|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Common|
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Instant — Arcane
Prevent all damage that would be dealt by creatures this turn.
Ethereal Haze Discussion
2 months ago
I usually see a lot of Fog spells paired with Approach. Riot Control is one of my favorite Fogs because it's one of very few that prevents burn and it gains you life, too. Pay No Heed is another spell to prevent burn. Ethereal Haze and Holy Day are also options.
I could be wrong, but I seriously doubt Growth Spiral at Instant speed is worth the multicolor CMC - Explore would be fine at Sorcery speed. That said I don't think either is particularly good. You'd get more mana-mileage out of Fertile Ground .
I consider Negate one of the best counterspells in the game. You can use removal for everything it doesn't work on. ( Celestial Flare , Blessed Alliance , Beast Within , Generous Gift , Imprisoned in the Moon , Pongify , Ratchet Bomb ) Declaration of Naught might be useful to get your devotion up.
I hope some of this has been helpful!!
3 months ago
- 616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
With the spliced spell, what you end up with is two prevention effects ready to change the way damage is applied (specifically by preventing some or all of it).
You are the affected player/affected objects' controller (the damage is going to you and/or your creatures based on how you block), and thus get to choose the order in which to apply the prevention effects.
3 months ago
I have a weird Feather, the Redeemed Arcane deck.
A spliced card's effects count as being written underneath the rest of the effects of the spell onto which it's spliced, so the prevention that would gain me life from the Candles takes effect after the regular damage prevention from Haze.
Which means.... something something layers?
Do I gain life from the effects of Candles' Glow?
3 months ago
I'd keep Yahenni, Undying Partisan in the deck. A free sac outlet is always useful, and he can become nasty over time.
Dread Shade is cutable. Other than being a creature you can pump, he doesn't give you much. Not enough value for a slot. I don't like Angel of Despair , either. Too high a CMC for what she does in colors that don't have a problem getting rid of just about anything. Better off running Anguished Unmaking , Despark , or Utter End . I think I'd cut the one-time fog effects like Darkness and Ethereal Haze . You just aren't going to get much value out of them, and better cards that support what your deck wants to do should go in their place, like Aristocrats that give you value when things die. Zulaport Cutthroat , Cruel Celebrant , Viscera Seer , Falkenrath Noble , and the like. Teysa Karlov would be strong here, too, as I think it should double up triggers on your Commander.
Hope this helps some.
5 months ago
So me personally, I'd take out a couple of the fog effects for Duress (maybe some Ethereal Haze as that's the same cmc). The hope is that taking a key card from your opponent's hand saves you at least the same amount of life as the fog effect.
Although this depends since Duress doesn't hit creatures, so if you play against lots of creature heavy decks, maybe Duress isn't so great.
6 months ago
Consider Blessed Breath , Spiritual Visit , Ethereal Haze , Terashi's Grasp , and Crack the Earth for repeatable Protection, (non-flying)spirit token generation, Fog, Disenchant, and 1 Counter Smokestack
7 months ago
First take 4 Plains off this list and add a playset of Flagstones of Trokair , it's a must have for any mono-white deck. They sacrifice into each other due to the legendary rule, which will prevent unnecessary lands from being drawn late game..
On the sideboard I would recommend cutting Wrath of God for a playset of Terminus . It's much better in my opinion, it won't benefit Dredge, Delve, and Living End decks etc. Also if you ever get mana screwed and end up top decking for answers it's always gonna end up as a one drop board wipe. In the end Wrath of God is a 4 drop Terminus will always be a "1 drop" when needed.
I'm not sure what would be worth cutting, but Holy Day and Ethereal Haze are always pretty decent 1 drops, and when against burn you have Hallow . In the end those fog spells (except for Hallow ) almost turn into 1 drop instant speed "take an extra turn" spells.
Thalia, Guardian of Thraben is also a good option, it turns off Storm, slows down opposing Control decks more than you're deck would be, etc. I don't think it's worth a slot mainboard, but definitely a great sideboard for this deck.
Damping Sphere is usually something I would put a playset of on the sideboard. It slows down Eldrazi & Taxes and it turns off Tron and Storm. Not to forget if someone ever ends up playing filter lands in a deck it will hurt those too.
Last, but not least Nykthos, Shrine to Nyx might be worth some slots in the deck, I would recommend 1 or 2 probably no more than that though.
8 months ago
I know Approach of the Second Sun is a turbo-fog win-con, so I'm going to suggest Holy Day , Riot Control , Ethereal Haze , and Pay No Heed as possibly useful spells here. Cyclonic Rift also comes to mind as a particularly good fit here.
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