Focuses on building massive amounts of mana to setup game-winning board states. Regenerating creatures after board wiping. Drain spells. Powerful swamp equipment. Splash of infect cards. Many creatures have shadow and there are some cards that grant creatures shadow. Will focus on pumping korlash for commander damage, but can dish out some serious numbers even if he gets removed. There are ways to gain lots of life back from recurring card draw options and combat damage as we will be focusing on going in for flying/un-blockable damage with heavy weapons. There is a small amount of removal for enemy creatures as well as more protection for our own creatures which will undoubtedly draw some attention once it gets moving. Tainted strike and hatred for sudden win cons. Phyresis for a slightly slower win-con. Outright damage and commander damage as the primary focus.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

92% Casual

Competitive

Date added 1 month
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

38 - 0 Rares

16 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.30
Tokens Phyrexian Germ 0/0 B, Shapeshifter 3/2 C, Snake 1/1 B, Treasure
Votes
Ignored suggestions
Shared with
Views