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Format | Legality |
1v1 Commander | Legal |
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Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Estrid's Invocation
Enchantment
You may have this enter as a copy of any enchantment you control, except this gains "At the beginning of your upkeep, you may exile this enchantment. If you do, return this enchantment to the battlefield under this owner's control."
![Nine Lives feature for [EDH - Zedruu Control] - Cosy Goat Nest](http://static.tappedout.net/mtg-cards-2/core-set-2021/nine-lives/mtg-cards/_user-added/femme_fatale-nine-lives-2-m21_ccYnfmH.png)







DreadKhan on
3 months ago
I love fiddling with Zur, such a cool Commander!
Since it got reprinted I think Estrid's Invocation is worth a look, it's not only a combo piece, it's also capable of being fetched as a copy of All That Glitters. It's ability to change what it's copying each of your upkeeps means it can also wipe out a type of token with Detention Sphere. I think once you try out Invocation you'll be surprised how useful it can be.
I love using Luminarch Ascension in Zur lists, it's often a great play whenever you draw into it, and it's a good fetch if you can't be attacked (stuff like your Propaganda, Ghostly Prison, but also Solitary Confinement are all good ways to protect yourself, Solitary is protection plus a ton of upside, but you'll need a card draw source, fortunately Zur can find many!). Getting a 4/4 flyer for only 1W is insane value IMHO, so maybe Greater Auramancy to protect it? It's a TON cheaper than it used to be, and it's great with Copy Enchantment.
fluffyeel on
Rafiq of the Many
10 months ago
Equipment and other stabtastic things are fun, and your deck has a lot of my usual favorite toys in those colors. I approve. I do have some thoughts that might help you, though, but some of these are playgroup dependent (or meta-dependent):
- From MH3, things like White Orchid Phantom, Estrid's Invocation, Lion Umbra, Glyph Elemental, Indebted Spirit, Triton Wavebreaker, and Monumental Henge all might prove useful.
- Some other fun toys in your colors I quite like include Mirari's Wake, Mirri, Weatherlight Duelist, Privileged Position, Lavinia, Azorius Renegade, Linvala, Keeper of Silence, Yosei, the Morning Star, Exalted Angel, Sublime Archangel, Eiganjo Castle, Council's Judgment, and Questing Beast. These may or may not do things for you, but they might help depending on how crazy things are in your playgroup.
- I'm very surprised you're not running Umezawa's Jitte, given how it likely synergizes with Rafiq (and it's just a really good card).
- Steelshaper's Gift, Fact or Fiction, and Eladamri's Call might help you get to the fun stuff, and Abundance combos really well with Sylvan Library.
- While you aren't really an equipment deck , Puresteel Paladin might both get you cards and makes your equipment quite cheap (and it's easy to turn on in your deck). I also quite like Kaldra Compleat and Batterskull, but I'm not sure if you want to draw that kind of attention.
DreadKhan on
Tuvasa CEDH stax
11 months ago
What do you think of Estrid's Invocation in this list? Each upkeep it becomes whatever Enchantment is situationally best, that seems worth a look? It's really good if you've already got Sterling Grove or Greater Auramancy out, then your Enchantments are shrouded. Have you thought about something more spicy than Wrath of God in here? I was wondering about something like Single Combat, Promise of Loyalty, or even Winds of Abandon? There is always Cyclonic Rift, with Rule of Law out Rift is a truly backbreaking play in my limited experience. In my Stax deck I found Brave the Sands very useful, it can make it easy for my single large creature to attack with impunity, as well as block up to two creatures per combat (which is usually enough if you've got something like Stasis or Static Orb out).
I can't seem to figure it out on my own, but I'm guessing you have a good reason not to use All That Glitters in here? Not enough synergy perhaps/Tuvasa is usually big enough on her own?
Anyways cool list, cEDH Stax is tons of fun!
Gidgetimer on Transformed Estrid's Invocation
1 year ago
The Estrid's Invocation remains exiled.
712.14a If a spell or ability puts a transforming double-faced card onto the battlefield “transformed” or “converted,” it enters the battlefield with its back face up. If a player is instructed to put a card that isn’t a transforming double-faced card onto the battlefield transformed or converted, that card stays in its current zone.
phepa on Transformed Estrid's Invocation
1 year ago
I have The Kami War Flip and Estrid's Invocation on board. Lets say both of them with 2 lore counters. What happens if i proliferate the Estrid's Invocation?
How will the last chapter of the Estrid's Invocation saga resolve?
My idea is that Estrid's Invocation will be exiled. But i am not sure if it returns on battlefield or not, since it cannot be transformed?
Thank you
DreadKhan on
Zurza's Saga
1 year ago
I love Urza's Saga in my Zur deck, but I don't really max out it's value, it's just another good card and a way for Zur to ramp me. It's nice to see someone take the time to lean into this! I have a few ideas for you, but most of them don't really use sagas, but I am a big fan of Zur decks and studied up on them a bit, most of the ideas are to increase the power level/offer backup plans that I think are thematically similar. If you're totally happy with this as is feel free to ignore, it's easy to make a Zur deck too strong and end up the archenemey
If you're going to be running Sensei's Divining Top, you might like Counterbalance, which Zur can find. Similarly, I feel like if you use Out Of Time you should consider Vanishing, this lets Zur wipe the board of creatures with safety, it also gives him useful protection. If you don't need Zur to keep swinging you can use some copy enchantments to lock creatures off the board, I think if you used Mirrormade (which I'm pretty sure you should run either way) and Estrid's Invocation, have Estrid's copy Out Of Time, then use Vanishing to protect Zur so you can swing next turn and get Mirrormade, copying the Estrid's Out Of Time, now you can just lock creatures off the board indefinitely, not sure if this is worth it or not, but I think all of the cards are good includes. I think since you can always choose to not return the Out Of Time creatures and then advance your board state with Zur it's probably worth a look vs pretty aggressive metas. There is also Copy Enchantment, I found in my competitive Zur list that having all 3 wasn't a problem very often, they're great to draw if someone has a Rhystic Study/Tithe, there are lots of splashy enchantments out there that are worth grabbing. If you do run a bunch of copy enchantment effects they are really good with All That Glitters as a fall back plan, ATG and a copy is sometimes enough to 1 shot people with Commander damage, I liked it because I already wanted the copy effects and I gained access to impressively large voltron at the cost of including only 1 card.
If Urza's Saga gets exiled somehow (or vs Proliferate maybe?), Luminarch Ascension can generate a ton of bodies, and while they'll be smaller they have flying, be 1 mana cheaper, and dodge Vandalblast. The Ascension is pretty easy to make work if you get it out early, and once it's online it's often the best thing you can do with your mana. If your meta is pretty harsh, you might toss in Solitary Confinement as a way to delay your demise, and if you're worried about sustaining Confinement all you need to add is Court of Cunning, this will pay for Confinement until you deck yourself, meaning you can use spare mana to make tokens while your opponent's can't do anything to you, they get swarmed by super cheap 4/4 Flyers.
Do you need to target your artifacts themselves for any of your interactions? I ask because I'm not sure if Hanna's Custody would be useful, it also protects your opponent's stuff, but when I play Zur I loved facing an artifact deck because you can just dig out Energy Flux and they either remove it or pretty much scoop. Flux can be a dead card, but when you run into a busted artifact deck this will punish them quite effectively, and Zur can dig it out whenever it's going to be relevant.
It's a pretty spicy card, but have you considered Hall of the Bandit Lord for Haste? Zur really wants Haste in my experience, but I built for cEDH and needed to move fast.
It's potentially pretty unfun, but if your Zur deck isn't often casting multiple spells you should consider Rule of Law/Arcane Laboratory if your opponents won't revolt, Zur already cheats out an enchantment and you can make tokens with mana, how many spells do you really end up casting compared to people playing more traditional decks? Lots of people like to run really low curve decks these days, Rule of Law effects (I'd also consider Archon of Emeria maybe, since those decks also love untapped lands) really make life hard for those decks. If your area has players that like small draw spells then Rule of Law is going to feel pretty good.
Crow_Umbra on
[retired] Sippin On Some SyZurp
1 year ago
Thanks for the suggestions SufferFromEDHD. I'm kind of on the fence of retiring this deck & converting it to Anikthea, Hand of Erebos, once that precon drops. Similarly, I'm also on the fence to step away from Enchantment strats for a bit, as it's the Archetype I've played the most since I started playing MtG, & it's growing a bit stale for me.
I've played Estrid's Invocation & Aura Thief before in my old Tuvasa the Sunlit deck. I omitted them to try new stuff in this deck, & felt the Aura Thief + Enchanted Evening shenanigans were kinda clunky to pull off in that previous deck.
SufferFromEDHD on
[retired] Sippin On Some SyZurp
1 year ago
Solid build!
No love for Parallax Tide?
Estrid's Invocation solid swiss army knife clone effect
Extinguish All Hope one sided removal is always nice but this might be 1 colorless too much.
Dance of the Manse reanimation would be useful tech for the enchantment strategy.
Resurgent Belief would be Replenish #2
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