some.